I think I've found a few glitches in scheduling conference games in custom conferences.
I rearranged a few conferences and put my teambuilder team in the Big East with a championship and two divisions. According to the NCAA 12 blog, I believe this is how the scheduling should work out:
12 schools – 8 conference games when using protected rivals. 9 conference games when not using protected rivals. (Note: C-USA will use their 8 conference game, no protected rival format by default)
http://www.ea.com/ncaa-football/blog/custom-conferences
The first year I used protected rivals and we played 9 games (which is wrong). The second year I didn’t use protected rivals and we still played 9 games. I kept protected rivals off and it stayed the same - 9 games.
Also, I rearranged the Big Ten into East and West divisions with no protected rivals. Well, the cpu has this all jacked up with teams playing anywhere from 7 to even frickin’ 10 conference games. It kind of ruins the authenticity of the game.
Any one else have this problem? Any suggestions?

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