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NCAA Football 12 Blog - Dynasty Tuning and More Details on Coaching Carousel

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Old 05-27-2011, 05:23 PM   #49
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Re: New Dynasty Blog - Dynasty Tuning

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Originally Posted by boritter
Understatement of the day. I was hoping for exciting news about dynasty mode but it appears that the real improvements were either CC or web-based content.

I spend 99% of my time in dynasty. It sounds like EA spent 1% of their development cycle time & resources on dynasty.
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Originally Posted by canes21
Yea, because adding in a completely new feature in the Coach Carousel which involves making the CPU hire and fire coaches and coordinators, which they have never had to do before, tuning the recruits to have more defensive players in the top 150, also making recruits have ratings that are consistent with the teams already on the game, having teams finally recruit to their playbook style, and adding more online features to the OD is not a lot, just 1% of the work they've done all year.

Yea, I agree with you...
Didn't I say that most of the improvements were CC or web-based online features?

And then you typed a list that includes new CC and web-based online features to prove that they added... CC and web-based online features!

Thanks for the insight.

The dynasty tuning blog was largely a rehash of CC and custom playbooks. If they don't have a lot of new info in the "dynasty tuning" blog then they probably didn't do much tuning.

Is that too hard to understand?
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Old 05-27-2011, 05:28 PM   #50
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Re: New Dynasty Blog - Dynasty Tuning

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Originally Posted by thelasthurtknee
haha. and to splff, how many 6 star teams did you have getting that many recruits? and what was there records? are your sliders weak sauce? because if your winning every game you gonnna get everyone you want. i saw nothing like that in our dynasty only because we were all 5 and 6 star teams so not enough players to go around to give someone a big 5 star class. so other factors play into that. you just cant say change this if you playing a all amercian level dyansty and get no competition from cpu. or if you have one 6 star team and everyone else is 3 star or less. then there is no competition. in 09 (before they reduced the number of 5 stars) the best class in our 6 year was a 9 5 star class by me and i was miami so i was in a great state. thats also a factor. i think if everyone knows how to recruit or you use some house rules like no cutting players(realistic) that way you cant give more scholarships than open spots it resolves this. some people like to cut players so they have needs at positions which gives them a upper hand in recruiting. thats why i wont play in dyanstys that let you cut players. but i think EA is pretty good on these things.

Actually it was quite the opposite. We had insanely ridiculous sliders because we all were too good. The sliders were horrible. They weren't realistic at all, but we had to make them that way to give ourselves a challenge. We played on Heisman and recruited on Heisman and had recruiting limits(number of seniors leaving +3). It didn't help. It wasn't until we put a limit on the number of 5*'s that things got better. The OD is till going if you want to check it out and see for yourself. I'll PM you the info to see it if you want. I guarantee most OSers would quit because of the stupid stuff that the CPU was able to do because of the sliders.
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Old 05-27-2011, 05:36 PM   #51
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Re: New Dynasty Blog - Dynasty Tuning

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Originally Posted by jfsolo
I've got seven people in this thread on Ignore, so its a matter of the Usual Suspects, bitching and moaning.
I don't know if that was directed towards me, which I don't see why it would be since haven't said much about this years version of the game. I've been sitting back patiently looking at all the info drop and this blog today just got me lol. I mean the fact that they put out a tuning blog then filled half of it with questions about another aspect of the game just kinda irked me a bit and I had to say something. Anyway, I don't want yall to get the wrong idea. I liked 11...a lot, so minimal improvements still means that 12 will be a good game. It just doesn't seem like they spent a lot of time on dynasty this year. It's actually eerily similar to what happened in Madden Franchise last year, but I'll say CC and the other CC are waaay better additions than what Madden did last year.
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Old 05-27-2011, 06:03 PM   #52
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SO they really didnt change anything. Nothing new to add depth to the dynasty mode...smh
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Old 05-27-2011, 06:06 PM   #53
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Re: NCAA Football 12 Blog - Dynasty Tuning + More Details on CC

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Originally Posted by arsalazar75
SO they really didnt change anything. Nothing new to add depth to the dynasty mode...smh
You're correct. Dynasty mode did not have one thing added to it and nothing about it was tuned at all. You are 100% correct that they did nothing to make it better than last year.
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Old 05-27-2011, 06:09 PM   #54
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Re: New Dynasty Blog - Dynasty Tuning

Quote:
Originally Posted by splff3000
I don't know if that was directed towards me, which I don't see why it would be since haven't said much about this years version of the game. I've been sitting back patiently looking at all the info drop and this blog today just got me lol. I mean the fact that they put out a tuning blog then filled half of it with questions about another aspect of the game just kinda irked me a bit and I had to say something. Anyway, I don't want yall to get the wrong idea. I liked 11...a lot, so minimal improvements still means that 12 will be a good game. It just doesn't seem like they spent a lot of time on dynasty this year. It's actually eerily similar to what happened in Madden Franchise last year, but I'll say CC and the other CC are waaay better additions than what Madden did last year.
so would you rather them not address the specific questions being leveled at the CC the past few days. I look at that as additional positive feedback on stuff the community is interested in... yet your bashing him because he included it with the blog....

give the guy a break, he's trying to answer you guys SPECIFIC questions...
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Old 05-27-2011, 06:21 PM   #55
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Re: New Dynasty Blog - Dynasty Tuning

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Originally Posted by RynoAid
so would you rather them not address the specific questions being leveled at the CC the past few days. I look at that as additional positive feedback on stuff the community is interested in... yet your bashing him because he included it with the blog....

give the guy a break, he's trying to answer you guys SPECIFIC questions...
I think he's bashing the fact that the dynasty tuning blog was a little lighter than he had hoped. Maybe wait until next week with the answers to community questions about CC.
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Old 05-27-2011, 06:24 PM   #56
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Re: New Dynasty Blog - Dynasty Tuning

Sounds good, just hope everything works correctly.
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