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NCAA Football 12 Custom Playbooks, 40 Total Formations, 15 Off. and 15 Def. Playbooks

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Old 05-10-2011, 06:32 PM   #113
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Re: NCAA Football 12 Custom Playbooks, 40 Total Formations, 15 Off. and 15 Def. Playb

Quote:
Originally Posted by blkrptnt819
Not at all! If you want to just play with boring one philosophy playbooks then by all means do so but don't ask the developer to limit players in any way, shape or form. That's not cool.
Whilst I agree w/ you, I see the other guys point of view. Maybe if they did this... you create your playbook... 377 plays, and have all of it at your disposal... however many plays you choose... but if your QB gets injured and a Freshman comes in... certain plays are blocked out as he isn't as up on those plays as the starter is.

That would make injuries really interesting and, actually... closer to real life.
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Old 05-10-2011, 06:36 PM   #114
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Re: NCAA Football 12 Custom Playbooks, 40 Total Formations, 15 Off. and 15 Def. Playb

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Originally Posted by blkrptnt819
I agree unless the weight progression has not been fixed then i understand. But I will recruit different players for my different defensive schemes. My offense can be run by recruiting as usual.
Agreed. That is what I was trying to say. If there is a weight progression, then I wouldnt need to change weight. If not, I wouldnt want to see a DE come in at 220 and leave at 226-28.
I will too. I will recruit alot of Defensive players to fit schemes and just rotate alot. Hopefully there is a Formation Sub in the Dynasty Menu. My offense will just be for my run style playbook.
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Old 05-10-2011, 06:44 PM   #115
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Re: NCAA Football 12 Custom Playbooks, 40 Total Formations, 15 Off. and 15 Def. Playb

Quote:
Originally Posted by Dr Death
Whilst I agree w/ you, I see the other guys point of view. Maybe if they did this... you create your playbook... 377 plays, and have all of it at your disposal... however many plays you choose... but if your QB gets injured and a Freshman comes in... certain plays are blocked out as he isn't as up on those plays as the starter is.

That would make injuries really interesting and, actually... closer to real life.
Or make me toss my X-Box out the window, whichever comes first.
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Old 05-10-2011, 06:45 PM   #116
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Re: NCAA Football 12 Custom Playbooks, 40 Total Formations, 15 Off. and 15 Def. Playb

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Originally Posted by smace767
first thing is i love this feature and its long over due.

You answered your own post.
Its not that teams cant have multiple formations. as i posted earlier. there is a difference between 5 plays out of different formations and 20. Every team knows how to line up and the basic concept for every formation in existence.

The realism factor is teams cant run all those effective. do you know the practice time it takes to get a functioning amount of timing for a option offense the same thing with the amount of timing for a timing based passing offense. it takes different lineman technique different adjustments audibles ect.

What you hear from most guys who have slight issues, isn't that playbooks cant run any play from any formation. Its the amount of multiple offenses you can run in one playbook.

Its that with out any kind of guide line you can run 4 different type of offenses with no penalty. Each with 90 plays apiece. Think about that number. 90 plays in 4 different offensive philosophies. i can get 90 power runs, 90 shotgun / 4 wide plays, 90 wshbone /flexbone and 90 more pistol / oneback plays. all in one playbook with no penalty on execution.

For anybody who went to practice every day hearing the coach say run it again for the 5th time on the same play, to think about going into game prep with that many of each style is beyond a fantasy.

it is a game meant to be played for fun. But just like all the complaints on physic dbs and all the other things that are less than realistic, from this guy who played and coached it goes beyond realism.

Now dont get it twisted. Im gonna have a blast with this. I just would have loved a 27 formation 300 play limit or some type of penalty or limit to the numbers that are in the game now.
I agree that the wishbone/flexbone stuff is completely on its own page and is something that's both hard to execute and hard to combine with lots of other things.

However, for basically every other offense, there is alot of overlap, which limits the time you need to learn how to execute all these plays. I played alot of football, so I do know how much time it requires to get good at executing plays, especially since I played in a very multiple offense. I get what your saying about 90 power runs vs. 90 shotgun plays, but you can run power run plays out of a spread look, and you can run your passing plays out of power run looks (hypothetically). I think the game doesn't portray that all the time, so the realism is lost by the game there, not the user.

In terms of hearing it from coaches, I did, but there are things you run in the game that you might run once a week in practice, if at all. Sometimes you have to be able to execute something you didn't work on- that's part of the chess match that is football.

Either way, it's gonna be fun as hell to make a playbook and see what everyone else comes up with.

Edit: LOL I didn't even read your whole post. Agree to disagree would probably have been a sufficient answer.
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Old 05-10-2011, 06:48 PM   #117
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Re: NCAA Football 12 Custom Playbooks, 40 Total Formations, 15 Off. and 15 Def. Playb

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Originally Posted by blkrptnt819
Or make me toss my X-Box out the window, whichever comes first.
Just go back to the BCS NC game two years ago... the Longhorns lose McCoy and what happened??? In the game, if that happens, there is no difference between the Freshman and the 98 over-all rated Senior. Just saying...
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Old 05-10-2011, 06:51 PM   #118
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Re: NCAA Football 12 Custom Playbooks, 40 Total Formations, 15 Off. and 15 Def. Playb

Quote:
Originally Posted by Dr Death
Just go back to the BCS NC game two years ago... the Longhorns lose McCoy and what happened??? In the game, if that happens, there is no difference between the Freshman and the 98 over-all rated Senior. Just saying...
No i agree with what you said. i just know what would happen next. But for the most part I keep a stable at QB so if one goes down I'm usually ok.
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Old 05-10-2011, 07:25 PM   #119
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Old 05-10-2011, 07:36 PM   #120
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Re: NCAA Football 12 Custom Playbooks, 40 Total Formations, 15 Off. and 15 Def. Playb

If people want to edit height and weight in their single player dynasties who cares. If they want it for online dynasties post it on the website so everyone can see and have an OD vote to approve the changes. Don't just take away things from people who you have never met to force everybody to live and play like you.

If people want every formation in their playbook who cares.

Chances are unless they pick some power program they won't have the depth
to run every formation well anyways especially with the 70 man roster limit.
5 Wide Receivers?
4 TE's?
Fullback or two?
Offensive line great at pass blocking and run blocking?
Running backs great at blocking, running, catching?
QB that can take hits, scramble, and throw well?

Even on defense
6ish good defensive linemen
4 good linebackers
4 good corners
several good safeties

The only limit placed on people as is the same in real life should be the number of formations the team has personnel for. Hell, I am pretty sure UCLA even spontaneously added the pistol last year. Arizona experimented with a cheetah package last year that featured more defensive ends and defensive backs.

Let people do what they want in THEIR game. The only time it should be a concern is multiplayer in which case in random matches disable it if need be, and in online dynasties put it up for a vote to get approval and post the change on the website, or if you trust your OD commissioner allow the option for just commissioner approval.

I kinda like the practice points system idea suggested earlier as I would probably use it, but it should be optional so people can use it if they want to or not.
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