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NCAA Football 12 - All New Enhanced In-Game Presentation, Traditions and Celebrations

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Old 03-01-2011, 07:11 PM   #57
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Re: NCAA Football 12 - All New Enhanced In-Game Presentation, Traditions and Celebrat

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Originally Posted by ipadblack11
good 1. they should have NEVER taken out all the great stuff from ncaa 06.
-in game ticker taper
- button specific animations which lead to penalties
- position specific drills for campus legend
- impact players actually were impact
-ncaa sanctions
- helmets knocked off
and the list goes on.
All this and at least CBS presentation (as in NCAA Basketball 10)
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Old 03-01-2011, 07:12 PM   #58
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Re: NCAA Football 12 - All New Enhanced In-Game Presentation, Traditions and Celebrat

I couldn't care less about presentation, etc. Please focus on the defense, EA. Gameplay is priority #1.
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Old 03-01-2011, 07:27 PM   #59
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Re: NCAA Football 12 - All New Enhanced In-Game Presentation, Traditions and Celebrat

I actually don't mind the gameplay. As long as the gameplay is adequate enough and provides a challenge, I'm happy. I really want presentation/atmopshere to be a part of the game. I want half empty stadiums between crappy teams, and LOUD, packed houses for big rivalries.
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Old 03-01-2011, 07:30 PM   #60
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Re: NCAA Football 12 - All New Enhanced In-Game Presentation, Traditions and Celebrat

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Originally Posted by boomersooner31
I actually don't mind the gameplay. As long as the gameplay is adequate enough and provides a challenge, I'm happy. I really want presentation/atmopshere to be a part of the game. I want half empty stadiums between crappy teams, and LOUD, packed houses for big rivalries.
Regarding presentation, the NCAA dev team should take notes from MLB The Show's dev team. But realistic gameplay should always be priority #1.
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Old 03-01-2011, 07:47 PM   #61
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All about presentation. Hopefully they work on more exciting and better tackles as well as jump ball animations too.
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Old 03-01-2011, 08:56 PM   #62
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Re: NCAA Football 12 - All New Enhanced In-Game Presentation, Traditions and Celebrat

NCAA Football 11 had many of the long standing flaws that have always existed in the series, plus some that have only been problematic during this generation. Despite these issues, it was actually my favorite version of the series, better IMO, than 06, 07, and even the revered 04.

Barring some catastrophic gameplay/A.I. regression or unforeseen game killing bug, I expect 12 to be a solid game that gives me my money's worth. I know that a lot of people have reached a point where solid isn't going to cut it anymore, so those people will probably continue to be very disappointed.
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Old 03-01-2011, 10:01 PM   #63
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Re: NCAA Football 12 - All New Enhanced In-Game Presentation, Traditions and Celebrat

I would love to see FCS teams and Historical Rosters make a comeback.
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Old 03-01-2011, 10:16 PM   #64
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Re: NCAA Football 12 - All New Enhanced In-Game Presentation, Traditions and Celebrat

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Bored and long break until Sports Psych class.

Well we now have 8 weeks left until the "No-Change" date and it's still "Too Early" for the Developement team to interact with the community.

After responding to one of my post, I asked that Dev if we would see NCAA 11 rehashed with basically visual upgrades.
Never got a response back. Responed to several questions after mine, but not this one.

Unless a New Game Engine will be the big news, there's little to nothing gameplay wise they can do on the current game engine. It's maxed out!!!

That's why we've been getting gameplay tuning year after year, but never a change.
But hey, folks will still drop $60 on visual upgrades and act like they got something new.

If it ain't broke, don't fix it!!!

BTW, history has shown that some still shot photos that gets you all bubbly inside, should be comming down the pipe soon.
This is off-topic, but considering my future profession I must correct this... it's Sport Psychology, not Sports Psychology. But I hope you're enjoying the class
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