Home

CPU clock styles

This is a discussion on CPU clock styles within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
College Football 26 Must Do More With Transfer Portal
Reply
 
Thread Tools
Old 11-23-2010, 03:59 AM   #1
Banned
 
OVR: 14
Join Date: Jul 2010
Blog Entries: 1
CPU clock styles

NCAA already has these elements in the game. Now they just need to be setable to all teams.

There should be 4 different clock styles for each team. This controls how much time it takes for the CPU to line up at the line of scrimmage, when they take a snap.

Fastbreak - Oregon, Notre Dame.
  • No huddle
  • System oriented.
  • Quick plays with minimum substitution
    • Teams snap the ball quickly. As fast as the current no huddle offense (which is insanely quick and unrealistic how quick the team can get back to the line of scrimmage)
Quick - Texas Tech, Michigan,
  • Sometimes no huddle, other times will huddle up.
  • Look to sideline for plays
  • Some substitution
  • On the line adjustments and audibles
Standard - Stanford, Alabama
  • Huddle almost all the time
  • On line adjustments
Ball Control (Chew Clock)
  • Basically the current chew clock.
  • Ball control teams.
Times when the team gets to the line of scrimmage
Fastbreak - As soon as the play is over. No huddle.
Quick - 20-30 seconds on the play clock
Standard - 16-24 seconds on the play clock (give the QB some time to adjust, audible, variable snap count)
Ball Control - 8-12 seconds on the play clock (3-4 more seconds than the current control the clock)

Give the CPU QB more variation in snap counts. Patience at the line of scrimmage.

Teams should be adaptable in game. When down by 21 points teams might go to the no huddle quick. The CPU teams need to go into chew the clock quicker when up big.

Need to add more time for special team subsitutions.

I love the simming the clock after plays. I love the fact that I can play 15 minute quarters against the CPU now against spread/no huddle teams. I would just like a little more representation of the standard teams and the teams that use more clock between plays.

This has become a strategic element in college football. All the tools are already in the game. Now EA you just need to refine them and make them more usuable to the gamer.

These need to be setable options for all teams in dynasty mode (team screen for rosters also). This would greatly enhance the game.

Quote:
On average, it takes about 34 seconds from the end of the previous play for a conventional college team to start the next one
Quote:
Oregon's average time between plays is 23.2 seconds—32% faster than the norm. And for them, that's just third gear.
http://online.wsj.com/article/SB1000...867540424.html
Dewie12 is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-23-2010, 09:50 AM   #2
Rookie
 
OVR: 5
Join Date: Jul 2009
Re: CPU clock styles

I agree. Playcalling needs to be revamped too. I'm sick of the CPU constantly faking punts (whenever they're punting from between the 40s, I always come out in a safe punt formation cause half the time they'll fake it and won't get it...morons), yet when they're down 14 with 2:30 to go, they punt it away on 4th down wherever they are on the field? Morons.

I'm also sick of the super fast hurry up to the line the CPU does in the no-huddle offense. They can line up to spike the ball in literally a second.

I feel confident that this will all be addressed in 2012.
boomersooner31 is offline  
Reply With Quote
Old 11-23-2010, 09:54 PM   #3
Banned
 
OVR: 14
Join Date: Jul 2010
Blog Entries: 1
Re: CPU clock styles

I wrote this because I played Stanford last night. 15 minute quarters. They snapped the ball with 20 seconds on the play clock most of the time. They ran 100+ plays......which is just too many.

If you don't want to do the above at least let the USER set the CPU to use "chew clock" by changing controller sides to the CPU then back to the USER team.

Should be a simple thing. It would greatly enhance my desire to play NCAA football next year. Along with custom playbooks!!!!!!
Dewie12 is offline  
Reply With Quote
Old 11-23-2010, 10:17 PM   #4
Pro
 
OVR: 11
Join Date: Jan 2010
Location: Texas
Re: CPU clock styles

Don't play 15 minute quarters...
z4ckdabeast is offline  
Reply With Quote
Old 11-24-2010, 12:42 AM   #5
Banned
 
OVR: 14
Join Date: Jul 2010
Blog Entries: 1
Re: CPU clock styles

Quote:
Originally Posted by z4ckdabeast
Don't play 15 minute quarters...
Dude great point never thought of that.....I must be by a bridge.

I do believe NCAA football has regulation quarters of 15 minutes. Isn't that something.
Dewie12 is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-24-2010, 02:20 AM   #6
MVP
 
Roggie's Arena
 
OVR: 17
Join Date: Dec 2008
Re: CPU clock styles

Quote:
Originally Posted by Dewie12
Dude great point never thought of that.....I must be by a bridge.

I do believe NCAA football has regulation quarters of 15 minutes. Isn't that something.
But the game isn't designed for use with 15 minute quarters, as EA knows the majority of players don't have time to play that long of a game. They must find a way to allow close to a realistic number of plays (Or a way to get realistic stats/scores) in the 6-8 minute quarter length range, as most players choose one of those three to play on.
__________________
North Carolina Tar Heels
Virginia Tech Hokies
Michigan Wolverines
Chicago Bulls
Detroit Tigers
Detroit Red Wings
Detroit Lions

Roggie is offline  
Reply With Quote
Old 11-24-2010, 02:43 AM   #7
Rookie
 
OVR: 1
Join Date: Oct 2010
Re: CPU clock styles

Quote:
Originally Posted by Dewie12
Dude great point never thought of that.....I must be by a bridge.

I do believe NCAA football has regulation quarters of 15 minutes. Isn't that something.
do you want to spend a solid 3 hours, as long as a real CFB game takes, every time you want to play a game?
SaintsTheMetal is offline  
Reply With Quote
Old 11-24-2010, 03:55 AM   #8
Rookie
 
UniversityofArizona's Arena
 
OVR: 3
Join Date: Dec 2009
Re: CPU clock styles

i don't see whats wrong with at least providing the option for realistic 15 minute quarter games for those that want to play games that long, or having an option to just run off variably longer amounts of time for different teams automatically between plays that way you can still have 15 minute games and a realistic number of plays in about an hour of gameplay

personally i would like cpu teams to sit at the line of scrimmage a few extra seconds so i have time to make adjustments and simply because it looks less robotic
UniversityofArizona is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:04 AM.
Top -