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Offense only Dynasty (offense cord.)

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Old 10-18-2010, 04:29 PM   #1
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Lightbulb Offense only Dynasty (offense cord.)

I am running a offense only dynasty and simming the defense series on my new dynasty. I picked Rice of all teams.....I may run their offense playbook or may just pick a random playbook and build the team from it.

What ideas do you all have for running a dyansty like this?
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Old 10-18-2010, 05:32 PM   #2
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Re: Offense only Dynasty (offense cord.)

That's the way i play my dynasty also. I love defense, but in any football i've never been able to master it. So i use the supersim for defense and i always play every offensive play and all special teams i control. I've done this ever since they started putting the supersim into games.

I just started a new dynasty last night with Southern Miss. I picked Oregon's playbook because after looking overall the type of offensive personal i have i figured that would be the best to get all the athletes the ball.
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Old 10-18-2010, 06:21 PM   #3
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Re: Offense only Dynasty (offense cord.)

depends on what offense you like to run for which playbook you should use.

In terms of super simming D, I think there are quite a few people that do it. Personally I dont cause it can be challenging and, if my original D plan isnt working, I like to make adjustments.
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Old 10-18-2010, 08:04 PM   #4
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Re: Offense only Dynasty (offense cord.)

I also always run an offense only dynasty. My advice would be to change the coaching sliders for all the teams at the beginning of the season. Check the slider forum for these. Also, the biggest thing I've noticed that helps is to go to your "team management" tab before each game and adjust your defensive run/pass playcalling and aggressiveness to match up against the team you are playing. So if you're playing Georgia Tech, you'd want to change the run/pass slider down to about 30 so your defense keys on the run more often than not and adjust your aggressiveness up so that your team will blitz more to stop the run. This has helped me quite a bit.

BTW, I'm playing with Wake Forest and using Auburn's playbook...the halfback dives out of the gun are beautiful.

Good luck!
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Old 10-18-2010, 11:27 PM   #5
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Re: Offense only Dynasty (offense cord.)

I have never heard of this, but it sounds interesting. Intriguing.
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Old 10-19-2010, 01:33 PM   #6
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Re: Offense only Dynasty (offense cord.)

Quote:
Originally Posted by vusa92troy
I have never heard of this, but it sounds interesting. Intriguing.
Ya its a different way to play. I just started playing like this a couple of days ago. Its something different.
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Old 10-19-2010, 07:08 PM   #7
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Re: Offense only Dynasty (offense cord.)

My main dynasty that I play is with Rice on an online dynasty...I am finishing up my fourth year this season. Rice seems to play best for me on the Multiple offense. They have a decent quarterback at least for a below 70 offense, and their running back is pretty good. Their biggest issue for me was the D but obviously you don't really have to worry about that since you are simming the D. What I did was recruit all speed receivers and they are pretty good...also their backup quarterback is half way decent after the starter leaves.
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Old 10-21-2010, 05:02 AM   #8
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Re: Offense only Dynasty (offense cord.)

I tried this for one game.

The problem is, there is absolutely ZERO time simulated between plays (when the clock should be running). If 1st and 10 is a run up the middle for a gain of three yards and the RB gets tackled between the hashes and the clock stops at 2 minutes and 37 seconds, then when the ball is snapped on 2nd and 7, the clock starts rolling from 2:37 when the ball is snapped, despite no timeout, no penalty, no injury.

First and foremost, this bothers me because I like realistic stats, and when me and the computer finish with similar numbers in every category, including number of plays, but my time of possession is 27+ minutes (8 minute quarters) and the CPU time of possession is under 5 minutes, it's really annoying.

Secondly, it gives the CPU offense an unfair advantage when you have a lead in a close game coming down to the wire, as they're essentially getting a free timeout after every down. Meanwhile, on the other hand, it gives the human an unfair advantage when he is down in a close game and the CPU is trying to run the clock down.



The best way to play purely as an offensive coordinator (and this will not work for ONLINE dynasties), when your offense is finished, pause the game, go to the controlled team select, and select neither team and watch your special teams/defense play until your offense has the ball back, then take back over for your team. [This idea is theoretical, as I just now thought of it and haven't actually tested it, but will test soon.]
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