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NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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Old 08-21-2010, 11:49 AM   #505
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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Originally Posted by booker21
Im glad im not the only one noticing this. I have wr 64ovr playing as TO in his prime.

Im still not sure what ea was thinking when they tweak this and pass acc. It was perfect before the 2nd patch.
Yeah man, I'm thinking I'm going to have to wait until all the tuning is done and then do a massive ratings overhaul to get these receivers playing realistically. And as you said, the quarterback accuracy.

Before, the really great quarterbacks stood out and every quarterback had throws that would float...now it's on the money every time and the game has completely lost its organic feel.

ARGH.
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Old 08-21-2010, 12:10 PM   #506
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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Originally Posted by Spanky
This patch and tuner set combination is nothing short of a colossal failure.

The only saving grace is the dirty uniforms. But I'm on the verge of sacrificing some mud and deleting this BS to return to how it used to be.

EA says it reads these boards and takes into account what the consumer wants. I hope they're reading now. And I hope they react to the negative comments by fixing this mess rather than the glowing, flowery nonsense from the disillusioned handful of individuals who actually posted that this is a better game post-patch 2 and tuner sets.
How can we delete it?
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Old 08-21-2010, 04:48 PM   #507
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

i don't post much at all but i do come and read the forum. but if EA reads this forum i need to post my thoughts on this.

i agree with rudyjuly2 and Spanky the price of this last patch is to much, it took away just to much of what made this years game great. the first tuning file was a push in the right direction but still needed some work. this last attempted fix is not worth it. it needs to be taken down, off or whatever and leave the first patch and tuning file in place in till a proper fix for the progression and CPU placing their players in the proper position is found which IMO will not be in till next year before this dynasty mess is fixed.


EA made one of the best Football games ever this year and are to be congratulated, but i feel just like i bought a million dollar house at the bottom of a mountain prone to mudslides, its just a matter of time before you start over and that's what this games dynasty is like, play a year or two and start over.
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Old 08-21-2010, 04:52 PM   #508
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

Yup.

Are we going to hear from EA on this any time soon? Wasn't the big appeal of a tuner pack was that it could quickly and easily fix/improve these sorta things?
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Old 08-21-2010, 05:48 PM   #509
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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Originally Posted by candy2500
i don't post much at all but i do come and read the forum. but if EA reads this forum i need to post my thoughts on this.

i agree with rudyjuly2 and Spanky the price of this last patch is to much, it took away just to much of what made this years game great. the first tuning file was a push in the right direction but still needed some work. this last attempted fix is not worth it. it needs to be taken down, off or whatever and leave the first patch and tuning file in place in till a proper fix for the progression and CPU placing their players in the proper position is found which IMO will not be in till next year before this dynasty mess is fixed.


EA made one of the best Football games ever this year and are to be congratulated, but i feel just like i bought a million dollar house at the bottom of a mountain prone to mudslides, its just a matter of time before you start over and that's what this games dynasty is like, play a year or two and start over.
Great post. Agree 100%
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Old 08-21-2010, 06:32 PM   #510
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

Did they patch where from far distance players visors disappear and facemasks dim out?
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Old 08-21-2010, 06:40 PM   #511
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

I deleted the patch and played half a game without it. The cpu run game is better but the truth is the sliders ARE watered down both before and after the patch. They just aren't powerful enough. So when they ruined the cpu running game with patch #2 you can't really fix it IF you don't like how it is. Some guys like the cpu running game post patch. I don't and can't fix it other than play on Heisman where the cpu blitzes way too much leaving slot WRs (particularly on 3rd down) wide open. Zone coverages appear worse as well to the point they are almost useless.

Patch #3 has to make the blocking sliders more powerful. They are simply WAY too weak as it is. EA needs to do a lot more testing with sliders as there is always an issue with them every year. There is nothing to fear from making the blocking sliders more powerful. We may have to tweak our slider sets but this is an absolute must to save the game for me. Otherwise I doubt I will be playing this game long term.
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Old 08-21-2010, 09:37 PM   #512
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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Originally Posted by rudyjuly2
I deleted the patch and played half a game without it. The cpu run game is better but the truth is the sliders ARE watered down both before and after the patch. They just aren't powerful enough. So when they ruined the cpu running game with patch #2 you can't really fix it IF you don't like how it is. Some guys like the cpu running game post patch. I don't and can't fix it other than play on Heisman where the cpu blitzes way too much leaving slot WRs (particularly on 3rd down) wide open. Zone coverages appear worse as well to the point they are almost useless.

Patch #3 has to make the blocking sliders more powerful. They are simply WAY too weak as it is. EA needs to do a lot more testing with sliders as there is always an issue with them every year. There is nothing to fear from making the blocking sliders more powerful. We may have to tweak our slider sets but this is an absolute must to save the game for me. Otherwise I doubt I will be playing this game long term.
i agree with the sliders not totally doing what they should do and something i never understood about the whole thing to start with.

if 0 really meant 0 and 100 really meant 100 then the problem of everyone searching for their type of football game is over (gameplay anyway)

if WR is set to 0 then no one should be able to catch a pass, its just a drop every time and if its 100 then no one should drop it. that's what 0 threw 100 should be like in my book anyway and if each step in between works across the board for each slider then that year after year search for the perfect slider problem is over.
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