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NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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Old 08-12-2010, 07:24 PM   #377
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

If you're OK with many incoming freshmen kickers being about 50/50 on extra points, even with the sliders maxed at 100, then hey...godspeed and enjoy.

But why does it have to be one extreme or the other?

Why can't we not get every kicker be Uwe Von Schamann yet not have kickers rated under 50 who can't, literally, make a 30 yard FG?


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Originally Posted by Playmakers
I can see how this bothers some people....but I personally have no issuse with Kickers being rated low now.

Only 2-4 of them even make the NFL each year anyway. It's about time EA developed the game so that kickers aren't all Mark Mosely or Morten Anderson anymore.

If I have a problem with the kickers not getting distance on kicks then I'll just jack up the Power Slider. I hope they don't go and make the kickers All-Americans again because of the lower ratings complaints

In fact I fear they will go right back next year to making the WR's and Kickers all great again because of the recent complainst to their lower skill ratings this year.

EA has no medium groind and since that is the case I'd prefer it stay the way it is and let the sliders fix it.
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Old 08-12-2010, 07:37 PM   #378
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

another "is it just me" : Pancakes are now registered in played games, thatīs new right ?
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Old 08-12-2010, 08:44 PM   #379
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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another "is it just me" : Pancakes are now registered in played games, thatīs new right ?
this would be great... i think they could now you mentioned i think i saw 3 pancakes in one of my games.
But i still think they don`t have enough effect to match the sim engine pancakes
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Old 08-12-2010, 08:55 PM   #380
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

I haven't noticed that much of a difference in game play to be honest. There are less DL jumping I suppose but the LB's are still annoying. The CPU still covering up the ball instead of sprinting in the open field is a little absurd too. And of course the CPU just getting 99% of their passes off in the nick of time, and throwing it perfectly accurate, is still my biggest beef with the game.

The game is still a blast though.
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Old 08-12-2010, 09:40 PM   #381
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

The CPU hasn't returned to "Robo QB", i.e. perfectly accurate spin-o-rama throws, 40 yard strikes while getting drill, or shaking off 320 lb DT's like they were fleas. The CPU has turned into Steve Young accuracy wise though. The same is true for the User QB as well.

It was an easy fix for me though. Raising pass coverage back to default levels, and dropping Human and CPU QB acc down to 30 and that took care of that. This is on AA.
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Old 08-12-2010, 10:34 PM   #382
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

The CPU calling blitzes on every 3rd and long is getting to the point where it is becoming a game killer. If you get any pass off down the middle then it's an automatic TD.

I can't imagine keeping the game unless this is corrected. Was hoping patch #2 would fix this. The defensive aggression sliders don't seem to even come into play on 3rd downs.
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Old 08-13-2010, 12:06 AM   #383
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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Originally Posted by youALREADYknow
The CPU calling blitzes on every 3rd and long is getting to the point where it is becoming a game killer. If you get any pass off down the middle then it's an automatic TD.

I can't imagine keeping the game unless this is corrected. Was hoping patch #2 would fix this. The defensive aggression sliders don't seem to even come into play on 3rd downs.
It,s either that or the CPU will go into some weird 3deep leave the middle of the feild wide open zone on third down..
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Old 08-13-2010, 01:42 AM   #384
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Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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Do you have the game saved to your hard drive?
The first thing I do with every new game is save it to my hard drive.
Anyway I have not seen this happen at all, it maybe your system not the game.
Yeah I do... On a brand spankin' new 360 S too.

Today I played for about 45 in practice mode and it didn't "hang" on me once.

I'm starting to think the stadium played in matters most, because I've tried using the default unnamed rosters and also Fairdale's named rosters... And it didn't seem to make a difference...

But there are games where it will "hang" more than others...



Eh... Who knows... It's not close to being any sort of game killer for me. Though yes, it'd be nice if it didn't happen.

One other thing that I may try: playing with my system not connected online. I don't know if EA has set up some sort of feedback delivery system for this game... But if so maybe it's contributing to this problem.

edit: Nope, taking my system offline didn't help. In the first quarter the system "hang" was still there.

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