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Any word on 1st day patch?

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Old 07-12-2010, 12:46 PM   #57
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Re: Any word on 1st day patch?

Quote:
Originally Posted by ODogg
here's what it says is fixed:

- Fixed an exploit where the QB could walk through the defense when the ball is snapped, with a guaranteed a gain of over 50 yards.

- Tuned QB fumbling on scrambles, resolving an issue where the QB would fumble every time if hit past the line of scrimmage.

- Improved deep zone coverage assignments, making it significantly more difficult to be beaten by the deep ball. In particular, deep zones have been improved against Streak routes.

- Tuned QB throwing out of a sack. Previously, it was too easy for a QB to throw the ball while being tackled; this has been toned down to be more accurate.

- Resolved an error with pursuit angles, which resulted in defenders over pursuing the ball carrier every play. The angle was fixed to be slightly more aggressive, creating a more accurate pursuit.

- Tuned the read and react assignment for linebackers, especially outside linebackers, before the handoff. This will make it more difficult to run the ball outside the Tackles.

- Fixed an issue with the CPU ball carrier being stuck in a forward lean animation. Also lowered the frequency of CPU ball carriers leaning.

- Resolved an issue where AI players in man coverage assignment would swerve when covering particular vertical routes, causing them to be beat repeatedly.

- Ball carriers will no longer go into a tightrope assignment when running along the sideline. This was causing the player's speed to decrease to 70%.

- Resolved an issue that was causing tackles to not matchup in online games, potentially causing a crash in online games.

- Footsliding will no longer occur when the ball carrier has the ball in their left hand.

- Tuned CPU screen passes so they will get rid of the ball faster, resulting in less sacks.

- Resolved a crash that occurred if connection is lost before entering a game mode.
I have not exp none of the above mentioned. Hell that is probably already released if you asked me. When I popped in my game last Wed, I was prompted an update.

ODogg I think we already have this
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Old 07-12-2010, 12:46 PM   #58
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Re: Any word on 1st day patch?

Yeah, you know after I started reading those I thought we had to have already had that, i've had the CPU QB run 25-30 yards on me and get hit and not fumble for example. I started my 80's slow clap a bit prematurely it appears..
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Old 07-12-2010, 12:51 PM   #59
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Re: Any word on 1st day patch?

Quote:
Originally Posted by rudyjuly2
It feels like this game has been out forever and yet I don't get the game until tomorrow.
LMAO...I was thinking the same thing!
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Old 07-12-2010, 12:53 PM   #60
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Re: Any word on 1st day patch?

Quote:
Originally Posted by ACardAttack
maybe that was just an update to play online or something

i was hoping to read dirty unis in the update, oh well
Although dirty uni's would be nice, I don't believe it will even be patched unless they can do it while keeping the framerates solid. Alot of us were under the impression that the reason they removed dirty uni's from the game was to ensure framerate stability.
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Old 07-12-2010, 12:56 PM   #61
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Re: Any word on 1st day patch?

Quote:
Originally Posted by rudyjuly2
It feels like this game has been out forever and yet I don't get the game until tomorrow.
*Glares at ODogg and the rest of the folks that scored early copies*
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