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NCAA Football 11 Demo Available Now, Post Your Impressions Here

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Old 06-14-2010, 09:29 AM   #233
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

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Originally Posted by BroMontana82
How's the OL / DL interaction and pass rush?
How are the sideline catches?
The interactions themselves are alright. Double teams are good to see. The logic is much improved, ESPECIALLY on running plays. I don't like the way sideline catches look but they've worked for me so far. I haven't seen guys doing them five yards in, or out, of bounds.
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Old 06-14-2010, 09:29 AM   #234
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Ouch I just felt the punch of Mizzou's no huddle, they destroyed my defense on that last drive. I couldn't keep up.
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Old 06-14-2010, 09:30 AM   #235
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

I'm noticing zero pass rush for myself and cpu. Also cpu seems to take weird running angles. Ex.. RB could easily sweep around the corner but AI chooses to cut him back to middle of the field.

Other than those 2 issues, i LOVE this demo!
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Old 06-14-2010, 09:30 AM   #236
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

This game is great. I called a play action and my qb got hit from behind and fumble the ball. It look so real
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Old 06-14-2010, 09:30 AM   #237
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

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Originally Posted by BIGFOOT999
Damn high score for 2 min quarters... potential problem or just an outlier?
I think passing is the problem. Some plays are too ahh i guess complicated for the d to defend. Youll see random guys getting wide open on flag routes often and bam TD. The CPU on heisman knows how to ruin you defense and the lack of pass rush doesnt help the user out at all.

So a combination of User cheese and CPU cheese might be the diagnosis lol.
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Old 06-14-2010, 09:32 AM   #238
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

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Originally Posted by kingkilla56
anybody know how to stop Missouri on heisman. these guys have a super human oline and the recievers magically get open.....after 10 seconds running around
Welcome to EA where the AI is always overpowered on the highest level. But on a more serious note. I see Ncaa 11 Heisman setting being ala Madden 10 all pro level. The AI seems to know your every move and still gets there before your WR does. I still have that problem with EA on this issue. The AI still way to over powered on the highest level. I'm forced to play All American level so the AI want be so over power and superhuman. It doesn't make no sense why EA allows to be AI to be Superhuman no matter if it is on Heisman are not.
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Old 06-14-2010, 09:33 AM   #239
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

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Originally Posted by spankdatazz22
(just for perspective) Quick impressions; haven't played NCAA next gen much; big fan of NCAA 04 & 06 last gen. Playing on Varsity:

+ Really like the player models. Nicely detailed and proportioned

- Very little player interaction; pretty much all one-on-one interactions. Don't get much of an impact feeling

+/- Movement is kinda weird; seems like players are noticeably skating/floating above the turf when moving. But it's better than it's been previously next gen

+/- Presentation is okay. Like the unique intros. The "Tiburon-camera" on replays sucks; really brings overall presentation during games down imo. If they'd just gone with tv-style replays would've gone a long way imo. Not that big a deal overall but makes replays seem out of place

Overall I wouldn't stick it up there with the all-time NCAAs of the past but it's a definite improvement on what the game has been so far this gen.

What NCAA has been better? This demo is so great you are comparing it with the missing all-time greats. for EA. This game is epic!
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Old 06-14-2010, 09:34 AM   #240
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How is FSU?
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