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NCAA Football 10 Rosters Issue

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Old 06-10-2009, 07:22 PM   #81
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Re: NCAA 10 Rosters

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Originally Posted by Deegeezy
There's got to be more to this story than we'll ever know.

I believe someone obviously screwed up big time and we're either witnessing a P.R. spin or someone is in C.Y.A mode.

The more I think about it, I fail to believe EA would sacrifice accurate rosters for the sake of teambuilder. That makes no sense to me whatsoever.

And the vague answers we're getting along with the fact we have a dev saying they "dont know for sure which roster made the final build" does nothing to make me think otherwise.
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Old 06-10-2009, 07:22 PM   #82
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Re: NCAA 10 Rosters

okay so i have been looking back through time and have noticed that the past NCAA's have all gone gold around June 16th - June 17th... so hopefully the game disc isnt final and them finding a fix to the solution.
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Old 06-10-2009, 07:24 PM   #83
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Re: NCAA 10 Rosters

Even though I don't like what I heard, I do appreciate the response for you all at EA.

Man I hope something can be fixed as soon as humanly possible. I can't understand how this can happen (especially after the roster bug last year) but at least you guys are admitting a problem.

Teambuilder had me excited and worried at the same time.
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Old 06-10-2009, 07:25 PM   #84
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Re: NCAA 10 Rosters

Accurate rosters > Team Builder with bad rosters

That's all that needs to be said.

It doesn't matter if people made 100,000 teams so far. If teams like Texas Tech only have 58 players, that is a much bigger issue. That's a lot of players to be missing from one team. The on-line crowd will be livid and so would the Dynasty fanatics because there's missing players (and they have to create a lot of new players from scratch). Which, quite honestly make up 75% of your customer base. That's who needs to be the priority here.

Don't worry about restarting Team Builder because your customers will still have over one month to create and tweak their teams. Plus, they will already know how the system works. Also, the website said "Beta" so it you could make a statement regarding rosters.

Thanks again for your upfront honesty and best of luck on a quick and complete solution to this problem.
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Old 06-10-2009, 07:28 PM   #85
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Re: NCAA 10 Rosters

I agree wholehardedly with the lot of you, get the correct rosters in the game, and sacrifice Teambuilder! Most will wait to play the game religiously until a quality edited roster set is available which is not usually til a month after release.
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Old 06-10-2009, 07:29 PM   #86
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Re: NCAA 10 Rosters

Quote:
Originally Posted by J-Unit40
Accurate rosters > Team Builder with bad rosters

That's all that needs to be said.

It doesn't matter if people made 100,000 teams so far. If teams like Texas Tech only have 58 players, that is a much bigger issue. That's a lot of players to be missing from one team. The on-line crowd would be livid and so would the Dynasty fanatics. Which, quite honestly is probably 75% of your customer base.

Don't worry about restarting Team Builder because your customers will still have over one month to create and tweak their teams. Plus, they will already know how the system works. Also, the website said "Beta" so it you could make a statement regarding rosters.

Thanks again for your upfront honesty and best of luck on a quick and complete solution to this problem.
Well said my brother! Nip it in the bud and give guys plenty of time to re-create those schools. It's not like it would be a chore. Everyone loves to build teams.

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Old 06-10-2009, 07:29 PM   #87
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Re: NCAA 10 Rosters

Someone at EA should take note of the fact that not one single poster yet has chimed in and said: "Thank god they have decided they are not going to delete my create-a-school to fix this roster problem."
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Old 06-10-2009, 07:32 PM   #88
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Re: NCAA 10 Rosters

"Reading" Sam Keller. Could it be that big for EA. Hope not.
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