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Revisiting College Hoops 2K8

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Old 05-15-2012, 03:27 PM   #57
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Re: Revisiting College Hoops 2K8

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Originally Posted by l3ulvl
I agree with you there. They player movements on the NBA franchise feel so mechanical to me. 2k8 isn't perfect, but the controls feel more responsive to me.
yup more responsive, and the dynamic passing is what I really like. I love throwing the perfect boune pass on a 3 on 1 fast break, or that perfect bounce past on a player with good hands cuttingf to the basket. I alos love it when some players cant handle the pass.
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Old 05-16-2012, 03:06 PM   #58
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Re: Revisiting College Hoops 2K8

i just ordered this game from Gamestop online and i'm very excited to have it back in my hands. i regret trading this game in when i did all those years ago.
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Old 05-17-2012, 12:23 AM   #59
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Re: Revisiting College Hoops 2K8

Does the game prompt you to download the patch. I got CH2k8 a few months back for the ps3 and I don't remember if it updated or not.
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Old 06-03-2012, 02:43 PM   #60
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Absolutely love this game. Thought I had finally gotten to the point of where I was done with it.........until this weekend. I've put in 7 hours over the past two days. When the urge to play some college b-ball strikes, this game is the only heavyweight still standing for me. Screw EA and their goofy, mediocre excuse for a college basketball game. March Madness/NCAA Basketball is a complete joke compared to CH2K8. I can't understand for the life of me why 2K doesn't bring this series back. I hear it blamed on poor sales. I thought EA was the reason why 2K had to drop the license because they got an exclusive deal with the NCAA? Even still, wasn't NBA 2K selling poorly before 2K11/MJ? They kept making those. You don't give up on a great game because it isn't out-selling Wii Sports. You stick with it and keep making it better. I can only imagine how good this game would be today if they kept it up.

Anyway, 8.5 sounds about right to me. This is a great game that stands the test of time very, very well. One of my favorite things to do is steal the ball and get out on a fastbreak and alley-oop to my big center with my surround-sound cranked. BOOM!!!!!!!! And the crowd goes YEEAAAAAAAAHHHHHHHH!!!!!!!!! Love it!

Bring it back!!!!!!!!!!!!!!!!!
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Old 06-03-2012, 02:46 PM   #61
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Re: Revisiting College Hoops 2K8

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Originally Posted by cubsball899
i still don't understand how people prefer the newer gameplay to this. the players in this game feel so much more independent and alive. the movements are so much more real and it feels a hell of a lot more like basketball than the other games.

the only thing the new NBA games have over 2k8 is the different shot types, the fadeways and drifters, as well as the eurostep (although in the NBA games anybody can do the eurostep so its not like that even works well)

NBA 2k12/2k11 is so stiff and robotic, i don't get anywhere near as into those games as i do when i play 2k8
Stiff and Robotic? In comparison to 2k8? What game are you playing?
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Old 06-03-2012, 02:52 PM   #62
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BTW 2k doesn't have the rights to do college basketball. Ronnie's mentioned this in passing on his twitter. Sad but neither company's game sold well at all. That's why we have no college hoop game right now. I hate it.
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Old 06-03-2012, 03:26 PM   #63
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Re: Revisiting College Hoops 2K8

Yea most people typically care about college basketball in March unfortunately so sales aren't going to be great when you sell that game beginning in November. It just doesn't work. It's a great game but it doesn't have a big market like the NBA.
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Old 06-04-2012, 12:58 AM   #64
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Re: Revisiting College Hoops 2K8

I just posted this in a blog as well...

At this point my desire for college hoops 2k to return with updated gameplay is so great, I wrote this email to 2k's partnerships department. Let me know your thoughts....


To Whom it may concern,

I have an unprecedented "Never Been Done Before" opportunity for 2K
sports! As a member of the basketball gaming community, I would like to
begin a project on kickstarter.com (http://www.kickstarter.com/start)
to fund the resurgence of the College Hoops 2k series. Kickstarter is
a website dedicated to funding creative projects and initiatives.
Although not every proposed project is successful, many video game
projects have raised millions of dollars to fund their ventures. Just
recently "Double Fine" adventure game raised over $3.3 Million while
it only had a fundraising goal of $400K, with just over 87K backers
pledging various amounts of money
(http://www.kickstarter.com/projects/...fine-adventure).

Based on my reading, it appears 2k chose to stop making this game
because the CLC licensing fees were extremely high coupled with the
lack of consumer interest in the game. I am aware that I cannot
validate this information, as I do not work for 2K. Personally, I
believe the consumer interest is there, especially if the "community"
helps spread the word (word of mouth is the best method of
advertising). With kickstarter.com, not only can you better estimate
the amount of consumer interest, but the super fans of the game (like
myself) can donate greater sums of money to push this project through.
I am beginning this venture with an email to 2ksports with
the following goals in mind:

1. Direction pertaining to who would be the best person to correspond
with for this inquiry

2. The minimum amount of money it would take for 2k to restart
production (this information is required by kickstarter as On
Kickstarter, a project must reach its funding goal before time runs
out or no money changes hands. That way, no one is expected to develop
a project with an insufficient budget)

Secondly, I would like to highlight why I believe this could be great for 2K.

1. PR- This is an excellence story! The passion of the gaming
community coming together to bring a game back. This would help kick
off the marketing of the game, as this has never been done before, and
2K would be front and center.

2. Over abundance - Games often raise much more than their funding goal.

3. Win-Win opportunity for 2k sports
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