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MLB 09: The Show Midseason Report

It has now been four months since MLB 09: The Show was released. When the game was released, it received rave reviews from a number of different sources and still is generating passionate discussions on forums across the Internet.

But now that consumers have been able to reflect on "The Most Realistic Baseball Game Ever," what are some aspects of the game that are already polished and excellent, and what are some aspects that still need to be worked on for next year?

To begin with, MLB 09: The Show is still the best baseball game on the market. The few positives I will mention in this article only scratch the surface of what this game offers to both hardcore and casual fans of the sport, and the nuances that are only discovered after playing scores of games really set it apart from other baseball games available.

Road To The Show (RTTS): Become a Star without Leaving the Comfort of Your Couch

One of the most exciting and fun modes to play in MLB 09: The Show is Road to the Show (RttS). It gives gamers the chance to make their way through the minor leagues to the MLB before attempting to make it into the Hall of Fame. RttS is also a very popular mode because it allows consumers to simply focus on their player, without having to delve into things like free agency and the trade deadline.

Also, because users are instantly fast-forwarded to events that their players are involved in, it reduces the time involved in playing a single game, allowing consumers to play a few games in a short amount of time.

The Most Realistic Baseball Game Ever? It’s Certainly a Strong Contender

Very few baseball games have done as good a job with the gameplay as MLB 09: The Show. The pitcher-batter duel is the best of any simulation game available. I say that because it forces the gamer to think about what pitch and location is being set up by the opposing pitcher. When a game transcends the television screen and begins to make you guess -- and second guess -- yourself, it is an extraordinary representation of the real-life sport.

A Thing of Beauty: Presentation Is Second To None

Another top-notch aspect of MLB 09: The Show is its presentation. From the look of the stadiums -- especially with the new dynamic-lighting system that transitions games from dusk to darkness -- to the look of the fielders and their sleek new fielding animations, there isn’t a prettier game of baseball available. While some people may notice problems with the player’s body proportions, it isn’t anything detrimental to the overall look of the game and the fluidity with which it plays out on the television screen.


The new lighting engine makes the stadiums in MLB 09: The Show incredibly realistic.


While many aspects of MLB 09: The Show are very impressive, there are still a few rough spots that prevent it from being the be-all-end-all in baseball videogaming. With a few changes to the Road to the Show mode, and minor fixes to the gameplay engine, Sony’s premier baseball title will be poised to leave the competition even further behind next year.

The Check-Swing System Appears to Be a Game of Chance

One of the most frustrating aspects of the core gameplay in MLB 09: The Show is the check-swing system. While it appears to be much more accurate than it was in previous versions of the game, it is still not as accurate as it should be. It’s very frustrating to suddenly be down in the count 0-2 because there was a bad check-swing call. I understand that mistakes are made on check-swing calls in real life, but sometimes the bat has barely even left the batter’s shoulder, and yet the umpire says that the batter did not check his swing.

On the other hand, the barrel of the bat sometimes ends up facing the pitcher, and yet the umpire says that the batter did not swing at the pitch. It’s a minor problem when looking at the big picture, but with a game that is already as realistic gameplay-wise as MLB 09: The Show, this fix would add even more authenticity to the experience.

Fix the Artificial Intelligence in Road To the Show

As I’ve previously said, Road to the Show is an excellent mode in MLB 09. However, there are still a few changes and fixes that can be made to make the mode even more enjoyable for consumers. Chief among these changes is improving the artificial intelligence of a created player’s teammates.

There are a number of times where I have been pitching and a fly ball has been hit to the outfield. The outfielder seems to be able to get to the ball in time to catch it, but then the animation suddenly causes him to move very slowly and eventually miss the ball by inches. Sadly, this is scored in the game as a hit because the fielder never touches the ball (and it is the right call), causing my pitcher to fail some of his goals and lose training points. This is a frustrating occurrence that happens more than I would like to see, and if it can be fixed, it would make the mode even better.

Incorporate More Fielding Opportunities Where the Player Is Not Involved

In MLB 09: The Show, SCE Studios San Diego decided to give consumers more control of their created players on the basepaths -- giving them the option to bypass part or all of their teammates’ at bats when on base. This was generally well received because gamers got to avoid a lot of the boring situations they used to experience in the previous games -- they would be on base and nothing would happen for five minutes or longer.

My criticism with the fielding aspect of the mode is that it is too easy to prepare to field the ball in the mode’s current state. I say this because whenever the game fast forwards to the created player, the users know that there is going to be some kind of play involving their player.

Why not give consumers the option to play the entire game, or at least more of it, from their created player’s perspective? This would certainly slow the games down a bit, which wouldn’t make everyone happy, but it would also make users focus on what was happening during each pitch so that they can react realistically if the ball is hit in their direction.


Allowing users to play an entire game from their created player's point of view would become tedious for some, but others may enjoy feeling like they are more involved in their team's games.


Will MLB 10: The Show's Tagline Be "Baseball Perfected?"

SCE Studios San Diego seems to have nearly perfected its baseball series, and with rumors of new player models and more training exercises for Road to the Show in next year’s version, a few of the aforementioned changes could leave other companies struggling to keep up. The developers have not rested on their laurels in the past, so it seems likely that next year’s version will be better than the already-stellar MLB 09: The Show.

The main question really is how much better can the game get?


MLB '09: The Show Videos
Member Comments
# 41 Eski33 @ 07/20/09 03:31 PM
Things that can be improved:

1) Presentation
--In-game scoreboard from around the league
--In-game highlights from around the league with critical games
--Improved atmosphere of rivalry games

2) Weather (cold, rain, snow, rainouts, makeup DH's)

3) More inform options (more classic options)

4) Classic teams and stadiums

5) Mini-games

6) Not to bite off of 2K but have a "Crib"-type area where you can unlock items such as classic-style pennants, mini-helmets, Customizeable jerseys that can be framed and hung on the walls, etc.

7) More options in regards to bats (pine, oak, length and weight)...Have aluminum as an unlockable...

8) Fly-bys of stadiums during pre-game that shows the exterior

9) Fix AI lineup glitches

My list is primarily presentation oriented....The game is the best on any console....
 
# 42 RVD @ 07/20/09 04:28 PM
MLB 09 is a great game, but there are definitely things that need to be addressed...

1) Consistency in the Pitching/Batter matchup...it's so frustrating to hit a pop up or ground into a double play when you hit a good pitch with Wheelhouse/Perfect, and then pull a low and away pitch for a homerun.... That definitely contributes to some of the "scripted" feeling of the game IMO

2) I find it very very difficult to read high fastballs in this game. They need to work on the camera angle or figure out a way to make it easier to read high pitches. I seem to aim under a lot of high meaty fastballs (which seems to take away from the pitching/batter matchup because I barely ever crush high fastballs (in the zone) that should be mashed. (i play on pitch speed 3 btw)

3). Baserunning is still very awkward. I swear I still cannot hook right slide towards homeplate...I always seem to slide towards the infield and get thrown out-- copy MVP's base running controls.

3) The color commentary needs to be fixed/scrapped/get new guys. The play by play guy is ace, but the color guys are always chastising the hitters or saying something dumb that really takes away from the realism.

4) Add a different home run cam....follow the ball without it leaving view if you turn it off and don't immediately zoom in to the batter showboating...it just looks awkward. There is that one cutscene where it shows the hitter and the ball from a lower view that is the best imo...i wanna see the ball leave the park.

5) Scrap the rating bars and give numerical ratings...this has always been something that really made no sense to me for such a simulation
 
# 43 TheGameV30 @ 07/21/09 04:06 PM
RVD, u can turn off hr celebration and then it will follow the ball. i can't remember if it's in the regular options menu or just in-game options. also, they have numerical ratings in this game so....?
 
# 44 Shadymamba @ 07/21/09 06:19 PM
I have also had a problem with the past balls in critical situations and the baserunning in RTTS is just too confusing L1 to advance R1 to retreat thats it..you hit it 3 times you want to head home from 1st hit it twice you want to go to third. and for franchise or exhibition let the buttons be the runner selected circle 1B, triangle 2nd, square 3B along with the L1 sequence and you good the ol MVP format 05..other than that this game plays great i just use auto baserunning for the time being def a 10 for gameplay in my book
 
# 45 Avordo99 @ 07/22/09 04:34 AM
This game is great! Only gripes are as follows:

1. Rex needs to go! Cannot stand the negative comments as this really detracts from the great commentary Matt projects.

2. Would like to see something like 2K's throwing/batting interface. Give the gamer the choice of user either buttons or analog sticks.

That's really it! Again, cannot stand the negative commentary Rex brings to the game. That's my biggest gripe! 2K9 has the commentary nailed (IMO). Thanks.
 
# 46 Avordo99 @ 07/22/09 04:37 AM
Well said!
 
# 47 countryboy @ 07/22/09 11:59 AM
Quote:
Originally Posted by Avordo99
This game is great! Only gripes are as follows:

1. Rex needs to go! Cannot stand the negative comments as this really detracts from the great commentary Matt projects.

2. Would like to see something like 2K's throwing/batting interface. Give the gamer the choice of user either buttons or analog sticks.

That's really it! Again, cannot stand the negative commentary Rex brings to the game. That's my biggest gripe! 2K9 has the commentary nailed (IMO). Thanks.
Quote:
Originally Posted by Avordo99
Well said!
 
# 48 TheGameV30 @ 07/24/09 02:07 PM
can someone please tell me how to properly play a ball off of the walls??? (green monster or reg walls) i think this could use some fixing. i've tried real close to the wall and further away and either way i end up running 5-10 ft after the ball.
 
# 49 timmuh1515 @ 09/18/09 03:18 PM
Quote:
Originally Posted by dorismary
I would prefer gameplay more based off of user skill and slider adjustment like in 08 .
Not all gameplay but to mainly to address the lack of USER control in key situations .
Options to turn ON/OFF Pitcher hitter confidence uber boosts.
Would like more Gear options old time mits , bats ect , better weekly DLC roster gear/wise and out of the box as I fully edited 3 rosters 50 hours a piece .
I know its tuff as players always switch gear but even a decent base would help Manny blue mit , Halladay Black glove ect .
Old time parks.
Everything else is dead on PERFECT the best ever !
I can see how many older hardcore sim gamers ( numbers ) would enjoy this but at that point why even attempt to play so I broke out my old strat o matic baseball man was Ryan express tough and the dice are never loaded.
My final thoughts not since the last MLB strike has my heart ever felt so disappointed due to this one issue so My final autopsy of 09 is "when keeping it too real went wrong"
Cant wait for 10 !
I'm shocked to hear such a disappointing review.

First off, I believe you can turn off the confidence influence for pitchers in the global setting.

You obviously haven't played mlb 2k the past 3 years...it makes it incredibly easy to love this game.

I think if you change levels and/or fool with the sliders you can find the perfect game for you. It's impossible for a game to be perfect for every gamer out of the box. That being said...i'm not sure how you can say there is no user control so i'd like a follow up to that if you get a chance.
 

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