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EA Focused Once Again on Visuals And Atmosphere

A while back I wrote an article about features that have gone missing in some of EA's titles over the years. I also mentioned how some of them come back after a while. Well with word of another instance of this MIA occurring, it may be a good time to take a look at what this means to consumers, and what EA is trying to accomplish this time around.

It is no secret that EA has heard the consumers' cries for more atmosphere in games. Atmosphere is a word I have typed numerous times when referring to titles such as Madden, NCAA and NHL, and it is something that adds so much to the gaming experience.

Putting uniqueness back into the gaming experience is always interesting, simply because it matters so much to so many, and yet so little to almost as many. If you've spent any time discussing the game with the faithful that visit online forums then you will constantly see the battle of graphics versus gameplay. The thinking has always been that you cannot work on one without taking development time away from the other. Well that is simply not the case. Different teams work on different parts of the game, and they culminate at a point to put together the final product each year. Therefor having a new style facemask wasn't the thing that kept your reverse flea flicker from working correctly.

This aspect leaves us wondering what happened to the Tiburon that was touting a feature, upon coming to next-gen, of how at any hour you can look up and find the exact position of the sun in the sky in any stadium in these games?


So for this year with the revival of cheerleaders in NCAA Football, footprints in the snow in Madden, and dynamic crowd attendance in a few of EA’s titles this season, it is clear that they are getting the picture and working to appease the fans of visual delights. Again things may be considered minor to some, but when playing the game and trying to get immersed in the detail of what you are doing, they do wonders.

One thing some will really be let down about (the thing I alluded to at the start of this piece), however, is the fact that the time and weather for these football games is not progressive -- meaning they do not change as you go further ahead in the game. So if you start a game at the dusk time setting it will still be dusk the entire time you are playing the game. Something like that is a little disheartening to a details nut like me.

This aspect leaves us wondering what happened to the Tiburon that was touting a feature, upon coming to next-gen, of how at any hour you can look up and find the exact position of the sun in the sky in any stadium in these games? What happened to real-time shadows? The effects they had on the game's graphics were stunning, and having visited quite a few stadiums it was a nice touch to be able to say: "that is really what it looks like."

 


EA Sports is looking to improve the atmosphere of NCAA Football through the use of visuals.

Still EA has toyed around with these functions over the years. Who could forget every night game being a full moon -- after consumers asked for years to see a moon in the sky. Now they seem to be heading back in the right direction. NCAA and Madden feature tremendous lighting features and from the videos and screens circulating around the web, at the very least the weather effects that are in Madden look as good as ever. Hopefully NCAA gets the same deal next year and hopefully progressive features that add so much to the graphics and atmosphere find a home in future titles as well.

Nonetheless, we miss the days of rain changing to snow in Madden, and dry conditions at the start ending up in a muddy mess as a torrential downpour strikes Candlestick. These details and effects were in Playstation, the original. I know it's no easy task to incorporate these changes into these games, but when hyping your new and improved atmosphere you have to go for the whole shebang.


NCAA Football 09 Videos
Member Comments
# 1 hoodlum10 @ 07/08/08 04:26 PM
does anyone know if the season opening game between illionis and missouri will be played @ a neutral site in ncaa 09 like it is in real life or will it be that same crap as last year with the game being played @ mizzou?
 
# 2 babyfat9 @ 07/08/08 04:31 PM
I don't see that big of a difference with Visual and Atmosphere from last years version. Yeah the lighting, grass and player models look better but that's about it.
 
# 3 Ghettoshark @ 07/08/08 04:32 PM
I could care less if the visuals are almost real. I want a fun playing football game again. Madden/NCAA on last gen was solid, not because of top notch graphics or atmosphere, but because the game felt right. And in the end, that's the most important thing to a video game.
 
# 4 yamabushi @ 07/08/08 04:34 PM
Quote:
the weather in Madden is as good as ever.


Until then we will miss the days of rain changing to snow in Madden, and dry conditions at the start ending up in a muddy mess
Im confused.....
 
# 5 RaychelSnr @ 07/08/08 04:38 PM
Quote:
Originally Posted by Ghettoshark
I could care less if the visuals are almost real. I want a fun playing football game again. Madden/NCAA on last gen was solid, not because of top notch graphics or atmosphere, but because the game felt right. And in the end, that's the most important thing to a video game.
I think this is something most of us are hoping for. Hopefully we see the fun factor back this year...if nothing else.
 
# 6 ChaseB @ 07/08/08 04:39 PM
Quote:
Originally Posted by yamabushi
Im confused.....
Sorry that's my bad, it should be cleared up now. There was some relatively heavy editing of this article and so it was kind of put back together and that was an inconsistency I still missed.
 
# 7 Craigsca @ 07/08/08 04:51 PM
Not sure what the aim of the article is - it speaks of EA's renewed focus on atmosphere and weather effects and then talks about the multitude of ways it doesn't live up to previous-gen. Perhaps a title change is in order?
 
# 8 ChaseB @ 07/08/08 05:02 PM
Quote:
Originally Posted by Craigsca
Not sure what the aim of the article is - it speaks of EA's renewed focus on atmosphere and weather effects and then talks about the multitude of ways it doesn't live up to previous-gen. Perhaps a title change is in order?
There was originally a question mark at the end but perhaps the folks who post stuff don't like having question marks in titles.
 
# 9 Craigsca @ 07/08/08 05:12 PM
Quote:
Originally Posted by Slizeezyc
There was originally a question mark at the end but perhaps the folks who post stuff don't like having question marks in titles.
Ah - ok - that makes sense!
 
# 10 RAZRr1275 @ 07/08/08 05:27 PM
Can someone edit the NHL 0 thing? Just wanted to let you guys know that was there.
 
# 11 fightingillini @ 07/08/08 05:28 PM
Quote:
Originally Posted by hoodlum10
does anyone know if the season opening game between illionis and missouri will be played @ a neutral site in ncaa 09 like it is in real life or will it be that same crap as last year with the game being played @ mizzou?
No. I feel your pain. It's just not the same playing the Arch Rivalry series at a home field Adam confirmed in the other thread that the Jones Dome is not in the game
 
# 12 auburntigersfan @ 07/08/08 05:59 PM
So, the writer thinks that ncaa is going in the right direction, but isn't there yet and needs to be there. I guess we always have next year.
 
# 13 4solo @ 07/08/08 06:01 PM
For God Sake will they please take MASCOT GAMES off the games who cares if the UGA can play football againts BEVO.I know that space could be used for some extra REAL football features!!!!
 
# 14 TheGamingChef @ 07/08/08 06:07 PM
Quote:
Originally Posted by 4solo
For God Sake will they please take MASCOT GAMES off the games who cares if the UGA can play football againts BEVO.I know that space could be used for some extra REAL football features!!!!
This has been addressed hundreds of times; the mascot game doesn't take up hardly any space at all. It took one day to implement if I am remembering what Adam said correctly.
 
# 15 Solidice @ 07/08/08 06:07 PM
Quote:
Originally Posted by 4solo
For God Sake will they please take MASCOT GAMES off the games who cares if the UGA can play football againts BEVO.I know that space could be used for some extra REAL football features!!!!
except mascot games take up 0 space and took basically 0 time to complete. so i fail to see how it would help if it gets taken off.
 
# 16 Craigsca @ 07/08/08 06:13 PM
How 'bout - "stop changing the player models and lighting effects and give us more features!"
 
# 17 Old Gold and Blue @ 07/08/08 06:16 PM
I'm all for making gameplay as good as possible and implementing new features or ones that are just missing from older games. However I still think EA should also concentrate on the atmosphere too. I want to see team entrances instead of a few cheerleaders here and there.
 
# 18 OMT @ 07/08/08 06:34 PM
Quote:
Originally Posted by dbrandon
I feel for you if you really thought ea would put much effort in improving gameplay and AI. Our love for football has made fools out of those of us wanting a better playing game ea is all about gimmicks and hype. My brother has worked there for years but will remain nameless for obvious reasons.
Then ask your brother, and he'll tell you that we have a seperate game team who's job is to improve gameplay and AI. They have totally different staff, management, budget, etc from the team that does the visuals and the atmosphere.

Changing the lighting, for instance, has no effect on AI. None. They are totally different engineering principles and skill sets anyway, so that guy doing rendering wouldn't be the guy you want tuning offensive line play (for instance).
 
# 19 Russell_SCEA @ 07/08/08 06:38 PM
Quote:
How 'bout - "stop changing the player models and lighting effects and give us more features!
Soon as they do that everybody and their momma will be complaining that the player models and lighting doesn't look good.
 
# 20 Phobia @ 07/08/08 06:39 PM
Quote:
Originally Posted by OMT
Then ask your brother, and he'll tell you that we have a seperate game team who's job is to improve gameplay and AI. They have totally different staff, management, budget, etc from the team that does the visuals and the atmosphere.

Changing the lighting, for instance, has no effect on AI. None. They are totally different engineering principles and skill sets anyway, so that guy doing rendering wouldn't be the guy you want tuning offensive line play (for instance).
PWNED!!!!!!!!!!!
 

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