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A Godsend in NCAA Football 09: Formation Audibles

After two weeks of articles oozing with negativity, I thought it my be therapeutic to relinquish my role as Operation Sports’ resident pessimist, (at least for one week) and talk about something I’m very, very excited about.

Although it didn’t make my official NCAA 09 wishlist, Formation-Specific audibles is something I have been clamoring for since NCAA 2003, when I first began using audibles as a strategic means to outsmart human opponents.

While the lack of such an audible system seems like a huge negative, its absence has been tolerable over the years, namely because EA Sports has done a fantastic job of using simple tools to create effective pre-play adjustments. Hot Routes, “Playmaker” play-flips (play flips without formation changes), protection shifts, and a small handful of audibles have all allowed us to wield a basic yet veritable arsenal of pre-snap weapons. However, the lack of a formation-audible system was a constant reminder of the game’s constant fiction.


The Joy of NCAA Play-Calling


NCAA Football has always boasted a more satisfying playbook than its EA Sports NFL counterpart. Developers have a much more eclectic mix of offenses to implement, from the fun-and-gun to the wishbone, the Spread to the Power-I. The variety of offenses has always given NCAA a more lasting appeal to me. When a Dynasty mode felt old and tired, I could always start over with a new team, and find dozens of new ways to make CPU defenders look simple.

Last season’s NCAA 08 came armed with perhaps the best playbook yet. While the playbooks were certainly not perfect, they did what no football game’s playbooks had done before (at least not to the same degree): they allowed us to scheme.

Within the robust playbooks, there were many, many plays that “played off of each other,” or began with nearly identical action. A play-action pass, halfback sweep, triple-option, and QB/Slot option play might all start from the same formation and initial action. Such a system made playcalling a much more cerebral activity, especially when facing a human opponent. Assigning a collection of such similarly-themed plays to your audibles was likely to give your opponents fits, especially when throwing a little no-huddle in here and there.

As fun as the playbooks were last season, they didn’t reach their full potential. Despite the uncanny similarity in certain collections of plays, you could only assign one such group to your audibles. Thus, the unpredictability of such a system had a short shelf life, especially if you happened to frequently square off against the same group of friends. By allowing for formation-specific audibles, we now have the opportunity to further increase our football IQ (or douchebag-ness as my girlfriend would likely call it), and create many, many schemes to make our buddies break their controllers against the drywall.


Online Dynasty and Formation Audibles – The Perfect Couple

As you already know, NCAA 09 will allow us to play through Dynasties online. I cannot adequately put into words, the joy this brings to me. As I no longer call the dorm, the frat house, or the old off-campus house home, and as I no longer live within 180 miles of my core college group of compatriots, NCAA Football has become largely a solo affair. Only the occasional online contest would break my fortress of NCAA solitude.

Thankfully, EA Sports has smiled upon us all, bringing a happy ending to sob-stories like mine. Now, I can revive the old rivalries via the magic of Xbox Live. The same can be said for countless working-world NCAA’ers across the country.

NCAA Football
will see a very sharp spike of online activity with this introduction of the online dynasty. For many of us, this will also mean a sharp spike in human vs. human contests from previous seasons. Although it may be overdue, there is no better time for EA Sports to implement formation-specific audibles, a feature that largely, will help you when facing an animate opponent.


Leveling the Playing Field?


Logically speaking, there are two types of NCAA gamers. Those who try to win with their thumbs, and those who try to win with their minds. While I am no slouch on the sticks, I would have to classify myself as the latter. Traditionally within a heated contest, I have a tendency to fall short against those uber-skilled thumbstick-jockeys.

While I don’t expect football gaming to become an intellectual activity, I would like so-called “sims” to become as close to the real thing as possible. There is quite a bit of strategy and scheming that go on within a football game, and I am rather excited to see some of it take shape in the form of an expanded audible system.

It now seems plausible that I can better my record against those whose thumbstick skills supersede my own, simply by creating a complex and flexible gameplan with formation-specific audibles. After all these years, my nerdy nature has been rewarded.



Wrap-Up


I cannot wait to spend the first two hours of July 15th going through my favorite team’s playbook, and meticulously selecting audibles for different formations, cackling menacingly as I prepare for dynasties to come. Yes, it is pathetic. Join me in my douchebag-ness.


Until next week, Adios, Turd Nuggets.


NCAA Football 09 Videos
Member Comments
# 41 Antoine11 @ 06/06/08 01:09 AM
and besides, thats just how I play the game. That's how I enjoy and have fun with NCAA. I just simply stated what I like to do and you guys jumped all over me for it. Some people don't take the game as seriously as you do. And for all the age questions, I'm 17.
 
# 42 BigRob @ 06/06/08 01:13 AM
I can kind of simpathize with Antoine on this one. I also enjoy playing the game realistically and not cheesing it up, but I have a couple of friends who play the game this way. I just see it as a strategy for players who aren't as good. I don't mind it. My friends can actually keep up with me for once haha.
 
# 43 umd @ 06/06/08 01:13 AM
Quote:
Originally Posted by Antoine11
and besides, thats just how I play the game. That's how I enjoy and have fun with NCAA. I just simply stated what I like to do and you guys jumped all over me for it. Some people don't take the game as seriously as you do. And for all the age questions, I'm 17.
enjoy your short stay on these boards.

I like formation subs more than packages because I can rotate OL and position players without having to package them and they stay for the entire season. I really liked subbing in frosh for certain formations - slot WR or a TB who only played in one set and also for any option formations like the wishbone or wing.
 
# 44 bad_philanthropy @ 06/06/08 02:12 AM
Quote:
Originally Posted by Antoine11
and besides, thats just how I play the game. That's how I enjoy and have fun with NCAA. I just simply stated what I like to do and you guys jumped all over me for it. Some people don't take the game as seriously as you do. And for all the age questions, I'm 17.
The thing about these boards is that the people here do take the game seriously as seriously as real sports in many cases. This is a place for everyone of course but the predominant interest and preference in play style of sports games here at OS leans towards hardcore sim, it is one of the few havens on the entire internet for sports gamers like us.
 
# 45 Fu Man Ching @ 06/06/08 03:03 AM
Quote:
Originally Posted by Antoine11
and besides, thats just how I play the game. That's how I enjoy and have fun with NCAA. I just simply stated what I like to do and you guys jumped all over me for it. Some people don't take the game as seriously as you do. And for all the age questions, I'm 17.
Let me explain why you got jumped all over. WE are having a dicussion about keeping this game realistic and how some people might abuse the feature. Then you come in and say I abuse it and what.

That is like a rapper walking into a country bar and saying what up my ******. Then yelling out . Can you play some 50 cent I love that dude. If you can't quite understand that then you might just want to find some where else to post. A lot of people have wasted their time playing idiots on the internet who don't play Madden or NCAA like the game football. Like. Scrambling chicken *****. OR the all beloved run the same running formation and run every play. OR the famous shotgun passing masters that always pass. You get the point.

Some might be extreme on the realistic side here. BUt most are just trying to enjoy footballl for what it is.
 
# 46 ODogg @ 06/06/08 11:09 AM
Quote:
Originally Posted by Antoine11
and besides, thats just how I play the game. That's how I enjoy and have fun with NCAA. I just simply stated what I like to do and you guys jumped all over me for it. Some people don't take the game as seriously as you do. And for all the age questions, I'm 17.
The issue here is not we care how you play the game in your own time, by all means have at it and do whatever you want to do, play your OL as QB if you desire! LOL! The issue here is all of us simulation players have played people like you far too often online and it really is not the type of game that emulates real football. Most of us treat the videogame as a simulation and doing things like putting a WR at QB is basically taking a crap all over the game in regards to it being a simulation.

Play how you want against all of your friends and offline but when you come online and play others leave that stuff at home and play the game the way it was intended. That means no exploits, no glitches and not trying to take advantage of every little thing just to get a win.
 
# 47 RaychelSnr @ 06/07/08 11:35 AM
Quote:
Originally Posted by Fu Man Ching
This has been driving me crazy. The fact that I can't choose who I want to be on Special teams is ridiculous. Madden and NCAA need it back.


Bring it back.

I just don't understand why it is not in the game. Someone explain to me. I am getting tired of seeing teams Super Stars playing on kick off / punt team. This is where your role players step up and make the team, and develop.
Wow, big letters

I want to add there are several college teams that use some of their best possible players in special teams BUUT, we should at least be given the choice on what we want for sure.
 
# 48 OMT @ 06/07/08 05:28 PM
Formation audibles were on PS2? I'm not so sure about that. I also see talk about L buttons and what not, but that isn't how it works. I didn't read the article in the first post, so I don't know if he has used it and showed how it works. But I'll explain again.

They are based on each formation. So let's say I call I Form Normal and pick a play there. Before the snap, I bring up audibles. Now, I can hit Y or whatever to the preset audibles and the guys will run all over the field to get in that formation (if it is different than I Form Normal) and run the play. That is still there.

But now you will see in the Coke Zero audibles popup, the R stick is shown. You can hit up, down, left or right. One is a deep pass, one is play action pass, one is run, one is short pass. Well.. don't quote me on all those... I think that's what they are. I'm not at the office right now.

So let's say out of I Form Normal I called a run play. I see the defense putting 9 in the box cause I'm running a lot. So I hit X and then right on the R stick. I have now audibled to a play action pass out of the I Form Normal set. Nobody moves to a new spot on the field etc. It doesn't show you WHICH play you called, just that you are now doing a PA pass. You'll have to look at coach cam to figure that out. And if you are in a two player game, you can also use bluff art in coach cam now, so that won't give you away.

Does this help?
 
# 49 coogrfan @ 06/07/08 08:37 PM
Except for the "Coke Zero" part , that's how it has worked on last gen since Madden 06/NCAA 07. It's a great feature, and I for one am delighted you guys got it back in the game.
 
# 50 rudyjuly2 @ 06/08/08 10:54 AM
Yup. Formation audibles were definitely on the PS2 versions and I really missed them on the PS3 version last year.
 
# 51 jdrhammer @ 06/08/08 11:03 AM
Quote:
Originally Posted by OMT
Formation audibles were on PS2? I'm not so sure about that. I also see talk about L buttons and what not, but that isn't how it works. I didn't read the article in the first post, so I don't know if he has used it and showed how it works. But I'll explain again.

They are based on each formation. So let's say I call I Form Normal and pick a play there. Before the snap, I bring up audibles. Now, I can hit Y or whatever to the preset audibles and the guys will run all over the field to get in that formation (if it is different than I Form Normal) and run the play. That is still there.

But now you will see in the Coke Zero audibles popup, the R stick is shown. You can hit up, down, left or right. One is a deep pass, one is play action pass, one is run, one is short pass. Well.. don't quote me on all those... I think that's what they are. I'm not at the office right now.

So let's say out of I Form Normal I called a run play. I see the defense putting 9 in the box cause I'm running a lot. So I hit X and then right on the R stick. I have now audibled to a play action pass out of the I Form Normal set. Nobody moves to a new spot on the field etc. It doesn't show you WHICH play you called, just that you are now doing a PA pass. You'll have to look at coach cam to figure that out. And if you are in a two player game, you can also use bluff art in coach cam now, so that won't give you away.

Does this help?
I've been wondering about this as well. Do you go in and predetermine which PA Pass, Deep pass, handoff, short pass, etc. for each formation, or does the cpu only allow what they pick? Thanks for the info.
 
# 52 coogrfan @ 06/08/08 11:51 AM
If it's like last gen they will be preset, but they won't be the same for every team (i.e. USC and Notre Dame might both have the I form in their playbooks, but SC's f.a. run play could be a dive while ND's might be a counter).
 
# 53 OMT @ 06/08/08 04:34 PM
Quote:
Originally Posted by coogrfan
Except for the "Coke Zero" part , that's how it has worked on last gen since Madden 06/NCAA 07. It's a great feature, and I for one am delighted you guys got it back in the game.
Hah.. well don't I feel like a fool! I haven't played PS2 since NCAA 06, so that's why I wasn't aware of it.

Hey, if you really like this feature then go pick up a case of Coke Zero to show your support. Real Coke taste, zero calories!!
 
# 54 ODogg @ 06/08/08 04:39 PM
Quote:
Originally Posted by OMT
Hah.. well don't I feel like a fool! I haven't played PS2 since NCAA 06, so that's why I wasn't aware of it.

Hey, if you really like this feature then go pick up a case of Coke Zero to show your support. Real Coke taste, zero calories!!
Growing up on Diet Coke you are right that it does taste like real Coke but...that's the problem for me, it tastes like Real Coke, too sugary. Coke Zero is a great product for those watching their weight and used to regular Coke though. Now Sprite Zero, I do enjoy my Sprite Zero.
 
# 55 rudyjuly2 @ 06/08/08 04:42 PM
I want real coke with real coke calories!
 
# 56 ODogg @ 06/08/08 04:43 PM
Quote:
Originally Posted by rudyjuly2
I want real coke with real coke calories!
Actually I prefer water with a slice of lemon over everything. For us fat people that is the best drink you can partake in.
 

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