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A Godsend in NCAA Football 09: Formation Audibles

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Old 06-07-2008, 11:35 AM   #49
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Quote:
Originally Posted by Fu Man Ching
This has been driving me crazy. The fact that I can't choose who I want to be on Special teams is ridiculous. Madden and NCAA need it back.


Bring it back.

I just don't understand why it is not in the game. Someone explain to me. I am getting tired of seeing teams Super Stars playing on kick off / punt team. This is where your role players step up and make the team, and develop.
Wow, big letters

I want to add there are several college teams that use some of their best possible players in special teams BUUT, we should at least be given the choice on what we want for sure.
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Old 06-07-2008, 05:28 PM   #50
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Re: A Godsend in NCAA Football 09: Formation Audibles

Formation audibles were on PS2? I'm not so sure about that. I also see talk about L buttons and what not, but that isn't how it works. I didn't read the article in the first post, so I don't know if he has used it and showed how it works. But I'll explain again.

They are based on each formation. So let's say I call I Form Normal and pick a play there. Before the snap, I bring up audibles. Now, I can hit Y or whatever to the preset audibles and the guys will run all over the field to get in that formation (if it is different than I Form Normal) and run the play. That is still there.

But now you will see in the Coke Zero audibles popup, the R stick is shown. You can hit up, down, left or right. One is a deep pass, one is play action pass, one is run, one is short pass. Well.. don't quote me on all those... I think that's what they are. I'm not at the office right now.

So let's say out of I Form Normal I called a run play. I see the defense putting 9 in the box cause I'm running a lot. So I hit X and then right on the R stick. I have now audibled to a play action pass out of the I Form Normal set. Nobody moves to a new spot on the field etc. It doesn't show you WHICH play you called, just that you are now doing a PA pass. You'll have to look at coach cam to figure that out. And if you are in a two player game, you can also use bluff art in coach cam now, so that won't give you away.

Does this help?
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Old 06-07-2008, 08:37 PM   #51
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Re: A Godsend in NCAA Football 09: Formation Audibles

Except for the "Coke Zero" part , that's how it has worked on last gen since Madden 06/NCAA 07. It's a great feature, and I for one am delighted you guys got it back in the game.

Last edited by coogrfan; 06-07-2008 at 08:40 PM.
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Old 06-08-2008, 10:54 AM   #52
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Re: A Godsend in NCAA Football 09: Formation Audibles

Yup. Formation audibles were definitely on the PS2 versions and I really missed them on the PS3 version last year.
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Old 06-08-2008, 11:03 AM   #53
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Re: A Godsend in NCAA Football 09: Formation Audibles

Quote:
Originally Posted by OMT
Formation audibles were on PS2? I'm not so sure about that. I also see talk about L buttons and what not, but that isn't how it works. I didn't read the article in the first post, so I don't know if he has used it and showed how it works. But I'll explain again.

They are based on each formation. So let's say I call I Form Normal and pick a play there. Before the snap, I bring up audibles. Now, I can hit Y or whatever to the preset audibles and the guys will run all over the field to get in that formation (if it is different than I Form Normal) and run the play. That is still there.

But now you will see in the Coke Zero audibles popup, the R stick is shown. You can hit up, down, left or right. One is a deep pass, one is play action pass, one is run, one is short pass. Well.. don't quote me on all those... I think that's what they are. I'm not at the office right now.

So let's say out of I Form Normal I called a run play. I see the defense putting 9 in the box cause I'm running a lot. So I hit X and then right on the R stick. I have now audibled to a play action pass out of the I Form Normal set. Nobody moves to a new spot on the field etc. It doesn't show you WHICH play you called, just that you are now doing a PA pass. You'll have to look at coach cam to figure that out. And if you are in a two player game, you can also use bluff art in coach cam now, so that won't give you away.

Does this help?
I've been wondering about this as well. Do you go in and predetermine which PA Pass, Deep pass, handoff, short pass, etc. for each formation, or does the cpu only allow what they pick? Thanks for the info.
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Old 06-08-2008, 11:51 AM   #54
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Re: A Godsend in NCAA Football 09: Formation Audibles

If it's like last gen they will be preset, but they won't be the same for every team (i.e. USC and Notre Dame might both have the I form in their playbooks, but SC's f.a. run play could be a dive while ND's might be a counter).
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Old 06-08-2008, 04:34 PM   #55
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Re: A Godsend in NCAA Football 09: Formation Audibles

Quote:
Originally Posted by coogrfan
Except for the "Coke Zero" part , that's how it has worked on last gen since Madden 06/NCAA 07. It's a great feature, and I for one am delighted you guys got it back in the game.
Hah.. well don't I feel like a fool! I haven't played PS2 since NCAA 06, so that's why I wasn't aware of it.

Hey, if you really like this feature then go pick up a case of Coke Zero to show your support. Real Coke taste, zero calories!!
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Old 06-08-2008, 04:39 PM   #56
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Re: A Godsend in NCAA Football 09: Formation Audibles

Quote:
Originally Posted by OMT
Hah.. well don't I feel like a fool! I haven't played PS2 since NCAA 06, so that's why I wasn't aware of it.

Hey, if you really like this feature then go pick up a case of Coke Zero to show your support. Real Coke taste, zero calories!!
Growing up on Diet Coke you are right that it does taste like real Coke but...that's the problem for me, it tastes like Real Coke, too sugary. Coke Zero is a great product for those watching their weight and used to regular Coke though. Now Sprite Zero, I do enjoy my Sprite Zero.
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