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Where Does NHL Go From Here?


Now that we've had a substantial amount of time to digest NHL 17 and its pros and cons, we're getting a bigger picture of what the OS community thinks about it. The general perception is a favorable one, with many praising the vast array of positives while ensuring the handful of negatives are also well documented.

Today, we'll focus on those negatives and discuss some areas we'd particularly like the folks at EA to focus on moving forward.

AI Improvements

We say it every year: The AI needs to be better. It's not that we've been denied important upgrades on a year-by-year basis, but there's still work to be done. This is particularly prominent in AI-heavy modes like EASHL, where instances of poor decision-making can ruin the experience. Irritations include everything from teammates getting stuck behind the net to making inappropriate passes, occasionally derailing the enjoyment of the mode.

It's not that the AI is generally bad, though. There are times when it truly shines, making plays that wouldn't have been possible in past iterations. It's easy to take the good stuff for granted, but until the bad stuff is nullified for good, we'll continue to rant until our typing hands are sore.

"...What Just Happened?"

If you find yourself uttering the words "...what just happened?" or a more expletive-ridden version of the same statement, it can signify a game-breaking issue. No one likes to be cheated out of a victory, especially when the game's mechanics are at fault. The so-called "Authentic Goaltending" of this year's iteration results in some great saves from time-to-time, but netminders still let in the easiest of goals when failing to adapt in awkward scenarios.

Puck control is another aspect that could do with some fine-tuning. Puck pickups aren't always as effective as they arguably should be, and players sometimes inexplicably dangle their way through a defensive setup that can't check, poke or block oncoming attacks effectively enough.
 


Presentation

There's nothing particularly wrong with the way NHL 17 handles presentation. If we hadn't sampled most of it before, we'd be largely thrilled with this year's offerings. But, as it is, there's a feel of deja vu about the experience. It could lead to a tinge of regret in those who struggle to see the difference between this and last year's iteration from a visual perspective.

After three years on current-gen systems with a similar presentation format throughout, a change is needed. It doesn't have to be dramatic, and even a change to pre-faceoff cutscenes would have a massive effect on the way games are perceived. And, differentiating between how each game is covered based on the type of contest taking place (NHL, AHL, World Cup Of Hockey, etc.) would offer more variety and immersion across the series' set of modes.

However, if we have to sit through another year of unskippable "let's go down to the benches" scenes with Ray Ferraro, the patience will continue to run thin.

New Modes, New Engine?

NHL 17 centered much of its focus around game modes, overhauling everything from franchise mode to Ultimate Team. Still, we can't help but speculate about future additions, such as bringing back the Winter Classic and implementing a dedicated All-Star Weekend experience. We'll continue to hold out hope for the return of GM Connected, no matter how unlikely the possibility may be.

The Frostbite engine is also bound to make an appearance in the near future, equipping the potential to drastically transform EA's NHL series as we know it. It's had a substantial effect on the FIFA series with this year's iteration, offering new possibilities and posing new stumbling blocks in terms of progression. The introduction of this visually spectacular engine is an exciting prospect, and how the transition is handled will ultimately prove vital for the future of the series.


What's on your wishlist for NHL 18 and beyond? Let us know in the comments.


NHL 17 Videos
Member Comments
# 21 mrdo919 @ 11/14/16 10:04 PM
I would love to see skill games like FIFA and the ability to level up players on my farm teams by manually completing these skill games like FIFA's youth squad I think that would just make Franchise mode great. Oh and fix all existing bugs and not put out an incomplete game next year or at least till the roster bugs AI bugs and game play bugs are down to a uncompromising gameplay level yea I said it.
 
# 22 actionhank @ 11/15/16 09:56 AM
As others have said, I think AI is a huge need, and has been for a while. They just don't seem to know what's going on when they're out on the ice.

They play a powerplay the same way they do the PK, even strength, and worse still, the empty net. The AI will just let the other team skate it up, while gingerly backing in, while your net is empty.

I think goalies movement needs to be worked on. It's improved, but it still seems like goalies miss a lot of saves they should make, just because they don't fully cover the net.
 
# 23 MizzouRah @ 11/15/16 11:31 AM
Gamechangers, OS brass, anyone know of the next patch ETA?
 
# 24 tinpanalley @ 12/06/16 08:45 PM
Things I'd LOVE to see in the NHL series:
- A Player Search function in Season menus
- A one-click solution -- PLEASE FOR THE LOVE OF EVERYTHING HOLY -- to jump to a letter in the alphabet when going through the Free Agent list.
- Why can't other games be going on with out of town scores being updated from around the league during season/franchise modes? The Show does this really well. Great during playoff races.
- If I choose player movement from within a season and go to the AHL, why can't the default be to automatically bring up MY TEAM's AHL affiliate? That's gotta be an easy thing to code in, no?
 
# 25 Sportsworth @ 12/08/16 01:40 PM
Quote:
Originally Posted by Ebpmd
Abilty to edit player names as to create classic rosters
Roster sharing
Old school goalie masks
Ability to have players have NO helmet
Rebranding as in NBA 2k17
Custom goalie masks
Love the rebranding idea... If its one thing I want the most in a NHL game is being able to upload and use my own team logo I create seeing how I'm a graphic logo designer and love creating my own sports logo concepts. In NBA 2k17 that was one of the main selling points for me (besides being a great game in general) to buy the game. I thought for sure NHL 17 would have added this feature seeing as how many fans want that in the NHL games. (same goes for MLB The Show, would love to upload my own logos)
 
# 26 Sportsworth @ 12/08/16 01:43 PM
Quote:
Originally Posted by Ebpmd
Abilty to edit player names as to create classic rosters
Roster sharing
Old school goalie masks
Ability to have players have NO helmet
Rebranding as in NBA 2k17
Custom goalie masks
Love the rebranding idea... If its one thing I want the most in a NHL game is being able to upload and use my own team logo I create seeing how I'm a graphic logo designe. In NBA 2k17 that was one of the main selling points for me (besides being a great game in general) to buy the game. I thought for sure NHL 17 would have added this feature seeing as how many fans want that in the NHL games.
 
# 27 actionhank @ 12/08/16 02:42 PM
Quote:
Originally Posted by Sportsworth
Love the rebranding idea... If its one thing I want the most in a NHL game is being able to upload and use my own team logo I create seeing how I'm a graphic logo designe. In NBA 2k17 that was one of the main selling points for me (besides being a great game in general) to buy the game. I thought for sure NHL 17 would have added this feature seeing as how many fans want that in the NHL games.
The ability to create entirely new jerseys in NBA2K is insane.

I dream of the day we get this kind of customization in the NHL series. The ability to create/import custom logos would be incredibly nice for NHL teams, and the international teams. The guy who made that video has an entire series on rebranding the standard NBA teams, and it would be really great to create your own custom rinks and jerseys in the NHL series.

Edit:

And for a more extreme example... That's amazing levels of customization, even if the court makes me want to put glass in my eyes.
 
# 28 Money99 @ 12/08/16 04:56 PM
Aside from the gameplay and AI issues I'd like to see fixed...

- Full integration of every league similar to what FIFA has going on.
- Weekly wrap-up show.
- out of town highlights
- for BAP to be on par with NBA2K's.
- expansion and relocation including creating new divisions, conferences and even playoff formats.
- the ability to continue Franchise and BAP from one year to the next, ala The Show.
 
# 29 13whitebread @ 05/21/17 10:39 PM
I can't believe Kenny you are asking for thorne and clement to comeback. I agree that they were very good however that is not how you keep things fresh. If you are going to go in a different direction it would be with a new set of announcers not going backwards. Or how about the ability to choose between two different sets of announcers?
 
# 30 13whitebread @ 05/21/17 10:41 PM
My biggest problem is when I lay the other team out and they get up and still keep the puck it annoys me get this corrected please
 
# 31 Griffey30 @ 05/22/17 09:29 PM
Quote:
Originally Posted by 13whitebread
My biggest problem is when I lay the other team out and they get up and still keep the puck it annoys me get this corrected please
This drives me absolutely nuts along with players turning the wrong way behind the net.
 
# 32 Money99 @ 05/23/17 03:28 PM
IMO, the gameplay is still really bad.
Your CPU teammates still stand around doing nothing. Until that changes, I'm not purchasing another EA hockey game.
 
# 33 sheredia @ 06/08/17 10:29 PM
Quote:
Originally Posted by Ebpmd
Abilty to edit player names as to create classic rosters
Roster sharing
Old school goalie masks
Ability to have players have NO helmet
Rebranding as in NBA 2k17
Custom goalie masks
what he said....this is why NBA 2K17 is the best sports game out there. (with MLB The Show 17 coming in a close second).
 
# 34 bad_philanthropy @ 06/08/17 11:43 PM
While I agree the AI isn't genius, a lot of the stuff mentioned (players standing around, cpu retaining the puck despite getting laid out) is usually a result of user input on the LS. It's really EA's fault for not ever explaining to users in detail how they designed the AI and controls to interact. Like if you lay a guy out you have to let off the LS and glide or the game won't trigger a puck pickup.

Similarly, if you are skating around, the teammate AI reacts to counter around your movement. Once you let off the LS that's when they tend to find the proper spacing and off puck movement. In other words, when you're making inputs on LS your AI teammates get obsessed with staying the hell away from you and it can get pretty clunky once you throw the skating engine in which they don't quite know how to use.

Now, the atttacking AI in NHL is a whole other story and is just generic and boneheaded.
 
# 35 Kalkano @ 06/24/17 11:47 AM
Quote:
Originally Posted by mwolchock1689
Bringing back custom music would be nice as well.


This is why I still play PS3 NHL, even though I own a PS4. This alone makes the jump to PS4 a downgrade. It's a massive hit to the atmosphere of the games.


I'm still playing NHL '13...
 

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