Home
Feature Article
PES 2017: What Do We Know About the Game After E3?

E3 2016 is over, and what a hectic week it was. For those of us who eat, sleep and breathe soccer, we were treated to all sorts of entertainment. Euro 2016 and Copa América continued to provide plenty of memorable moments, and a whole host of new info was unveiled for this year's FIFA and PES releases. I love this time of year

We already knew some information about PES 2017 before E3 rolled around due to an announcement back on May 25. It was via this announcement that we were informed of a number of gameplay changes that we'd be seeing this year, including Adaptive AI, Real Touch and Precise Pass features. Shortly after, the first hands-on previews started to surface, and the majority of feedback was very positive. Not a bad start.

Then, E3 2016 gave us even more content to analyze. There were plenty of interviews and new pieces of information, but we haven't seen any gameplay just yet. Still, there's a lot to mull over, so let's take a look at some of the highlights.
 

Defining A New Tagline

PES Global Product and Brand Manager Adam Bhatti has been doing the rounds over the past week, and he's been talking about PES 2017's new tagline: Control Reality. In simple terms, it showcases the PES series' intention to create the best possible experience on the field while mirroring the real-life sport we so desperately enjoy. From what we've heard, it's clear the team is once again focusing on gameplay above all else. The in-game presentation has also been improved, which is an area that was in desperate need of a touch-up.

Share, Share, Share!

One of the big new announcements that is sure to please a large portion of the PES fanbase is Edit Data Sharing. While last year's image importing feature was greatly received, we were longing for more. The ability to transfer other players' edited teams and players opens up PES 2017's creative potential even further. If I had to pick one disappointment about this feature, it's that it will seemingly be exclusive to the PS4. Could this change before release? We'll see.
 


Rewriting Wrongs

As a fan of the series since its inception, I was happy to see that PES 2016 got such positive feedback at release. Unfortunately, a lot of that momentum was lost soon after as a failure to update the game's rosters on time left a lot of fans unhappy. It was a real kick in the teeth for everyone involved, and assurances have been made that this year's game won't suffer the same issues. In fact, we're going to be getting weekly roster updates from day one. Let's hope things go smoothly.

MyClub & Master League

The big difference in MyClub is the addition of an Auction House. That might sound like it has been ripped straight out of FIFA's Ultimate Team equivalent, but PES' Auction House will be centered around scouts instead of the players themselves. The chances of landing your ideal signing will be improved based on a number of factors, and it should make things a little less frustrating for those who want to sign specific players.

There's a whole lot of new info about Master League, too. We've got more Team Roles, improvements to Player Growth, and finally, the ability to play games during day and night-time hours based on scheduling. My biggest gripe with PES 2016's Master League was its transfer system, but a bunch of new changes including dedicated budgets will hopefully solve those issues this time around.

It's interesting to see that while EA Sports has taken the route of announcing relatively little at this time, Konami has decided to unveil a whole host of things about practically every feature in PES 2017. These are two very different strategies, and it'll be interesting to see how they pay off in the long run. Ultimately, there's a lot to look forward to here. Until we get our hands on PES 2017 for the first time, the judgment will have to be reserved for now.


Member Comments
# 21 DBMcGee3 @ 06/27/16 10:39 AM
Quote:
Originally Posted by itbeme23
Up to this point, I have not seen any outrageous scoring on either side.

I'm not great at soccer games. As I said, I'm not a soccer expert, and I imagine that hinders my ability to cheese the CPU. I typically average about two goals per game....3 if I'm having a really good game against a sub-par opponent. As I said in my other post, I've set up my squads and settings according the the "PES Sim Settings" thread here on O.S. Playing 25 minutes on Superstar level is more than challenging enough for me.
Yeah, I saw that thread but there was just no way I was going to spend that much time editing the individual teams, especially after already having spent several hours adding kits, emblems, etc. The option file sharing will be splendid for this reason, as there are so many amazing editors out there editing tactics, not to mention adding face scans and the whole 9.

The GKs are the biggest problem for me in PES 2016, for which there is no fix in the settings. They just let in too many unworthy goals for my tastes. If that area is improved, I'll be eagerly returning to PES this year.
 
# 22 itbeme23 @ 06/27/16 01:38 PM
Quote:
Originally Posted by DBMcGee3
Yeah, I saw that thread but there was just no way I was going to spend that much time editing the individual teams, especially after already having spent several hours adding kits, emblems, etc. The option file sharing will be splendid for this reason, as there are so many amazing editors out there editing tactics, not to mention adding face scans and the whole 9.

The GKs are the biggest problem for me in PES 2016, for which there is no fix in the settings. They just let in too many unworthy goals for my tastes. If that area is improved, I'll be eagerly returning to PES this year.
Yeah, I admit that it's a very time-consuming task, especially when you're first starting to edit teams. However, I'm no stranger to that, as I do sliders for The Show every year, and that takes just as much, if not more, time as editing teams in PES. Once you get a system down, it actually doesn't take that long. I've been focusing on international squads, and now that I've gotten the hang of things, I usually finish a team from top to bottom within 20 minutes or so. If I end up having to edit names, the process takes a little longer.

I had already been reading the Sim Settings thread before I got the game, so I was already aware that the best fix for GKs in this game is to up their Defensive Prowess rating to 99. I did all the squad editing before I even played my first match, and the GKs play realistically for the most part (IMHO). I know that the keeping has been a problem, but I'm just saying, from my experience thus far, I haven't had that issue.
 
# 23 DBMcGee3 @ 06/27/16 02:58 PM
Quote:
Originally Posted by itbeme23
Yeah, I admit that it's a very time-consuming task, especially when you're first starting to edit teams. However, I'm no stranger to that, as I do sliders for The Show every year, and that takes just as much, if not more, time as editing teams in PES. Once you get a system down, it actually doesn't take that long. I've been focusing on international squads, and now that I've gotten the hang of things, I usually finish a team from top to bottom within 20 minutes or so. If I end up having to edit names, the process takes a little longer.

I had already been reading the Sim Settings thread before I got the game, so I was already aware that the best fix for GKs in this game is to up their Defensive Prowess rating to 99. I did all the squad editing before I even played my first match, and the GKs play realistically for the most part (IMHO). I know that the keeping has been a problem, but I'm just saying, from my experience thus far, I haven't had that issue.
I only get a few hours of game time a week at my age, 20 minutes per team is a lifetime. Really happy the file sharing is back
 
# 24 ZoneBlitz @ 06/28/16 12:56 PM
Quote:
Originally Posted by bestbrother
I think and im not 100% on this, its due to the fact that if they have a fake German League, then they are not allowed to sell the product in Germany.

Football Manager dosent have the German league licence, but does include it in their game (albeit 'fake'). However Football Manager as far as im aware is not sold in Germany because of this fact.

Based on that, their choice is; either include a German fake league and not sell in one of Europes bigger markets, OR leave it out but have an editable option and still make sales in Germany.

The best thing about PES though is the 'WE / PES' Leagues which we can manipulate and turn into a Bundesliga, which will be even better this year with option files
They can't ban them from selling the game in the country. How would they do that? If it's a fake German league, it's just a fake German league. How would that stop them?
 
# 25 bestbrother @ 06/29/16 05:57 AM
Quote:
Originally Posted by ZoneBlitz
They can't ban them from selling the game in the country. How would they do that? If it's a fake German league, it's just a fake German league. How would that stop them?
Best to ask SI, they have the exact same problem. They include a 'German League' with the players, but have fake team names... ie Gelsenkirchen is Schalke and so on.

Because they do this, they cannot sell the game in German retailers. Im not saying German people cannot source the game, but you wont (As far as SI explained) find the game in a German shop or being sold on German Steam etc

Im not saying thats why Konami dont include a 'fake Bundesliga', when they include other fake leagues. But it would point to that, basically as they dont have the luxury of Football Manager by being PC Digital and essentially easy to get online.

Ill try dig out what SI said, im not an expert and may have it wrong, but thats my assumption as there is no reason not to include a fake German league, if they include a fake English league etc
 
# 26 ZoneBlitz @ 06/29/16 10:10 AM
Quote:
Originally Posted by bestbrother
Best to ask SI, they have the exact same problem. They include a 'German League' with the players, but have fake team names... ie Gelsenkirchen is Schalke and so on.

Because they do this, they cannot sell the game in German retailers. Im not saying German people cannot source the game, but you wont (As far as SI explained) find the game in a German shop or being sold on German Steam etc

Im not saying thats why Konami dont include a 'fake Bundesliga', when they include other fake leagues. But it would point to that, basically as they dont have the luxury of Football Manager by being PC Digital and essentially easy to get online.

Ill try dig out what SI said, im not an expert and may have it wrong, but thats my assumption as there is no reason not to include a fake German league, if they include a fake English league etc
Wow. I did not know that. Is it a law that prevents them from selling it, or that the German retailers simply choose not too out of loyalty?

Thanks. By the way, what is SI?
 
# 27 RoyceDa59 @ 06/29/16 11:44 AM
Quote:
Originally Posted by ZoneBlitz
Wow. I did not know that. Is it a law that prevents them from selling it, or that the German retailers simply choose not too out of loyalty?

Thanks. By the way, what is SI?
Sports Interactive, the company that makes Football Mananger. Great series but haven't played an installment since 2010, I think I am overdue.
 
# 28 info0 @ 06/29/16 01:27 PM
Sorry to burst anyone bubble, but there will be limitations on images imported, so no, you will not be able to make ALL leagues with all kits possible. Sadly, no-one mentions it, even Adam.

Add the fact KONAMI/PES lost BBVA license to the mix. That's a downer and many people won't buy this game due to that. Even if gameplay is out of this World (I doubt it will be, PES 2016 failed me a lot).

Also WILL we still have 20 stadiums? It's a bloody joke in 2016. Graphics look very cartoon like too, animations are still locked down (you have to wait for one animation to finish, so another can start, I can still see the lack of fouls from AI and referees not punishing offenders :/).

After FIFA 17 presentation, KONAMI and PES Team have to come out with something very special, so people will even look at this game.
 
# 29 RoyceDa59 @ 06/29/16 01:54 PM
Quote:
Originally Posted by info0
Sorry to burst anyone bubble, but there will be limitations on images imported, so no, you will not be able to make ALL leagues with all kits possible. Sadly, no-one mentions it, even Adam.

Add the fact KONAMI/PES lost BBVA license to the mix. That's a downer and many people won't buy this game due to that. Even if gameplay is out of this World (I doubt it will be, PES 2016 failed me a lot).

Also WILL we still have 20 stadiums? It's a bloody joke in 2016. Graphics look very cartoon like too, animations are still locked down (you have to wait for one animation to finish, so another can start, I can still see the lack of fouls from AI and referees not punishing offenders :/).

After FIFA 17 presentation, KONAMI and PES Team have to come out with something very special, so people will even look at this game.
We don't know for sure what the limitations for Option files will be but I agree there should be tempered expectations when it comes to this. Konami has always under delivered on this aspect. But to say presentation will hold this back from people even looking at this I disagree; gameplay is always king and people will always come back and play as long as it offers something special in this category.
 
# 30 BL8001 @ 07/04/16 02:11 PM
Yeah that image limit really stinks.

I have done all the "important" teams in PES 2016 and don't have enough slots left to add in the missing Euro kits.

If they removed the image limit it would be outstanding and it would be better than what FIFA has because you can update the kits and add in missing 3rd kits and keeper kit changes.

Side note, kudos to the person or people that make the kits in FIFA, tremendous job and it's been the most consistent thing in FIFA quality wise.

One day PES will realize they could ship the game with no licenses but allow all of it to be edited.

One other 2016 peeve, crazily limited real football choices. I don't need 40 footballs but 3 or is it 4 in PES? is just weak.
 
# 31 KG @ 07/05/16 05:36 PM
Quote:
Originally Posted by BL8001
Yeah that image limit really stinks.

I have done all the "important" teams in PES 2016 and don't have enough slots left to add in the missing Euro kits.

If they removed the image limit it would be outstanding and it would be better than what FIFA has because you can update the kits and add in missing 3rd kits and keeper kit changes.

Side note, kudos to the person or people that make the kits in FIFA, tremendous job and it's been the most consistent thing in FIFA quality wise.

One day PES will realize they could ship the game with no licenses but allow all of it to be edited.

One other 2016 peeve, crazily limited real football choices. I don't need 40 footballs but 3 or is it 4 in PES? is just weak.


What baffled me is that they had so many more manager image slots than kit slots.

How do you make a game with no managerial carousel and not enough kit slots for all of the clubs in the game?

To me that screams poor QA/QC


Sent from my iPhone using Tapatalk
 
# 32 elja @ 07/12/16 05:50 AM
Quote:
Originally Posted by dtlm6
Is there any information on new licensed teams on PES. Arsenal was not licensed last year. However, PES has about 3-4 Bundesliga teams. Why does PES have a generic Premier League but not a generic Bundesliga?
Konami can't make a generic league for Bundesliga because the German player association is not part of FIFPro, that's why they can't make fake teams with real face and names. Unless they want to make an exclusive contract club by club which I think EA only has Dortmund exclusive in Bundesliga.
 

« Previous 12Next »

Post A Comment
Only OS members can post comments
Please login or register to post a comment.