It’s that time of year again...EA’s latest version of Madden is upon us. If you’re a football fan there is no better time, and if you’re a video game football fan it’s, at the very least, an interesting and engaging time. The developers of Madden have gone on record that they truly understand the repetitive on-field issues that have plagued the Madden series over the last decade, and have promised the fan base to do all they can to eradicate them. Now having spent a solid 20 hours with the newest title, I take a look at just how realistic a game of football Madden 16 is on the gridiron. After all, football is a difficult game to faithfully recreate.
If you are like me, you want the AI in Madden to challenge you, but to do so in a realistic and acceptable manner. In years past one could manipulate the game by changing sliders and re-rating players, but honestly, should that be our job? Give me an AI opponent who can see my deficiencies and exploit them. I also want to see the AI understand the strength and weaknesses of their 53 man roster and run their offense and defense accordingly.
The question now is, does Madden 16 do that? Yes, for the most part. While the game may not capture the pure essence of playing another person head-to-head, on the higher difficulties it does it solid job of understanding what’s happening on the field, and adjusting accordingly.
On defense, if I blitz often, the AI will start to call quick hitch-and-drag routes to the slot receivers or tight ends. If I gravitate towards throwing the ball to a certain player on a certain route, the AI will adapt and adjust. If the AI is running a two-minute drill at the end of the game, will they utilize the sidelines and call timeouts accordingly? The answer is mostly yes, and definitely better than previous offerings from EA. Is the decision making on the field by the A.I. perfect all the time? Of course not, but neither is any head coach in real life. For the most part, Madden does a good job on the higher difficulties by providing a realistic challenge to most users, but still has room for improvements.
In previous titles is was rather simple to see patterns from the AI and exploit them. It was also very frustrating to see such things such as Robo-QB, structureless offense, poor secondary play and awful line interactions. In Madden 16, most of these issues have largely been improved upon, and while there is -- and always will be -- room for improvement, for the first time in a long while I can honestly say that I am pretty happy with the realism that the AI brings to the field.
What is your opinion on how realistic the AI is Madden 16?