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MLB 15: The Show: Impressions After Four Days of Playing

Uniquely, MLB: The Show '15 seems to grow on you as you play it. The benefit of having such a strong, consistent core is that players are less likely to find bugs that may not seem like a huge deal at first, but begin to grate on you after the ninth or tenth game.

Fortunately, The Show doesn't have this problem. Little details that occasionally pop up keep things feeling like every game is its own entity. For instance, I won a late game challenge against the CPU that secured the winning run. Where else can you experience that kind of weird variable in a game? I was elated and couldn't wait for my next rare experience. The series is famous for "the little things" for a reason: they change the experience in a much bigger way.

After spending time with various game modes in MLB: The Show '15, here are some brief impressions on both Franchise and Road to the Show:

Franchise

- The new menus are nice, once you get used to them. Everything feels much more integrated, and it's nice being able to scroll threw various interesting bits of news and statistics with the press of a button.

- Trade logic is much improved, so breath easy. There were a few great examples in a simulated example that I came across, such as the well-known "bust" of a prospect in Jackie Bradley Jr. for AJ Ellis. The Dodger's young outfielder Joc Pederson had just tore his ACL and the Red Sox were in desperate need of another option at catcher. These were the kinds of deals I saw most frequently, with only one or two mega-deals going down during the course of a season.

- Speaking of trades, the trade finder is nice to finally have, but still falls a tad short of where it needs to be. Frequently, there can only be one or two trade options found for even the best players. I would imagine this is strictly because of the new, tighter budgets and enhanced trade logic that doesn't really allow for skewed trade offers.

- The draft and scouting is still a lot of fun. There seems to be less "gems" and less "busts" which is fine by me. The draft has a much more even progression with only a few surprises in there. Hopefully this doesn't diminish the importance of scouting, however.

- There's still no WAR stat. Perhaps the most used statistic in modern baseball isn't even in the game, and there's nothing I can think of to justify why that's the case.

- Through only a couple of seasons, it still seems like 30-team control might be necessary to get a proper pool of talent in free agency. With the tightened budgets, this is a bit surprising. It could be a result of players still taking way under their actual value (for instance, Wieters took a 3/30 deal fresh off of a .295/.329/.811 year).

- All in all, I'm really impressed with the mode, so far. The radio show is really well implemented, and even though I can't properly judge it because I've only been able to simulate through most of the games, I can imagine that it will help the mode's ability to immerse players in their franchise.

Road to the Show

- As usual, Road to the Show is simple, elegant and fun. It is, however, much better in small chunks because it has a tendency of falling into a rut if played for too long.

- There still isn't a factor that is going to pull a whole lot of people into a multi-season Road to the Show.

- There aren't a ton of additions, but messing around with the authenticated equipment is going to be a huge plus for equipment junkies. If anything, it's a good reason to keep plugging along.

- The audio is so, so good. Hearing the crunch of dirt beneath player's feet and the ball whizzing by you for a called strike are enough for any kind of former baseball player to get nostalgic.

Gameplay & Presentation:

- After playing a dozen or so more games, I think I'm ready to change my tune on the grass and fielding A.I. Neither are quite where they should be, but after plugging in MLB: The Show '14 there is a noticeable upgrade to both.

- The score bug is superb.

- Commentary is still boring, despite Matt Vasgersian's best efforts. There are just too many repeated lines and not enough strong color commentary to make it work. It still very much feels like all of the announcer's are doing the voice overs in separate booths, at separate times.

- Player models are fine, but there are far too few of them.

- Stadium sounds are too generic, and often placed at weird spots. Having a waling guitar riff in the second inning of a scoreless game just seems out of place.

Stay tuned for the official Operation Sports review of MLB: The Show '15, coming soon!


MLB 15 The Show Videos
Member Comments
# 1 Buddywalker @ 04/03/15 12:44 PM
I'm missing the automatic highlight videos (replay package with different camera angles) after the game.
 
# 2 Lisac @ 04/03/15 02:01 PM
Love the game from top to bottom far better than last years- the only 3 downfalls are

The one second or so delay after making contact on medium view fielding! not as smooth and im not interested in seeing a zoom in shot of a pee rocket up the middle. Rather see the whole field like when im playing D.

CPU subbing is bad again (playing Padres and Venable hit for pitcher than the put him in on D at 2B)

last seems like there is more generic pictures for players-example- (Norris and Pompey both played over a month for Jays and no picture.)
 
# 3 feztonio @ 04/03/15 02:06 PM
Quote:
Originally Posted by Lisac
Love the game from top to bottom far better than last years- the only 3 downfalls are

The one second or so delay after making contact on medium view fielding! not as smooth and im not interested in seeing a zoom in shot of a pee rocket up the middle. Rather see the whole field like when im playing D.

CPU subbing is bad again (playing Padres and Venable hit for pitcher than the put him in on D at 2B)

last seems like there is more generic pictures for players-example- (Norris and Pompey both played over a month for Jays and no picture.)
only issue ive seen so far is certain batted balls to the shortstop are fielded cleanly, and you press the throw button, and there's a mysterious 1 or 1.5 second delay between pressing the button and the throw actually firing to first which allows the runner to easily reach first base.

i have also been able to throw 2 batters out at 1st from RF - both were catchers - with Carlos Beltran, which while pretty sweet, not sure if real-world Beltran could throw anyone out at 1B on a clean single to right.
 
# 4 shopejay @ 04/03/15 03:52 PM
Just noticed the dust in the infield come up when it's wet. Just enough water to keep the dust down until the players run on it. Also love the sporadic crowds in exhibition games. Who cares to watch those! Lol
 
# 5 twogotwingz3 @ 04/03/15 03:57 PM
The only things I've noticed that get on my nerves a little bit is presentation, hitting timing, delayed throws and baserunning....

When it comes to hitting I feel like its off a little bit...it makes me hit foul balls or miss completely when I swing early on a high inside 94+ mph fastball or in the opposite situation swinging late at an outside offspeed pitch ...in baseball that's what you're supposed to do...and no I'm not talking about too early or too late swings

Throwing-- I push the button before my fielder gets the ball and sometimes they either do too many motions or there is a delay that causes it to not look smooth..still gets runners out, just don't like seeing it lol

Baserunning-- maybe someone can help me ...it seems like there's too much assist in baserunning.....ill push L1 one hundred times and it still seems like my runners wont advance when I want them too..I feel like as soon as the ball is hit I should only have to press L1 once and hell go straight to 2nd


Presentation-- its great for the 1st three games but then its just repetitive ..I'm still trying to figure out how none of these "Next gen" games beat out the presentation of OG Xbox 2k games...it really rattles my nerves lol
 
# 6 ARoid1313 @ 04/03/15 09:59 PM
Cpu is swinging way too often at the first pitch. I'm playing legend analog pitching and getting through games with 70 pitches or less .. Also not walking anyone ..
 
# 7 BriManG35 @ 04/04/15 03:30 AM
Quote:
Originally Posted by Buddywalker
I'm missing the automatic highlight videos (replay package with different camera angles) after the game.
Yah Im not seeing this either, does anyone know why it wont run after the game..did they really take this out?
 
# 8 Gusto1 @ 04/04/15 12:19 PM
Did they remove manager mode?
 
# 9 BenGerman @ 04/04/15 12:34 PM
Quote:
Originally Posted by Nwo4Life75
Is anybody having trouble hearing the radio show? I've heard it one time in franchise mode and haven't heard it again! It's very frustrating!
We were told by SCEA that the way to queue the radio show is by simulating through a day. Then it should kick in.
 
# 10 Panthro63 @ 04/04/15 12:48 PM
Really loving this game so far. Three games into a franchise, each game has felt very realistic, challenging and beautifully displayed.

I don't really mind the new camera angle/flinch thing batting w/ medium view after contact. It's refreshing, IMO.

The navigation through menus is sooo much easier than it used to be. Feels as if the umpire's varied calls are more realistic - and it goes both ways, where in '14 I felt like the player always got screwed.

In about 7 games, I've discovered just one bug that hit me twice in one game at Wrigley - foul balls that were about 7 rows deep near the dugouts, the fielder starts pulsating/jig-jagging on the wall - then the ball suddenly makes a sharp turn toward the field and goes in his glove!

Looking fwd to playing and enjoying this game all year long.
 
# 11 chitown @ 04/04/15 03:10 PM
Quote:
Originally Posted by twogotwingz3
The only things I've noticed that get on my nerves a little bit is presentation, hitting timing, delayed throws and baserunning....

When it comes to hitting I feel like its off a little bit...it makes me hit foul balls or miss completely when I swing early on a high inside 94+ mph fastball or in the opposite situation swinging late at an outside offspeed pitch ...in baseball that's what you're supposed to do...and no I'm not talking about too early or too late swings

Throwing-- I push the button before my fielder gets the ball and sometimes they either do too many motions or there is a delay that causes it to not look smooth..still gets runners out, just don't like seeing it lol

Baserunning-- maybe someone can help me ...it seems like there's too much assist in baserunning.....ill push L1 one hundred times and it still seems like my runners wont advance when I want them too..I feel like as soon as the ball is hit I should only have to press L1 once and hell go straight to 2nd


Presentation-- its great for the 1st three games but then its just repetitive ..I'm still trying to figure out how none of these "Next gen" games beat out the presentation of OG Xbox 2k games...it really rattles my nerves lol
I am loving the game and am glad to see I am not the only one with baserunning problems.. Quite a few times already I have had guys thrown out at second because after starting out at first for some reason dive back to first or at least head back after a hit by the next batter... This really needs to fixed.. It has been a problem for years
 
# 12 Gusto1 @ 04/04/15 04:54 PM
I found manager only mode. You can access it from the daily game view screen.
 

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