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Madden NFL 15: Why The Presentation Hasn't Quite Arrived into Primetime

Madden’s presentation has always been a spot where the franchise simply didn’t measure up against the competition. This lack of quality presentation seems to, at least partially, be the result of a disastrous start on the last generation of consoles where a TV-style presentation simply wasn’t even included in the game in the first edition.

This year, Madden finally arrived with a broadcast presentation which is much more believable to the eyes, unfortunately your ears will leave you wondering what went wrong.

Visual Elements

When playing a game of Madden, the game simply looks the part of an NFL broadcast. There are a few cameras which you’d never be able to find on the field in a real NFL game still, but I’m not sure they’re as big of a deal as some make them out to be since they are camera angles most of us probably wish we could have on Sundays anyways.

Madden sorely needed a TV-producer’s touch to enter into the picture and make this game shine from a graphics standpoint and it got exactly that this season. Not only do the TV-graphics look better, they actually fit within the context of the game typically rather well. There are still hiccups, but the overall visual presentation has improved once again.

Another bonus is the sporadic use of real footage for QB intros. I’m never sure what I think about the mixing of real and virtual visual elements in video game format, but I think Madden could stand to really get an infusion of real NFL action. Maybe even to the point where tailgaters and such were part of the pre-game intro.

There are still other graphics I’d love to see, including historical references and tie-ins and even the famed ‘Aflac’ Trivia Questions — Madden certainly took a step forward in its visual use of on-screen graphics and how it presents information to gamers while they’re playing on the field.

The camera angles could use more work, with more shots of fans and general stadium atmosphere needed. However, Madden did take a sizable leap forward this year and at least matches up decently well against the competition.

Crowd Audio, Stadium Audio

The crowd audio seems more responsive this year, and much more reactive to what’s going on the field. I have had instances where the crowd does react to a play, but it’s more of a slight rise in volume to a big play rather than a realistic pop from the crowd. The audio itself is captured pretty well, but if I’m playing in Kansas City and the crowd sounds like a country club crowd — the mark was missed with regards to in-stadium audio.

I can’t help but get the feeling that Madden NFL 15 is still missing quite a bit of what makes a real stadium atmosphere tick.

The first problem is that stadiums are all the same, and anyone who has spent time in multiple NFL stadiums knows that each home atmosphere sounds and feels different. Kansas City and Seattle are very loud, Miami isn’t nearly as much so. Maybe in future editions stadiums will sound more to their part.

Another thing I’d love to see is more accurate crowd swells as a big play develops, or a big pop when a big hit is delivered. The crowd audio seems to be in the background most of the time, and rarely seems to come to the forefront. This is both a mixing and possibly a production issue in the sense that the crowd simply doesn’t react as it should to the atmosphere on the field.

One thing many sports gaming developers get is that more accurate presentation would add more to the gameplay experience than a minute tweak of how zone defenses run, especially when it comes to audio. It would be far more exhilarating to break a big run if the crowd realistically swelled and then roared to life as you broke into the open field. How awesome would it be to break into the open field, have the crowd roar to life only to have a safety come out of nowhere to stop the run and the crowd then lets out a big, “Awwww!.”

See? Far more effective. As Cubs fan say, “Maybe next year.”

Commentary

Let’s be positive for a couple of sentences — the commentary from Simms and Nantz is better than last year, it really is. The lines flow better, you don’t have mismatched splicing, and all in all you have a few new lines which do add to the experience. This area did move forward this year.

But moving from atrocious to simply bad is not the progress people are looking for.

You will hear in every game repeated lines, wrong lines, wrong players named out who aren’t on the field, insights which don’t match the situation, and corny one-liners you’ve heard every game in your Madden career up to this point.

The lack of quality lines to choose from is not a disk space issue, that’s not a plausible explanation anymore since Madden isn’t using at least half of the available space on PS4/XB1 disks. The lack of proper execution is even more indefensible, in no way shape or form should you ever have the number one rated defense and a line is delivered that indicates your defense is the worst in the league — that really happened to me once.

So while Madden’s commentary moved forward, it’s still possibly the worst in our genre. Repairing it will take a more concerted effort and a commentary team willing to log ridiculous hours into giving lines in the booth. Then, those lines are going to have to be delivered properly, there are far too many repeated lines and mistakes for this not to be a seriously lazy programming effort.

Madden’s commentary did go from an F- to an F+ this year, but it’s far from being amongst the best in our genre.

Final Thoughts

In my opinion, Madden has nailed half of the presentation pretty well. The visually presented half is done quite well, especially compared to its peers. The graphics and the cameras, along with the in-game cutscenes now, make the experience a visually believable experience. Madden’s presentation would likely be regarded as one of the best in sports video games if the audio half was even just above average.

As it stands, the visual elements do need a few tweaks, but the audio needs a complete overhaul and improvement to go from genre’s worst to something that’s even passable as average. But if and when that does happen, do not be surprised if Madden suddenly starts feeling a lot better than it does now simply because the presentation is top-notch.


Madden NFL 15 Videos
Member Comments
# 21 mnuccio @ 08/31/14 03:21 PM
This article has some amateurish exaggerations in it, starting with the title.

Aside from that, I feel like I'm hostage to the broadcast presentation. I want to be able to press a button and skip it, but like a bad relative who drops by unannounced it just won't take a hint.

I would MUCH rather see an improved user interface for Franchise and a more time-saving, user-friendly playcalling menu system.
 
# 22 thehitokiri @ 08/31/14 03:44 PM
I can't believe that plays that are challenge are still called wrong .. you have no option to select what you are actually challenging... ive played a bunch of games where the other teams receiver has caught the ball out of bounds and they still get the completion .. smh
 
# 23 DeuceDouglas @ 08/31/14 04:02 PM
Difference in opinion but I think one step forward, four backwards is an exaggeration.

After seeing all the impressions and reviews saying commentary was horrible I was expecting it to be the same but I've actually been pleasantly surprised by it. I've hardly had any straight up wrong lines or player call-outs. It's not great and could be better but IMO it's really not too bad. Commentary in CFM is always going to suffer until they build the commentary around it.

Outside of some awkward camera angles and replays that still need work, I really like the presentation. The halftime show is meh. I like the format of it but a lot of times it drags out and the replay angles kill it. It's a good base to build on IMO though. And maybe it's just playing with a headset but I'm loving the crowd and stadium sound. The reactions could definitely be better and more properly timed but playing at Arrowhead and pumping up the crowd and hearing them get louder is awesome and sounds great. I've played a bunch of games their and haven't had any "country-club" crowd experiences. Another thing I liked was playing on the road in Denver and having a third down and hearing the crowd get louder as the Undertaker bell rang.

It's by no means perfect but it'd be really hard for me to say it's taken three steps backwards when there are so many things better than before.
 
# 24 Dr. Banner @ 08/31/14 04:03 PM
Lol @ 4 steps back.
 
# 25 Perfect Zero @ 08/31/14 04:05 PM
I don't agree with this article at all. I think that Madden is finally at the point where presentation is spot on. I know that the guy they used for the halftime report is awful, but other than that the presentation is the best there has been in any football video game (and I'm a guy that thought the other game's presentation couldn't be beat).

The problem with the presentation is that everything is going to be stale after a while. Even NBA 2kX, which has been noted for top notch broadcasting, repeats itself all of the time. We have a good base here...
 
# 26 eaglepoint @ 08/31/14 04:25 PM
Ummm tell me again why did EA but the ESPN rights for if they're not gonna use it?
 
# 27 Cusefan @ 08/31/14 04:38 PM
Quote:
Originally Posted by eaglepoint
Ummm tell me again why did EA but the ESPN rights for if they're not gonna use it?

They used it for NCAA football. Since only one game a week is on ESPN, it would cost resources to make a ESPN style broadcast that would be better spent elsewhere.

Add another announcing crew, improve the presentation a bit, and call it a day.


Sent from my Motorola DynaTAC using Tapatalk
 
# 28 CarryTheWeight @ 08/31/14 05:02 PM
I honestly don't see what all the fuss is about with commentary. I've only heard wrong names/situations used after using Super Sim (which is to be expected), and have only heard the wrong name called once (an opposing QB who wasn't on the field).

There is a fair amount of dynamic content in there that has never been in past Maddens. In a game I played last night, Nantz and Simms referenced that my quarterback was 75 and 25 yards away from breaking the single-game passing record. I found that pretty cool.

Is it perfect? Not at all. Could improvements be made? Absolutely. Should they start from scratch? Absolutely not.

The reason why the Madden franchise seems as unstable as the Buffalo Bills these days is because they feel the need, either from fans or internally, to scrap promising features entirely after only a few years instead of improving them.

While that happens, "legacy issues" continue to surface so it's apparent these games truly never have been "built from the ground up".
 
# 29 Retropyro @ 08/31/14 05:11 PM
Quote:
Originally Posted by Perfect Zero
I don't agree with this article at all. I think that Madden is finally at the point where presentation is spot on. I know that the guy they used for the halftime report is awful, but other than that the presentation is the best there has been in any football video game (and I'm a guy that thought the other game's presentation couldn't be beat).

The problem with the presentation is that everything is going to be stale after a while. Even NBA 2kX, which has been noted for top notch broadcasting, repeats itself all of the time. We have a good base here...
100% agree with this. Everyone seems to hold NBA 2K's presentation up as the gold standard. While it is great, the commentary get incredibly repetitive very quickly.
 
# 30 dkp23 @ 08/31/14 05:19 PM
presentation isn't very good, i wish i can skip them all and it wont let me as quickly. It is as if they are forcing me to listen to the half time show and crap.

The announcers spew the same thing over and over again in the same game becomes repetitive. Even with all this, i dont even care, i rather them focus on the gameplay,
 
# 31 Skyboxer @ 08/31/14 05:22 PM
SMH at OS anymore. ..

So glad I grew up from before consoles and can simply game and enjoy things.
 
# 32 SageInfinite @ 08/31/14 05:42 PM
They're halfway there on presentation. Some things are awesome, some are head scratchers. Madden is hit or miss in every area, and even with the hits, they aren't consistent. There's always something that makes me say "damn that was pretty awesome" then the very next moment I'm like "WTF!?!?". Never fails. Tiburon hates me.
 
# 33 DrYCeLL @ 08/31/14 05:45 PM
So not only is the title hilariously false and not even an accurate representation of the article, the author can't even spell the announcer's names right and we're supposed to take this article seriously? Nope.

I love this presentation. It's by far the best Madden has ever been. Coming back from "commercials" after a quarter and getting a "The NFL is brought to you by Papa John's, better pizza" on a wide shot of the field is brilliant. The injury time-out fade to black is also great. The highlight packages shown in the 2nd half are awesome, and all the camera angles sprinkled in are refreshing. The low angle camera on the opening kick-off is really cool, I wish it triggered for the 2nd half kick too.

I wouldn't hate it if they kept Nantz and Simms, but those guys need to record tons more dialog. And to say this commentary is the worst in the genre is also a bit much. I love me some MLB The Show, but the commentary for it is beyond stale, terribly predictable, and flat boring. At least Nantz and Simms sound like they recorded some of their lines together.

Seriously though, just because it's "cool" to rip on Madden doesn't mean articles like this need to be posted. This belongs with the rest of the amateur blog posts that barely get featured on the front page. Does the presentation need more work? Yes, but EA gets a pass in that department this year due to the sheer volume of improvements they made. Yeah, Nantz or Simms makes a wrong comment now and again, but I can just chalk that up to human error. I'd lose count in a hurry if I tried to list all the times I've actually corrected them on CBS, so it's just par for the course for me.
 
# 34 mt8732 @ 08/31/14 05:51 PM
Nance and sims are horrible in real life and i feel like madden captures that perfectly lol. No seriously tho nobody will top pat and john but i think tirico and gruden would definitely be an upgrade. Gruden has so much more knowledge of the game and could even share some input for gameplay
 
# 35 Richuation @ 08/31/14 05:56 PM
I really like the Halftime report... why no post game report? its weird.

The post game report would make for a great clip to share on our CFM websites.
 
# 36 JKSportsGamer1984 @ 08/31/14 06:28 PM
Quote:
Originally Posted by Bull_Dozer
They need to hire a dozen no name (see: cheap) voice actors and record a TON of commentary. No one buys Madden because Simms and Nance are in it.
This! I know I'm probably in the minority but I miss the radio guy from Madden 06 - 08. He was energetic & made me feel like I was in the game as opposed to watching it. EA needs to scrap the Sims & Nantz experiment. Sims is ok but Nantz makes my ears bleed lol. The main problem is how EA puts the commentary together. I thought Gus Johnson was a wasted opportunity because EA doesn't seem to know how to program commentary to be seemless ala NBA 2K basketball. They should just hire some generic guys that they wouldn't have to pay as much & use those resources to improve other parts of the game.
 
# 37 Anaxamander @ 08/31/14 06:30 PM
FOUR steps back? No way. This presentation is awesome. I would call the commentary passable at best, but in no way does passable commentary overshadow all the great strides Madden '15 has made in regards to presentation.
 
# 38 JazzMan @ 08/31/14 06:49 PM
Quote:
Originally Posted by Bull_Dozer
They need to hire a dozen no name (see: cheap) voice actors and record a TON of commentary. No one buys Madden because Simms and Nance are in it.
This. I think 2k5 had fictional commentators and that game is still the standard for football presentation. Imagine if EA just went out and recorded 4 or 5 pairs or trios of guys for commentary and give the player variety.
 
# 39 JKSportsGamer1984 @ 08/31/14 06:50 PM
Quote:
Originally Posted by SageInfinite
They're halfway there on presentation. Some things are awesome, some are head scratchers. Madden is hit or miss in every area, and even with the hits, they aren't consistent. There's always something that makes me say "damn that was pretty awesome" then the very next moment I'm like "WTF!?!?". Never fails. Tiburon hates me.
Lol that pretty much sums up Madden in a nutshell. EA does just enough to keep us coming back & they do just enough to always keep us "waiting til next year" lol. Gotta love that exclusive license
 
# 40 Fist Of Kings @ 08/31/14 08:32 PM
It's easy to see who the sheep are when they're grasping at straws like belittling the OP's opinion and criticizing a couple of spelling errors, then issuing their yearly defense of why this version of Madden is so much better than last years....we get it.

No, it's not 'cool' to rip Madden, but it's not 'cool' to overate an average game with the same legacy problems as before, especially when you'd most likely like whatever EA gives us anyway.
 


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