Home
Feature Article
NBA 2K15 MyLEAGUE Interview

We recently had a chance to interview Rob Jones, Sr. Producer Visual Concepts and Erick Boenisch, Sr. Producer, Visual Concepts to talk about a new mode for NBA 2K15 called MyLEAGUE, exclusive for Xbox One, PlayStation 4 and PC.

Before we get into the interview, here is a quick rundown on some of the options. In a nutshell, it’s the Association Mode that we all know and loved on old-gen consoles, on steroids.

MyLEAGUE offers both a single season or up to an 80 year franchise experience. You will have complete control over every aspect of how your league plays out.

Here are some of those options: 

•             Custom Roster

•             Season Length

•             Conference Quarterfinals, semifinals, finals and NBA Finals

•             Fantasy Draft Option

•             Salary Cap

•             Hard Cap

•             Trade logic settings

•             General settings including team chemistry, lineup management and prospect scouting

•             Difficulty settings

•             Trade Negotiations Difficulty

•             Contract negotiation difficulty

•             CPU re-Resigning Aggressiveness

•             Morale difficulty and effects

•             Chemistry difficulty and effects

•             Trade frequency settings

•             Blockbuster trade frequency

•             Injury effects

•             Draft class quality

•             Player progression rate

•             In-season training effects

•             Player non-financial ambitions factor

•             Normalize played to sim minutes

•             Can manage/play with all teams

NOTE: 2K Sports will NOT have online MyLEAGUES but they will have ONLINE leagues returning this year.

The first question is the question everyone is wondering, will virtual currency play any role in MyLEAGUE?

VC doesn’t play any part in this mode, except that you can earn VC as games are played.  MyLEAGUE was created specifically for members in our community that wanted a way to spend their time playing the game at its core. 

What was the inspiration behind MyLEAGUE, and what are the goals for this year?

Well, we heard the community loud and clear about wanting a mode that could be fully customizable.  A mode that is more of a sandbox of options without limitations.  That is what MyLEAGUE is all about.  MyLEAGUE gives users the flexibility to do what they want at the pace they wish to do it. 

Here is a question our old Association mode guys want to know: Can you control multiple/all teams?

Yes, you can control from 1-30 teams in MyLEAGUE. Additionally, you can also import Classic and Euroleague teams into the mode.

What kind of customization options will there be for season length?

You can play either a single Season OR an 80-year Franchise with a season length set to 14/29/58/82 games per season.  You can also customize the playoff series length. 

Can you customize the number of teams allowed in the playoffs?

No, the league is still based on the NBA, so the playoffs reflect the league’s playoff structure.

You have two different settings for trades, with trade logic and trade frequency being listed. Will the trade logic and frequency settings be a slider? Can you elaborate on the extremes of each setting?

Trade Logic is simply an On/Off.  When turned On, users will have the ability to turn the Trade Deadline on/off, turn Trade Override on/off, turn CPU Trades on/off, turn on CPU-CPU Trade Approval (think commissioner mode here), and the ability to turn Financial Trade Rules on/off.  This last one is great for people who struggle to make trades work due to the complexities of the NBA collective bargaining agreement, as the requirement of the salaries to match can simply be turned off.  Trade Frequency is a slider that allows you to tune the number of trades you see in a given season.  Additionally, there is another slider called Trade Negotiation Difficulty.  If you think the CPU is too lenient on trades (or too stingy), the ability to tune the mode to your likings is now at your fingertips. Trading in MyLEAGUE is more robust than ever before.

Staying on trades, how often will blockbuster trades happen in the game? Can you customize their frequency as well? Are they determined by player ratings?

There is a separate slider for blockbuster trades.  You can control their frequency.

How can players customize the salary cap in their leagues?

You can decide if to have the salary cap on or off, and if you choose to have it on, you can choose to have the Hard Cap On/Off as well.  You can even choose what that value is set to.

How will chemistry be calculated and how severe will the effects be between a team with good chemistry vs. a team with bad chemistry?

There is a close feedback loop between player morale and chemistry.  They affect each other. Along with player personalities, we have created a matrix for each team for how its team makeup would affect chemistry. Each team has a particular makeup that will work for them Upsetting that balance will affect player morale, which in turn affects chemistry and ratings.  A team with poor chemistry plays significantly worse than one that is on song.

Can you change draft class quality from year to year or is there a variable setting to choose from?

Yes and yes.  You can change it from year to year, and it is on a slider that lets you decide what the quality should be.

How will “injury effects” be handled in the mode? Can we change the type of injury someone gets or adjust the amount of time a player is inured?

This question allows me to introduce one of many new features that we’ve created for NBA 2K15.  Injuries have been completely re-written for NBA 2K15; internally we like to call the new system ‘Injuries 2.0’.  Historically, players in our game had a single Durability rating that would define how likely they were to get injured.  When a player then got injured, a body part would randomly get chosen.  Not great. 

With ‘Injuries 2.0’, every player has a unique durability rating for 16 different body parts (think left foot, right foot, left ankle, right ankle, etc.).  This level of control allows us to pick a player like Russell Westbrook and say that he has a right knee with a significantly higher chance of getting injured than his left knee, or any other body part for that issue.  In short, player injuries are going to be a lot more relevant, and a lot less random. 

Body parts are going to wear down over the course of a career, as more miles are put on the body.  Significant injuries to a body part will often shorten the lifespan of that body part before it becomes a real problem later in a player’s career.  These injuries, depending on the severity, can forever change a player.  Some players will never get back to their former selves after they blow out a knee, for example.  NBA 2K15 also introduces the concept of career ending injuries to our game.  In truth, they don’t happen very often (as they shouldn’t!), but they do happen.  Players with continued injury problems to a body part will feel those aches and pains and retire at an earlier age than a player who has managed to stay relatively healthy throughout their career.

When a player gets hurt, you’ll often (not always) see him nurse that body part back to health with the aid of an accessory.  Sleeves on elbows, pads on knees.  It’s small, but it’s cool to see when you are playing the game.  And when a player returns from an injury, he doesn’t necessarily come back 100% right away (injury length obviously drives this one).  Players will need playing time to work their game back to its optimal level.  Injuries are no longer like on/off light switches, you will now have to deal all facets of what it means when one of your players gets injured.

Getting back to the original question at-hand, we keyed in on the sandbox philosophy of MyLEAGUE and allow you to customize the frequency of User/CPU injuries in addition to how much those injuries affect a player’s ratings.  Heck, you can even turn injuries off all together, but do you really want to do that after you just read all of the above?

One more thing on body durabilities.  They will a be ‘thing’ when it comes to how you scout draft prospects throughout the season as our Prospect Scouting feature got a major overhaul this year.  We’ll be talking more about that later this summer.  The ‘game’ in scouting rookies is back, and we think you will love it.

Can you have a fantasy draft? What sorts of options are there?

Yes, Fantasy draft is a setting.  You can set the draft order and the draft type.

You mention non-financial ambitions as something, which can be customized. Care to explain what that is and how it’s calculated? Does it affect a players desire for more money vs. playing time, etc.?

Adjusts the logic players use when signing in Free Agency.  Increasing that slider means players take their other ambitions (Play For Winner and Loyalty) into greater consideration than at the default level. Lowering it makes money matter a lot more when they choose who they want to sign with.

What difficulty settings will there be to customize?

There’s a ton of difficulty settings available.  Gameplay, Simulator, Trade Negotiations, Contract Negotiations, Morale, Chemistry...  We’re putting full control in the user’s hands.

Any bones you want to throw to the online guys?

MyLEAGUE is an offline mode in NBA 2K15.  However, for those wanting to play online, we have added requested functionality to Online Leagues as well working heavily on the stability of the mode.  NBA 2K15 has benefited from lessons learned last year, improved online support both from first party and internal changes, as well as a full QA cycle on the mode.  Between MyLEAGUE and Online leagues we have created a package that our core community will be excited about.  

If we can’t control every team, can we at least play other teams games?

You can control every team.  You can also play games of teams that you do not have control over.  Again, we’ve created MyLEAGUE so that you control how you want to play.

What adjustments can we make to the draft class? Can we edit names/attributes/abilities?

Yes, you have full editing over the draft class. In addition, we have added back in a robust create a player system.  Details on this will come closer to launch. 

Can we adjust players playing time? If so, is it similar to the way 360/PS3 does it? Also do the changes control the playing time during simmed games as well as played games?

Yes, rotations are fully editable right off the bat.  New to NBA 2K15 is our ‘Gameplan’ feature.  Gameplans allow you to set highly customized strategies per opponent.  For each team you face, you can set a customized rotation to take advantage of deficiencies in your opponent.  You can set preferred defensive matchups, adjust coaching sliders specifically for that team, custom Points of Emphasis, and so on.  If this all sounds like too much, you can just set a global Gameplan that you want applied to all opponents or even select teams.  These Gameplans are in full effect regardless of whether it is a played game or a simulated game.  You will have far more control over the outcome of a game than ever before, and we don’t want it any other way.

Can we use custom rosters? If so, can we save the custom rosters to the hard drive this year?

You can use a Custom roster and yes, you can save it locally, making editing and generating rosters and draft classes easier than ever.

Can we save our League to the hard drive and not the cloud?

Yes, it is saved locally.

Final question, what else would you like to convey to OS’ers about MyLEAGUE?

MyLEAGUE is just the start of a number of announcements that we believe the OS community will welcome. It’s a mode created for our core user, who wants the NBA just the way they like it.   And the best part, there are still a LOT more features (including core logic) for this mode that we’ll be talking about down the line when we talk MyGM (as these features are shared between the two modes).  We’re ecstatic to see what you think about our year 2 next gen efforts now that we’ve had a year under our belts with the consoles…


NBA 2K15 Videos
Member Comments
# 101 RocketTMac1 @ 08/07/14 05:41 PM
Thank you!!! Thank you!!! Thank you!!!! Full control back and I can't stop dancing. I honestly can't believe this has just happened. My goodness the injury system sounds legit, custom rosters saved locally, draft classes AND NO VC!!!!!!!!!!

 
# 102 turty11 @ 08/07/14 05:41 PM
this news has completely derailed all progress of my the show roster.. i just cant play anything else right now, i want myleague too bad
 
# 103 ataman5 @ 08/07/14 05:42 PM
Quote:
Originally Posted by Leftos
So happy this was one of our first announcements. I have been giddy all year, from the moment we were designing it. I really hope you guys enjoy it and I can't wait for your feedback on this.

This is only the first taste of how much we've been listening to you, what you liked and what bothered you for 2K14. There's a lot more of that coming.
Quote:
Originally Posted by LD2k
Indeed. Glad this one came straight to OS. Knew this was something the community wanted here and the dev's did a phenomenal job of delivering.

Also, this article has a LOT of tidbits the chew on. Have fun!

#YourTimeHasCome
That's a great anouncement and the way you described things to be played out in this mode are definitely phenomenal. Appreciate it all and thank you. I'll definitely get in to Offline MyLeague Mode with these configs.

But Online Leagues Mode is a part of this and you should give us more detailed info about our beloved Mode, please.

F.e will we have a website and stuff ?
 
# 104 Dmanning2 @ 08/07/14 05:43 PM
Quote:
Originally Posted by Mrleaderboards
Umm it's a safe bet playing offline has become a thing of the past. Maybe a few thousand (5-6000) folks might play offline....but there's millions of folks who live in 2014 and have access to the internet are big time sports fans and would presumably be interested in ONLINE modes that cater to them.

I'm finally happy offline association gets the mode its fans have been asking for on OS for quite some time now, but lets not get things misconstrued here, YOU GUYS ARE NOT the majority and never will be when you break down the demographics of folks that play NBA 2K.
LOL you have to chill man. I'm a crew guy just like you. Just let the "association guys" be happy with what they got no need to turn this into whos the majority and who is not lol
 
# 105 turty11 @ 08/07/14 05:43 PM
stop with the dam online league/crew stuff...that news has been said its coming later 14224 times
 
# 106 jr2424 @ 08/07/14 05:43 PM
Love the new injury feature, but I feel we're getting excited about modes that we had but were taken away from us (crews and association). Saving modes locally was there last gen. Editing rosters, VC not dominating modes were things we had. Like I said the injury feature is great. But we had many of these features before and now we're rejoicing about getting them back?

I've always been positive about 2K but I have to be fair. I need to see more to get excited. But I am glad they're listening to the community.
 
# 107 RyanLaFalce @ 08/07/14 05:43 PM
Judging by them dodging my question, online leagues haven't been fixed.
 
# 108 jeremym480 @ 08/07/14 05:43 PM
Quote:
Originally Posted by Mrleaderboards
Umm it's a safe bet playing offline has become a thing of the past. Maybe a few thousand (5-6000) folks might play offline....but there's millions of folks who live in 2014 and have access to the internet are big time sports fans and would presumably be interested in ONLINE modes that cater to them.

I'm finally happy offline association gets the mode its fans have been asking for on OS for quite some time now, but lets not get things misconstrued here, YOU GUYS ARE NOT the majority and never will be when you break down the demographics of folks that play NBA 2K.
Cool. Could you tell me how exactly you came to that "5-6000" number? What data did you use to quantify it? Do you work for 2k? Because it's either inside knowledge or an uneducated guess.... My money is on the latter.
 
# 109 aholbert32 @ 08/07/14 05:44 PM
Quote:
Originally Posted by Mrleaderboards
Umm it's a safe bet playing offline has become a thing of the past. Maybe a few thousand (5-6000) folks might play offline....but there's millions of folks who live in 2014 and have access to the internet are big time sports fans and would presumably be interested in ONLINE modes that cater to them.

I'm finally happy offline association gets the mode its fans have been asking for on OS for quite some time now, but lets not get things misconstrued here, YOU GUYS ARE NOT the majority and never will be when you break down the demographics of folks that play NBA 2K.
LOL. Where did you get those BS numbers? 5-6k. I have access to the internet and Live and PS+ and I have no interest in a online league. There are also millions who own current and next gen systems who dont even have Live or PS+.

48 million people have purchased Live (total number not current subscribers) and over 80 million Ones and 360s have been sold. So at the most 45% of Xbox owners dont have an internet service and arent interested in online play. AT BEST.
 
# 110 RocketTMac1 @ 08/07/14 05:44 PM
Quote:
Originally Posted by turty11
im glad to announce my pre-order of 2k15 and that i will be making a full roster and draft classes for ps4.. boomskidadle steve gave me the pot of gold
Can't wait. Loved your custom rosters
 
# 111 silverskier @ 08/07/14 05:45 PM
I hope that we can get more data about online leagues apart from that short info.
 
# 112 aholbert32 @ 08/07/14 05:46 PM
Quote:
Originally Posted by RyanLaFalce
Judging by them dodging my question, online leagues haven't been fixed.
Doesnt this answer your question:

"However, for those wanting to play online, we have added requested functionality to Online Leagues as well working heavily on the stability of the mode. NBA 2K15 has benefited from lessons learned last year, improved online support both from first party and internal changes, as well as a full QA cycle on the mode."
 
# 113 JasonWilliams55 @ 08/07/14 05:47 PM
Awesome initial announcement!

 
# 114 Jakeness23 @ 08/07/14 05:47 PM
80 years? Holy hell. You know what would help with that? Yep, the same thing I preach for every sports game. Expansions, relocations (ability to edit teams from top to bottom; jerseys, colors, logos, etc, including current teams). But that may be a lost cause.
 
# 115 Malcd9583 @ 08/07/14 05:47 PM
Dam with everything being online connected I don't understand why this mode isn't able to be used with friends online.
 
# 116 Glenn33 @ 08/07/14 05:48 PM
Quote:
Originally Posted by curtbloom
I DONT UNDERSTAND WHY PEOPLE ARE CHEERING. THEY CLEARLY NOTE THAT THIS MYLEAGUE MODE IS ONLY AN OFFLINE LOCAL GAME MODE. I DON'T NEED AN OFFLINE GAME MODE I WANT TO PLAY THIS THE SAME WAY I PLAYED MY ASSOCIATION, WITH MY FRIENDS ONLINE. WHATS THE POINT OF HAVING AN XBOX LIVE SUBSCRIPTION IF COMPANIES LIKE 2K SPORTS ARE JUST GOING TO ***** FOOT AROUND AND NOT TAILOR ALL OF THEIR GAMEPLAY TO BOTH ONLINE AND OFFLINE MODES? PEOPLE LIKE ONLINE MULTIPLAYER, MAKE MYLEAGUES ONLINE MULTIPLAYER. WILL ONLINE LEAGUES MODE HAVE THE SAME CONTROLLING ABILITY AS MYLEAGUES MODE? AND WILL IT ALSO ALLOW YOU TO GO UP TO 80YEARS? IF NOT THEN DON'T WASTE MY TIME WITH YOUR BULL****!!!!!!!!!!
 
# 117 knick9 @ 08/07/14 05:49 PM
Once again it will feel like you're actually getting something substantial for your money--a fully featured and functional core game mode that you can play regardless of your internet connection or the status of their unpredictable servers. Basketball gaming is back without the unnecessary headaches of connectivity and Virtual Currency. I went from definitely won't buy to definitely will buy, so mission accomplished, 2K.
 
# 118 Glenn33 @ 08/07/14 05:50 PM
For all the ONLINE ONLY players - today's announcement was not for you. There is more to come. Can you let us association guys have our moment?
 
# 119 Jakeness23 @ 08/07/14 05:52 PM
 
# 120 ataman5 @ 08/07/14 05:53 PM
Quote:
Originally Posted by Glenn33
For all the ONLINE user ONLY - today's announcement was not for you. There is more to come. Can you let us association guys have our moment?
Well, the thing is i doubt we'll have our day in any future, still you're right.

Sorry for disturbing you.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.