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OS Roundtable: Where does NBA 2K13 Stand?

NBA 2K13 has received some complaints in some areas, but generally it's clear the game is still quite good. If you are an online player, the server issues are probably driving you batty but if you play offline you might be enjoying one of the better playing games on the hardwood ever.

So simply put, to you at this point: where does NBA 2K13 stand?


The Dream Team vs. Dream Team matchup isn't the only thing 2K13 has going for it.

 

Matthew Coe: For me, NBA 2K13 stands alone right now. It's at the pinnacle of the sports gaming mountain looking down upon all of it's fallen competition. If you're a basketball fan it doesn't get any better than this year's iteration. NBA 2K13's gameplay is an even bigger upgrade on the floor than I expected, and it's subtle tweaks and fixes that have made all the difference.

I honestly haven't had this much fun with a sports game out of the box in this entire console generation. Sure I've made a couple of slider tweaks to fit my play style, but I've mostly just set it to simulation and played. I know there is room for improvement in the plays and playcalling among other areas, and some bugs are still in need of a patch, but this game truly feels like a game that's worth $60 unlike two recent sports games; NCAA Football 13 and Madden 13. I may come off sounding like a raving "fan boy", but NBA 2K13 just nails it.

Bishop Tart: As a person who enjoys playing offline Association more than online, NBA 2K13 stands as one of the best sports games this generation -- which is something we seem to say every year with this franchise. I do wish offline association got more time and love, but I'm still enjoying every game I play.

Although it's something some people seem to be complaining about, I really like the new controls featured. Yes, some of them will take some practice before you get the handle of them, but they really increase the fun factor by 10. The new animations are also outstanding and they make NBA 2K13 much more fluid. The improvements they made to certain modes might not be for everybody, but Visual Concepts made some significant gameplay and design changes. Simply put, those changes are phenomenal.

When it comes down to it, the NBA 2K series is always in the discussion for sports game of the year (even though I wasn't a fan of NBA 2K12 last year). Despite the fact that it may be a bit early, I'm just going to go ahead and say it -- NBA 2K13 is the best sports game to release in 2012.


A lot of the changes in this years edition make the game feel more 'right'.

Steve McPherson: At this point into its life, the NBA 2K series and every new iteration of it are a little like the blind men and the elephant. When it started, there was just the game of basketball as played in the NBA and your only options were basically exhibition or season. Then they added franchises. Then 24/7 mode. Then online. Then My Player. And now MyCAREER, weird capitalization and all. In essence, this means you can immerse yourself in one corner of the game now and never touch areas that don't appeal to you.

I myself have only begun to explore NBA2K13, but what I can definitively say is that judging by the most basic yardstick for any sports game—how it renders the sport on the field of play—it's much better than NBA2K12. For lack of something more precise, things just feel more ... possible than last year. The first Rubio bounce pass I threw to Love for an open baseline shot; the first time I drove past a defender with Derrick Rose; the first self-alley-oop from Gerald Green off the glass: these things made me jump out of my seat a little bit, and that's at least half of what I play the game for in the first place. I could go through and list the little things: the more realistic way balls get poked loose, the way the Signature Skills make the game quirkier and more realistic, the way the ballhandling feels more true-to-life. But the main thing is that the aggregate has a sort of "feel" that was lacking in the at least the last two versions of the game, in my opinion.

Of course, there are problems. Rebounding is sneakily weird, as when Kirk Heinrich managed to outduel Kevin Love and Nikola Pekovic directly under the board. And some of the choices in MyCAREER are hardly transparent. Separating the MyPLAYER stuff out meant that I played a half-dozen games before realizing I could change the height of my socks. (For the record, I just dislike medium height socks.) Additionally, one of the things that has kept me coming back again and again to every NBA2K since they introduced My Player was making new My Players and trying out different positions and styles of play, so this anchoring of the game type to just one MyPLAYER may end up limiting the replay value of the mode down the line.

But looking at NBA2K13 as a part of the entire NBA2K series means trying to figure out how it fits into that lineage. For a couple years, between 2002 and 2006 or so, the series hit a kind of sweet spot where the basketball just felt right. Not arcade-y, but not arcane. I feel reasonably assured in saying that if you went back now, though, and played any of those games you'd find them noticeably lacking. And yet in the past couple years, perhaps without the competition from NBA Live, things have gotten complicated. IsoMotion was dialed back, almost to the point of uselessness. Passing got harder, but so much so that basic pick and roll gameplay felt like a chore, not a joy. It may have been more realistic, but it was also too complicated. It's too early to make a definitive statement on NBA2K13, but there are signs in the new Control Stick and in things like Signature Skills that realism may once again be dovetailing with fun the way it felt a half decade ago.


Fear the beard? NBA 2K13 says yes, moreso like real life than ever.

Keni Glover: NBA 2K13 is not without its flaws, but all in all is the best basketball game ever created. I would go as far as to say that the NBA 2K series in general is inching closer and closer to perhaps being the best sports franchise on the market.

The gameplay and controls of the game really shine this year. Perhaps my favorite implementation the dynamic shot creator, allows for what seems to be limitless scenarios/animations when attacking the basket. This introduces an organic element never before truly present in a basketball game. The control stick is a long overdo addition which along with improved on the ball defense creates a true-to-life cat and mouse dynamic between the offensive and defensive player. What really amazed me this year though is the unique feel that virtually every player in this game possesses. This can be partially attributed to my other favorite addition to 2K13, Signature Skills. Never before in a 2K basketball game have guys like Dwayne Wade and Kevin Durant truly felt like themselves on the court as they do in this rendition in my opinion. Basketball is a sport in which each individual player is a brand and a style, and NBA 2K13 captured this well.

Though spectacular in many ways, NBA 2K13 does have some flaws. As a heavy offline gamer there are a few issues with the AI in this years rendition. I applauded NBA 2K12 for having one of the best AI's in any sports game but the AI in NBA 2K13 seems to play in a less than simulation fashion even when on my preferred setting, Superstar/Sim. The computer fast-breaks nearly every play even when defenders are in the vicinity, and rarely calls plays. The real culprit however seems to be your still flawed AI teammates, who arbitrarily leave assignments or sit around and watch as the game is happening around them. This is a frustrating problem which artificially creates opportunities for the computer and makes gameplay balance very difficult, even with slider adjustments. Generally, defensive reactions are just a bit slow, and most players feel Kobe-like with their ability to drain shot after shot irrespective of defensive challenge. Offensive rebounding, which was my major complaint in 2K12, is still severely skewed in favor of the CPU. As a guy who plays 12 minutes, these issues make it difficult to achieve realistic results at the end of games. These issues along with many graphical inaccuracies, outdated courts, limitations with accessories and some questionable player appearances sap some of the excitement out of the game.

Nevertheless, it seems that annually we don't get the full or final NBA 2K experience until at least the first gameplay patch is released, and these issues seem very fixable. What 2K does have with NBA 2K13 is a rock solid foundation from which to build upon for future iterations. It is scary to think what the 2K team can achieve with NBA 2K14, if they build upon what 2K13 started.

 

What about you OS? Where do you feel 2K13 fits in this season? Is it the greatest of all time?


NBA 2K13 Videos
Member Comments
# 61 DBMcGee3 @ 10/16/12 03:25 PM
The game is awesome. Anyone can nitpick , but there is not a sports game on the market that offers a better overall experience than 2k13. I don't really get all the whining about the defense, either. It is difficult to defend, that I'll concede, but if you take time to learn the game then the defense becomes rewarding. Same with the rebounding, it just takes a lot of focus to switch guys EVERY time a shot goes up and box your man out. Sure there are funny bounces here and there, but if I can rebound effectively in this game, anyone can. Best sports game ever.....sorry PES (i'll still play you later).
 
# 62 demfl @ 10/16/12 03:50 PM
Quote:
Originally Posted by DBMcGee3
The game is awesome. Anyone can nitpick , but there is not a sports game on the market that offers a better overall experience than 2k13. I don't really get all the whining about the defense, either. It is difficult to defend, that I'll concede, but if you take time to learn the game then the defense becomes rewarding. Same with the rebounding, it just takes a lot of focus to switch guys EVERY time a shot goes up and box your man out. Sure there are funny bounces here and there, but if I can rebound effectively in this game, anyone can. Best sports game ever.....sorry PES (i'll still play you later).

I'm sorry but we need to clear something up here. Nitpicking is when someone is talking about a tattoo missing or about what shoes a player is wearing. Nitpicking is not freezing, my player minute bug, allstar weekend glitch that sims you to the end of season, Not being given full VC amount earned in my player etc. I just want us to be clear.

Yes x1000 the game is good but us consumers have a right to complain about legit problems.
 
# 63 MrBigShot1 @ 10/16/12 03:52 PM
It's natural for us to come and nitpick and complain because....this is a forum. That's why I post here, to discuss likes/dislikes, tactics and strategies and to see what kind of innovative things other people are using.

In real life I don't go to my friends who also play 2k and say "Dude the shot tendency is too high for the CPU!" or something like that, I just enjoy the game. Criticizing is apart of this forum and at the end of the day most of us just want 2k to hear us out and either improve the game with a patch or to keep it in mind for future installments. Don't get me wrong there are plenty of "dude wtf my teammates are stupid in myplayer i want my money back", but not every complaint is as unhelpful.

At the end of the day I love playing 2k13 and I will continue to play until 2k14 comes it, it's an awesome game and easily the best sports game out there in my opinion, but there's always room for improvement.
 
# 64 magicman32 @ 10/16/12 04:02 PM
Gameplay wise this is the greatest 2k title ever created. It does suck that some of the legends are missing like Kareem, Webber, Dr. J ect. And rebounding needs to be patched. They also can improve on pass and catch animations, although it is way better than 2k12.

Other than that, this game is awesome. They really tightened up player movement which is huge for me. In 2k12, there was way too much sliding and player momentum (2k11 and 2k12) was way out of control. A simple pass to a player coming to the ball would make them go in the back court or their momentum would carry them way too far. Off ball movement is tighter and not as loose also. This was a huge step gameplay wise for 2k.

I love the presentation and the commentary is a little better this year. Ranked online matches are bogus as always, but at least I can play a game without feeling handicap like in 2k12 because they fixed some of the speed issues. Also defense is better once you get the hang of it.

Bottomline, 2k13 is a beast.
 
# 65 sportjames23 @ 10/16/12 04:30 PM
Initially, I was sorta disappointed in 2K13, mainly for cosmetic reasons. I was upset that we didn't have all the Legends from 2K12's DLC, along with missing Legends like Kareem, Dr. J and Webber, but hopefully we'll have them back with hex editing.

But, damn, the gameplay is better than it's ever been in the 2K series. I thought player movement was great in 2K11 and 2k12, but 2K13 takes it to another level.

And the shoe editing/creating...is just awesome. Finally--FINALLY--I can put 1996 and 1998 MJ in the proper colorways of his Air Jordans.

All I need are the afore mentioned Legends and I'm all good.
 
# 66 VDusen04 @ 10/16/12 04:37 PM
Quote:
Originally Posted by theprocess
You have to use a controller to play defense...maybe that will help.


"You mean you have to use your hands? That's like a baby's toy."
 
# 67 fwhitehouse @ 10/16/12 05:57 PM
"If you are an online player, the server issues are probably driving you batty"

What server issues?
 
# 68 baygamer707 @ 10/16/12 08:30 PM
Truth is 2k is never gonna be the game it could be. Just imagine having online leagues where it's 9, 10 human players a team like crew but u play 4 a real nba team. World round leagues 2k could be a giant but the ceo is garbage the stock holders don't no hoop. ANIMATIONS=AUTOTUNE.
 
# 69 TreyIM2 @ 10/16/12 08:54 PM
Can't say it enough - GREATEST SPORTS GAME I EVER PLAYED even with the flaws, point blank!!
And this comes from a man who HATED that convoluted nonsense called isomotion but TRIED to tolerate it yet it would really make the game unplayable for me, eventually, most years. Analog dribbling just gives me more of a connection and the "feel" of playing is damn near spot on. I'm still gunna need Mike Wang to REMOVE DRIBBLING FROM THE LEFT STICK. I deal with it but it's problematic at some of the most inopportune times. RIGHT STICK ONLY DRIBBLING, PLEASE, MR. WANG, THANK YOOOUUUU!!
 
# 70 esinrada @ 10/16/12 09:08 PM
And here is part of the problem...how is it possible when games claim to have online modes and pro editors claim to be grading the game, to not have an opinion one way out another about the online side of the game. This it's why online sucks and has sucked for years for 2k because reviewers still give them high ratings desire the flaws. When's the last time you heard a movie reviewer give a movie that's missing part of it a good grade? Is it possible a book would be a best seller if chapters 4-8 were missing out of every copy. But it's allowed in gaming and it's absolutely ridiculous. the developers obviously don't play online either and seems that if it's part of your job you might invest some time in it...that point is for the reviewers too to hold them responsible.
 
# 71 esinrada @ 10/16/12 09:09 PM
Quote:
Originally Posted by esinrada
And here is part of the problem...how is it possible when games claim to have online modes and pro editors claim to be grading the game, to not have an opinion one way out another about the online side of the game. This it's why online sucks and has sucked for years for 2k because reviewers still give them high ratings desire the flaws. When's the last time you heard a movie reviewer give a movie that's missing part of it a good grade? Is it possible a book would be a best seller if chapters 4-8 were missing out of every copy. But it's allowed in gaming and it's absolutely ridiculous. the developers obviously don't play online either and seems that if it's part of your job you might invest some time in it...that point is for the reviewers too to hold them responsible.
Sorry for the typos...on the phone typing.
 
# 72 Prino61 @ 10/17/12 11:24 AM
Just fix the Rebounding and the foul call for the CPU and we have the best sports game ever #IMO
 
# 73 fwhitehouse @ 10/17/12 03:46 PM
Quote:
Originally Posted by esinrada
And here is part of the problem...how is it possible when games claim to have online modes and pro editors claim to be grading the game, to not have an opinion one way out another about the online side of the game. This it's why online sucks and has sucked for years for 2k because reviewers still give them high ratings desire the flaws. When's the last time you heard a movie reviewer give a movie that's missing part of it a good grade? Is it possible a book would be a best seller if chapters 4-8 were missing out of every copy. But it's allowed in gaming and it's absolutely ridiculous. the developers obviously don't play online either and seems that if it's part of your job you might invest some time in it...that point is for the reviewers too to hold them responsible.
What specifically do you not like so much about online right now?
 
# 74 Boilerbuzz @ 10/19/12 03:13 PM
Quote:
Originally Posted by fwhitehouse
What specifically do you not like so much about online right now?
He doesn't know. He doesn't have the game. Online has been pretty good this year.
 
# 75 JuGod72 @ 10/22/12 07:01 PM
How can this be the " Best Sports Game Ever " when there's no defense in the game?
 
# 76 Zeppelin8 @ 10/22/12 08:42 PM
2k13 stands where wasted potential is.

On the court the game got a great base, significantly improved this year. all they need is to have better contact mechanics. Some post moves needs a polish too from a defensive stand point. Also maybe tie the moves to low post rating? I mean guys like Fab Melo or Hasheem Thabeet should not be able to execute some of the moves.

Besides the general polish and little tweaks, it is time to improve Association/Rosters/Sim Engine etc. Those departments are showing their age. We have basically the same offline association with almost same issues for countless years. More interaction (with players & coaches) and give us something better then fixed potentials. Maybe the potential rating could drop or maybe rise depending on the performance and other stuff. My player has the press conference, assoc. not having the same feature bugs me out. Should I also add that we should have better playbooks and rosters? The things we are constantly asking are so much easier/cheaper to fix then adding new animations and other stuff into game.

If those things were to make in the game, it would be a sim gamers wet dream. Not that it will happen. We probably end up having one more dunk animation with Justin Bieber on the cover.
 
# 77 Championships @ 10/25/12 04:06 PM
Too many flaws to be considered the greatest sports game this year.
 
# 78 BustinLoose @ 10/27/12 07:38 PM
The roster updates leave a lot to be desired. Too many missing players, and players in FA's that should be on teams. If they could correct that, then I'd be happy.
 
# 79 T-Moar @ 10/28/12 12:12 AM
Looks like you guys need to change your pictures.
 
# 80 MVP9072 @ 10/28/12 11:33 AM
I wish they would have made a game where defense was important and fouls were more realistic.

I dislike these games where the score always goes to 120+
 


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