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Vision Casting How an AFL Game Could Succeed

When May and June hit, the football fan is faced with a big problem: no football. With the draft over, OTAs barely around and Madden and NCAA still months away, the fan needs something to bide time with. But why force them to ignore their passion? Why not give them football in the summer with a new Arena Football game?

The Arena Football League is almost a video-game football product in itself. It’s as if the sport mixed flag football with Playstation 2 Madden and put two top-ten ranked players behind the controls. Translating this fan-driven, turbocharged offensive league should occur naturally.

So how do we grow the league into the monster that Madden has become? I want to put that in the gamer’s hands. In addition to the wall-crashing action on the field, managing the business to reach new levels would create a fun challenge to gamers. Match this focus with an owner mode and you have the dream of playing commissioner of a major sport in the U.S.

Owning the League

If you’ve ever used Google Maps and thought about using the zoom out feature with satellite imaging and applying it to a sports video game, then you and I are thinking on the same plane right now. By applying this macro-management of the league and the teams, we effectively can turn a sports video game into Sim City AFL with the click of a button. From here, we can make all the decisions to structure the league in a way we think it will grow best. Think of some of the possibilities: choosing from major cable networks all with different presentation styles for your in-game experience or expand your franchises into cities that can sustain profitability and growth. Scour fan bases and locations to build new stadiums. To compete with Madden, the game needs to have the depth of a owner mode that MLB: The Show offers, and then some. This is why I like the zoom-out feature on the maps. You can analyze the flow of your revenue stream and foot traffic in your stadium. When you get bored of this, zoom back in and get back to playing the on-field action.

Gameplay

An AFL game will no doubt play like an arcade game, but we don’t need another NFL Blitz. For this game to stand out, it will need to achieve in exceptionally precise game play and control design – allow gamers to become the master of their domain. For better or for worse, the game should focus on the quarterback and wide receiver chemistry; the game about timing and anticipation, throwing into windows with just the right touch. Translating this to a control scheme is challenging, but it can be done (We’ve seen the beauty in the passing game in All-Pro Football 2K8). I would force gamers to make 100 percent user catches on every passing play in this title. Once the ball is in-flight, it’s on gamers to break off the route properly and make the grab.

An intense emphasis made on quarterback control and wide receiver control would allow for gamers to play a game within the game. Mapping the footwork to the left stick and upper body contortions to the right stick for wide-outs will allow for gamers to make endless amounts of varied catches. Of course this would force the designers to take advantage of an engine such as the one developed by Natural-Motion.

Realizing the Game

A devotion to certain aspects of the offensive side of the ball can place the game into its own niche. A price point lower than fully licensed NCAA and NFL games would certainly help the title break into the same markets. A license with Yahoo! Sports would also have a global reach, and play into the macro and micro managing of stats. A deal with apparel and equipment companies can be used to subsidize development costs for the game in exchange for showcasing the latest gear in the digital realm. A license to emphasize their sports management would place the game on the map globally with a large media reach. All these deals could be worth millions – this is how the game can be realized.

What do you think? Can this, or any other type of AFL game succeed?


Member Comments
# 1 coogrfan @ 05/10/12 02:55 PM
No. I just don't believe there are enough people out there who give a damn about the AFL to make a game viable.
 
# 2 Goblowsoup @ 05/10/12 03:20 PM
The AFL games on the PS2 were solid games, but I don't think there is a large enough fan base or the notoriety to sell enough copies.
 
# 3 jyoung @ 05/10/12 03:33 PM
So far there's been a "Blitz" AFL reskin by Midway for the PS1 and two AFL games on the PS2 by EA Sports.





I'm guessing neither of those franchises sold well enough to make it a long-term series.
 
# 4 khaliib @ 05/10/12 04:10 PM
Like any Minor league sport, it has it's fans, but it simply not the same.

I would say there are more College fans than there are Pro given the number of 2 yr, small and major Colleges out there.

With that, I've always wondered why not take a shot at a Jr College build.
At this point in time, fans are just through with EA milking profits on "Baby-Step" implementations on their College Product.

The system is set up just like Div l football, just smaller budgets, stadiums, fans etc...
But it is College football with a market of college students that rivals some Major Universities.

Don't have to deal with an expensive license, it would be the first, there's no competition in that market and there is a current fan base willing to try any New College game released that simulates the sport that they currently can't get from the Only College Football developer, EA Sports.

At this point, it doesn't have to be perfect the 1st time, as the bar has not been set high in this sport like the Show, NBA 2K and Fifa.

Simulation, Simulation, Simulation!!!

If it's a Simulation of football that's better than what we've been playing on these EXPENSIVE Next-Gen system's, you could slap any type of uniform/stadium/presentation/visual skins over top of it, just as long as long as it doen't tamper with the Simulation/Perception of our beloved sport (Backbreakers downfall).

Thus, the reason why an AFL wouldn't work.

Some things just aren't meant to be tampered with!!!
Our beloved Football is one of them.

Just my $.02 that the Pro route is not the only profitable avenue available for football simulation.
 
# 5 eagskerfan @ 05/10/12 10:42 PM
I really want an arena football video game, I think it would be a lot of fun. Everyone wanted a stupid new blitz game, and we got it, I wish we had an arena football game.
 
# 6 shadia147 @ 05/10/12 11:20 PM
I'm looking at the "Road to Glory" Video. Granted, it's PS2.
While they went cheap on the Franchise Mode (Extremely cheap), the player physics look pretty good.
You could take the basic engine and probably come out with a decent game. Get rid of the AF2, expand the Franchise and League options. And update the graphics to today's standards... I might buy it/
 
# 7 mestevo @ 05/11/12 03:44 AM
I'd give any game that's fun a shot. I don't watch any basketball until it's the elimination game in the semi or finals, but buy NBA2k every year for PC for the my player mode. I'd be much more forgiving with a game that is closer to the one I love - football. It can't be ridiculous like Backbreaker, but I'd probably try it out.
 
# 8 JBCAROLINAKID @ 05/11/12 05:24 PM
If a college basketball game can't make it then there's no way an AFL game would in my opinion.
 
# 9 Cryolemon @ 05/11/12 05:44 PM
Quote:
Originally Posted by misterkrabz
It would never make it...if Backbreaker and All-Pro 2k didn't grow legs this won't either. Sad but true.
APF and BB didn't have actual league licenses though. As much as I believe that wasn't the only reason for those games failing, it was part of it.
 
# 10 TimLawNYC @ 05/11/12 05:52 PM
I'm not a big AFL fan but would totally buy the game described in the article.
 
# 11 superxero27 @ 05/11/12 10:01 PM
I love Arena football, and I would buy an Arena game in a snap, but I don't think such a micro-managed game like this would be commercially viable. For better or for worse,games need to appeal to casual gamers
 
# 12 therainmaker24 @ 05/11/12 11:09 PM
If the game was made during Arena Football's hey-day with NBC, it might have worked.

Arena football has lost its luster since then, the only time that you can watch the sport nationally is through NFL Network.

I'd much rather buy a real football game with fake players/fake teams that has a 10-year franchise mode than an Arena game....
 
# 13 knighthawksfan @ 05/12/12 09:15 AM
I would love too see a return of the afl football game maybe they should put that as a downloadable content on a madden title which would be better for people that don't want too pay 60 dollars.
 
# 14 AussieChiefsFan @ 05/12/12 09:50 AM
Would be cool but I dont think it would take off
 
# 15 jhamlin1971 @ 05/12/12 10:07 AM
An AFL game could be highly successful if they can capture the "in-your-face" excitement of an actual game.

I think Backbreaker should of went this route for a follow on to their initial release. I believe with a few tweaks in gameplay and having the AFL license, would of helped boost sales for them.

The allure of an AFL game is the up close and personal experience fans get when they attend a game. There really isn't a bad seat in a smaller type arena vs. an NFL stadium. Another aspect fans enjoy is the high scoring that is generally displayed at each game. Combining all these elements would make for a great game. A different take on football from the NCAA and MADDEN versions.

Heck, 2k Sports should capitalize on this. That would be one fantastic game!
 
# 16 elgreazy1 @ 05/12/12 10:48 AM
Stay away from a league licensed game for Jeebus sake people! A football game can succeed with generic teams so long as there is plenty of functionality in game management, a good football engine, and robust online & community features. No company is willing to invest in it though. APF & BB didn't offer all those, which is why they ultimately failed.
 
# 17 lavy23 @ 05/12/12 03:05 PM
If it is a 15$ arcade game it can succeed... If it's a disc, no.
 
# 18 rudeworld @ 05/12/12 09:26 PM
CFL..... Canadian Football League
 
# 19 Kevin26385 @ 05/13/12 03:56 PM
The AFL is barely alive...Doubtful a video game would fair well.
 
# 20 Cryolemon @ 05/14/12 05:04 AM
Quote:
Originally Posted by misterkrabz
Can you name one player in the Arena Football league? I can't. I can't even name a team. License or no license this game will never make it. Matter of they tried it already and it didn't take off...
Not off the top of my head, no.

I think one problem is that people have got used to Madden being the only football title, and anything else failing that hey now assume that no other football game is possible.
 

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