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leagueManager Aims to Please Madden 11 Online Franchise Users

Going backward to move forward. It's probably the best way to explain what leagueManager creator Derek Adams has done to help create a more in-depth Online Franchise mode experience for users in Madden 11.

A third-party tool created by an avid Madden fan, leagueManager is more like a next-gen League Daddy website tailored just for Madden 11. By using leagueManager, you enable your Madden Online Franchise to incorporate free agency, player contracts, a salary cap, holdouts and even Pro Bowl nominations. Simply put, an actual in-depth offseason comes into play with leagueManager in tow.

In fact, you can actually do even more than what has been listed, but the point is simple: leagueManager equals more depth for those gamers out there who expected more from the Online Franchise mode in Madden 11.

"Once I heard no updates were being made [to the Online Franchise mode], I decided to take a custom approach for myself," said Derek Adams. "I built a (primitive in comparison) tool for managing my league's salary cap and player contracts. After a few people approached me about getting it set up for their league, I expanded it and made it possible for anyone to create a league instance."


Look Cowboys fans, you can see your team's failings on leagueManager, too!


One of the great things about sports games has always been user-created updates. Whether it's the people who still go out and update the Super Tecmo Bowl rosters, or the gamers who create full-on NFL teams and rosters for Backbreaker, the fans have always added more to a sports game after its release.

Derek just built on that tradition by adding something to one of his favorite games -- just in a way that was made possible by this generation of gaming.

"Basically, what leagueManager (LM) does behind the scenes is act as a Web browser and visits the EA website. By taking the user name and password that the user supplies, LM authenticates with the EA servers and uses your unique Online Franchise ID (that the user supplies) to gain access to the Online Franchise. From there, LM grabs the data that is driving what you see in your Online Franchise, inputs it in to your LM database and then feeds it back to you on LM.


The Pro Bowl calculation made by leagueManager is just one of the perks of the application.


Simply put, if you input the correct information on the leagueManager website, the website will grab all your data from EA's website and bring that information over to the leagueManager home page. From there, the synced rosters, stats and so on can all be checked on leagueManager.

"LM brings all the other aspects into the game that Online Franchise has been unable to give us. Truly adding a GM dimension to the franchise makes it that much more fun for me."

Instead of enriching your experience with Earl Weaver Baseball by taking a pen to paper to keep track of your team or inputting all your stats onto League Daddy by hand after a league game in Madden 2004, Derek added to his experience in the "next-gen" way.

"Without the salary cap and contracts, Online Franchise was still an incredibly fun game mode. Adding in the intricacies of roster management truly brings the game mode to life."


Make the tough decisions and decide who you want to re-sign or let slip away to free agency.


Customization is perhaps the best about leagueManager. The website will automatically set the salary cap and player contracts for every player and team in the league, but for the truly insane out there, a commissioner can actually go through and create a custom salary cap and player contracts.

leagueManager 4.0 was just recently released, so it's actually a great time to check out the service because of some of the added functionality, including standalone capabilities.

"LM now not only grabs and syncs data from the EA franchise website, but it can also add/drop players to the live in-game rosters. So if you add/drop a player, LM will automatically go to your in-game roster and make the change for you. This is especially handy during the free-agency bidding period and the player re-signing period. Once the league commissioner closes the bidding or re-signing period, LM automatically drops the players not re-signed and adds the winning bidders' players to their respective teams."

Of course, much like with anything else, there are some bugs and shortcomings that Derek wants to address as well.

"I am actually pushing a version 4.1 patch soon to take care of a lot of issues people are seeing with season two stat tracking. Since my league isn't in season two yet, I never even caught the issues."


Stats do have a tendency to be miscalculated during the second season of an Online Franchise.


Ultimately, the version 4.1 patch will be just another step on the way towards Derek completing his goals for leagueManager.

"Many people want LM to be a one-stop shop. For example, they can come to LM to get schedules, standing, full statistics. Basically, completely remove their need to go to the EA Online Franchise website. That is what I want to accomplish."


Head to myleaguemanager.net to check out the service and find out even more about its uses.


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Member Comments
# 1 poloelite @ 11/04/10 03:42 PM
WOW, good work.. I may actually pick Madden back up now. It's been in the dog house since 2k11 and SVR11
 
# 2 thbends @ 11/04/10 05:45 PM
WOW. Great site! I set my league up with it already. Now how to I get my members to join and be able to manage their teams?
 
# 3 crabcola @ 11/04/10 05:49 PM
That is awesome. Well done! Props to you, Derek. Tools like this for Madden, and PocketScout for NCAA are what really makes me appreciate how lucky we have it here at OS. Not to mention the incredible work done on 2KShare for 2K11 and the slider work done for baseball and all the other sports titles we so enjoy!!!
 
# 4 jyoung @ 11/04/10 07:36 PM
Good tool.

We use it in our Madden league.

Embarrassing that EA Tiburon, with all of its manpower, tools and resources, is outdone by a single independent programmer.
 
# 5 ChaseB @ 11/04/10 08:26 PM
Quote:
Originally Posted by thbends
WOW. Great site! I set my league up with it already. Now how to I get my members to join and be able to manage their teams?
I believe you have to send them invites.
 
# 6 Fiddy @ 11/05/10 12:47 PM
awesome work.. good to see stuff like this!!
 
# 7 Qb @ 11/05/10 01:57 PM
This is really cool and would add a lot to the OF experience.
 
# 8 drock450 @ 11/05/10 03:27 PM
Great article, Chase.
 
# 9 OutcastNeedhelp37 @ 11/05/10 06:05 PM
Can I use this league offline because my gold membership expired?
 
# 10 iLLosophy @ 11/05/10 06:27 PM
I was thinking of doing this for a few of the past 2k games. The problem is if they change or update their site, all your work is for nothing...
 
# 11 maddox @ 11/05/10 08:58 PM
We are starting our third sim league of the year this saturday. We are using league manager and also run a tight ship complete with our own website incl. chatbox. fmlhom.com teams still available. We progressed first year and starting with rookie draft this sat night.
 
# 12 ANDROMADA 1 @ 11/06/10 03:27 AM
It is a good site, however, i donated and still see ads. I'm just saying......
 
# 13 brza37 @ 11/06/10 10:52 AM
Thats awesome. I would have bought Madden this year if I had known about this before. But at least I'll have something to look forward to next year even if the Madden Devs still don't do anything to fix the site.
Its just ashame though that someone can do all thats been asked for of the OF site in his spare time when the guys that get paid for it haven't gotten it done in 2 years time. Its especially disappointing when we were being told that one of the great things with the server side structure is that they coulod easily update the site and give us new features. That never happened.
 
# 14 ssx95351 @ 11/06/10 04:00 PM
I can't even tell you guys how awesome that tool is. Derek has done an amazing job and what I also really appreciate is that he answers just about all questions asked and is always willing to help out. Thanks to him I was able to grab the stats and put them on my league site ( http://www.2kolf.com/Full_Stats_2011_Season3.html ) has full player stats and team stats, which makes my site truly complete! Thanks Derek!!! =)
 
# 15 sixzero @ 11/07/10 06:22 PM
I'm really interested in this... I just need to get more familiar with salary cap. I've never played with a salary cap in online franchise... Not sure how it would work if not everybody has a computer.
 
# 16 StormJH1 @ 11/07/10 09:45 PM
Quote:
Originally Posted by sixzero
I'm really interested in this... I just need to get more familiar with salary cap. I've never played with a salary cap in online franchise... Not sure how it would work if not everybody has a computer.
My brother and I tried an Online Franchise in Madden 10, got about 8 weeks, and then abandoned it. Same thing happened in Madden 11, which makes sense, since it's the SAME online franchise. But having looked at this tool, both of us are now considering starting one up again.

I don't care how pretty the site is - I want it work smoothly and provide me with a lot of features, and Derek's site does both better than EA's. Okay, so the stat layouts could be a bit easier to sort and read, but I was AMAZED when I started playing with salary cap. Not only can you set the cap, but it has a universal editor that assigns a simple 1-36 value for everyone in the league, and even adjusts their value relative to position (for example, and 84 OVR QB has a higher salary than an 84 OVR RG). You can also manually edit all the salaries, and even have it recalculate each year!

What this site gets that EA totally missed is that there was no point to having something that was essentially a "hardcore" mode without any of the "hardcore" functionality. It isn't much fun stockpiling talent and beating up on the league if you're assembling superteams that couldn't exist in real life.

Don't know how well it synchs with everything I see in the game, but I'm interested to try it out.
 
# 17 pcs2112 @ 11/09/10 07:34 AM
If you're all about nice stats and reports, check this one out ..
http://xtreme-football.net

click on any of the leagues.
 
# 18 Skittles6547 @ 11/11/10 12:17 PM
I think leagueManager was a total success. Madden 11 is not the greatest game by a long shot but I'm in a sim 32 man football league with a waiting list and it's nice to see all that stuff done for you. I do write -ups for each game and it's nice to see all that stats and to compare it to other players/teams. If there is a problem or glitch email the creator and he is usually very quick to respond. I love great service. Keep up the good work Derek Adams!!
 
# 19 Sausage @ 11/12/10 06:24 PM
Can I use this program playing an Offline Franchise? If not is it possible to do a 1 person online franchise?

Thanks
 
# 20 poisedjase @ 11/13/10 05:45 PM
Quote:
Originally Posted by Sausage
Can I use this program playing an Offline Franchise? If not is it possible to do a 1 person online franchise?

Thanks
no you cant use this offline u could but it pointless since stats wont be put in and u have to purge stats i guess

for online franchise yes you can start a online franchise up and just be u in it can be up to 1 person in a online franchise or 32 people in a online franchise
 

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