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NHL 11 Demo Review Roundtable

Four of our writers check in today with their own take on the NHL 11 demo. Check out their impressions after the jump.

What part of the demo impressed you the most?

Jayson Young - The offensive AI is outstanding. Not just in the offensive end, but in the neutral zone as well. The way your teammates find the open spaces on the ice by constantly repositioning themselves is something I have never seen before in a hockey game.

Christian McLeod - The new physics engine, specifically puck physics. I have been complaining about the NHL series' "robo goalies" since the series first made the jump to the 360 with NHL 07. The new puck physics eliminate the magnetic puck to goalie syndrome that seemed to be the root cause of robo goalie, which results in some very organic looking and feeling goals. I'm also digging the overall polish on the graphics. I put NHL 10 in for comparison's sake, and the NHL 11 demo looks glorious in comparison. Plus, I am loving that the camera angle seems slightly lower this year. It may be my imagination, but it seems more true to the camera angles of the games last gen when compared to the last three years on the current-generation consoles.

Justin Pacheco - I was impressed by how much they let you do. You get the standard one-period game, plus a really solid look at the Hockey Ultimate Team mode. On the gameplay side of things, I like everything. I like the surprise of a broken stick and the new checking seems a lot more realistic than before. Also, I'm absolutely in love with the board play and faceoffs. However, some of these are improvements from NHL 10, which I never ended up buying and playing for an extended period of time for various reasons. So I might be overly impressed since I'm essentially going from NHL 09 to NHL 11.

Juha Leskinen - I like the overall feel of the game. Skaters feel like they have mass now -- no more floating on the ice. Physics seem to work very well but I long for some more "ooomph" when I check someone. Maybe the controller's rumble/vibration should be upped a bit?



What areas seem like they still need some improvement?

Jayson Young - I'm not 100 percent sold on the new physics engine. While the collisions feel very lifelike, it's still too easy to grab the puck and go on a one-man skating exhibition, weaving circles around the entire AI defense.

Christian McLeod - Honestly, this is a tough question, and I like to think I'm tough on games. To give an honest answer, I'm going to have to be extremely picky and say that I'm upset that authentic goalie masks do not appear to be in the game. Yeah I know, that's a lame answer, but this demo is that good.

Justin Pacheco - I don't like the Hockey Ultimate Team interface. It seems like there should be a better way for me to see my players and their attributes. The commentary also seems a bit stale but that's hard to judge from a demo.

Juha Leskinen - Like mentioned before, HUT's presentation and menus seem a bit messy. Maybe I just need more time to get used to them.

After playing the demo, what is your excitement level for NHL 11?

Jayson Young - I was excited to see what the new physics engine would do to the game, but I left the demo feeling like the developers were right when they called the new physics a "three-year renovation" process. The hitting has definitely changed for the better, but the skating seems to me mostly the same as it was in NHL 10: too "arcade-like"

Christian McLeod - First, I have to disagree with my colleague Jayson here -- the new skating physics are perfect, and you can really feel the differentiation between a star like Zetterberg and a scrub that you end up with in the Ultimate Team demo. As far as my anticipation? It is through the roof. Exploring the demo menus I can't even believe how much content this game is going to deliver. Ultimate Franchise, revamped Be a GM, new tweaks to the EASHL, tons of customizable sliders and the best hockey gameplay I have ever had the pleasure of experiencing. Being from Hockeytown, it goes without saying that I am a fan of the sport, but I honestly think that based on the demo alone NHL 11 could do for the NHL what NHL 94 did for it 17 years ago -- make the game relevant to a whole new demographic. The demo was exceptional, so unless EA totally botched the final product, we could be looking at a potential greatest sports video game ever created.

Justin Pacheco - Maximum excitement. I am pumped for this almost as much as I am for F1 2010 and NBA 2K11.

Juha Leskinen - 9.7/10. The game looks better, feels better. By the way, in the "HELP" section the game mentions the following: "Dressing room will show the matchup taking place" if you go online and your EASHL clubmates are already playing a game. (Spectator Mode for your own club?)
NHL 11 Videos
Member Comments
# 1 coachlenny @ 08/18/10 09:30 PM
The demo was exceptional, so unless EA totally botched the final product, we could be looking at a potential greatest sports video game ever created.


DAMN!
 
# 2 GrandMaster B @ 08/18/10 09:36 PM
Have bought every game since 92'. No stopping now.
 
# 3 NELL86 @ 08/18/10 09:49 PM
im so excited not the biggest hockey fan cause i dont know all the players but i think that will change this year for sure
 
# 4 Inapprope @ 08/18/10 09:51 PM
I was also kind of annoyed by the HUT interface. It's really the only thing that bothered me about the demo. However, this demo made me go from "probably picking it up" to "insta-pre-order"
 
# 5 JimPaek @ 08/18/10 09:53 PM
I love the demo, but things that need fixing.
- I don't like the .5-1 second delay of a window that pops up when you want to change lines.
- Still seems to be the problem of players now changing lines and staying out on the ice way too long.
- Hitting is still a little too easy to lineup, but maybe that's because I was using more physical players. I did like how sometimes lighter players would bounce off checks or simply get knocked down.

Things I love that they changed:
- Physics. As mentioned, players now have weight. I like the realistic feel of the demo, but feel that most people will increase the game speed.
- Passing. Another wrench thrown into the one-timer glitch goal system, and I love it. Passes don't start till you release the trigger, so it takes into account how hard you want to pass.
- The Faceoff system has potential to be awesome once successfully mastered.
- Penalties. I charged someone into the boards, and got a 5 minute major for boarding. I deserved it, and I was glad to see it called. Probably worthy of a suspension too. Slashing also getting a quick call too.

Have seen quite a few broken sticks, maybe one a game (3rd period), so I guess that's somewhat realistic.

Overall impressed with the gameplay and I'm interested to see how it translates to online games / BAP. But I'm way more intrigued by the features this year. A rare win / win in sports video games.
 
# 6 cheechoo98 @ 08/18/10 11:41 PM
Jayson Young said: [i]"The offensive AI is outstanding. Not just in the offensive end, but in the neutral zone as well. The way your teammates find the open spaces on the ice by constantly repositioning themselves is something I have never seen before in a hockey game."[i]

Wow. Jayson Young's leadoff comment makes me shout... Really??? I guess you've never played a 2K hockey game before! Especially 2K10.

Quite the contrary.. in the demo, I found that my forwards are standing at my blueline when they should be getting open in the neutral zone, even with it set to Attack : Full Out. I popped in my copy of 2K10 after playing the NHL demo, and was shocked at how good the positioning A.I. is in 2K, compared to what is supposed to be 'improved' A.I. in NHL11

I can't argue anything anymore, i know.., because there is no 2K game this year for PS3/360, and I will be playing NHL11 to death this season... but really, folks, 2K hockey never got it's due, partly because of the EA 'goggles' people wear.
 
# 7 ChitownFan526 @ 08/18/10 11:53 PM
Just wanted to disagree with the writer that said the skating is still arcady. I totally disagree, skaters have mass now, feels very different from 10.
 
# 8 CS10029 @ 08/19/10 12:24 AM
Quote:
Originally Posted by cheechoo98
Jayson Young said: [i]"The offensive AI is outstanding. Not just in the offensive end, but in the neutral zone as well. The way your teammates find the open spaces on the ice by constantly repositioning themselves is something I have never seen before in a hockey game."[i]

Wow. Jayson Young's leadoff comment makes me shout... Really??? I guess you've never played a 2K hockey game before! Especially 2K10.

Quite the contrary.. in the demo, I found that my forwards are standing at my blueline when they should be getting open in the neutral zone, even with it set to Attack : Full Out. I popped in my copy of 2K10 after playing the NHL demo, and was shocked at how good the positioning A.I. is in 2K, compared to what is supposed to be 'improved' A.I. in NHL11

I can't argue anything anymore, i know.., because there is no 2K game this year for PS3/360, and I will be playing NHL11 to death this season... but really, folks, 2K hockey never got it's due, partly because of the EA 'goggles' people wear.
2K should have adapted to what EA was bringing. Meaning stealing the skill stick, and innovating something else to make it fresh. They didn't really do that, so they fell by the wayside.
 
# 9 Lordofthething @ 08/19/10 12:34 AM
Quote:
Originally Posted by JimPaek
- Still seems to be the problem of players now changing lines and staying out on the ice way too long.
I'm really surprised they didn't fix this, if you do it manually they head right off, maybe you need to dump the puck for them to change automatically...
 
# 10 plaidchuck @ 08/19/10 12:45 AM
While I think the CPU Dmen still back up and play too passively like 2k10 and NHL10 (of course it could be a moot point depending on how effective the full game aggression sliders are) the CPU definitely does a way better job of cutting off the passing lanes and intercepting passes.

They also still give you way too much room behind the net IMO. Also so far they haven't really supported their players that are pinned against the board very well, usually one will go into boardplay and two of my players will swoop in and take the puck away.
 
# 11 RUFFNREADY @ 08/19/10 12:58 AM
This game will create a whole new audience for the NHL As Christian stated. After, playing the DEMO 3 times, i went directly to my nearest EBgames/gamestop and traded in my NHL10, Madden11, NBA LIVE 10, for a preorder copy of NHL11. That's how much i believe in this game this year. I normally would have just traded in NHL10 for '11; NBA LIVE10 for '11 or 2K11 which ever played better (gameplay). Now, madden11 has fallen out of grace with me, it had to go ( no fixes or changes, and it's been a week! ). So my front runner of the year is going to be NHL11. I have never played a demo soo much; it's ridiculous. Everything about '11 is a big upgrade from '10 (vague). This is the only sports game that plays quick online, and you don't feel really cheated if someone happens to quit on you in 15-20mins game. (not a big waste of your time) As for the rest of them, what a let down. cheers gamers. GO HABS !
 
# 12 cheechoo98 @ 08/19/10 01:09 AM
I traded in NHL10 last week and surprisingly got $15 bucks! That'll go towards NHL11 at Futureshop BTW.
 
# 13 Vikes1 @ 08/19/10 02:23 AM
Nice to see others being very positive about the demo. I pre-paid before the demo...and now after it's release, I'm glad I did.

The one thing that Jayson said kinda caught my eye. When he said you could still skate circles [or whatever] around the cpu AI. That's not what I'm experiencing on the higher levels. Man, the AI seems to be all over me in a freaking hurry. Which imo is a good thing. Imo, the AI defense seems very solid for '11'.
 
# 14 savoie2006 @ 08/19/10 03:03 AM
Well I'm totally excited for NHL 11 and the demo was great for the most part. The thing I hated was the settings and how to this day developers won't unlock sliders and such for demos. It would not only give it more replay value while waiting 3 weeks for the actual game, but then we could turn off annoying things like the auto skate backwards. I also noticed they have the Cpu Difficulty slider cranked for the demo, so playing on All Star feels more like Superstar, which in turn feels virtually impossible.
 
# 15 Mikey88 @ 08/19/10 03:24 AM
Quote:
Originally Posted by Vikes1
Nice to see others being very positive about the demo. I pre-paid before the demo...and now after it's release, I'm glad I did.

The one thing that Jayson said kinda caught my eye. When he said you could still skate circles [or whatever] around the cpu AI. That's not what I'm experiencing on the higher levels. Man, the AI seems to be all over me in a freaking hurry. Which imo is a good thing. Imo, the AI defense seems very solid for '11'.
Maybe he was playing on PRO, cuz i was smoking the CPU on PRO..but as i moved up to all-star it was much more challenging and satisfying. also, don't forget the CPU Diffuculty slider is at 0 i believe. i cant wait to get my hands on the sliders lol
 
# 16 boritter @ 08/19/10 06:56 AM
I always do manual line changes. That way I have more control and I can make sure the matchups favor my lines.
 
# 17 jyoung @ 08/19/10 09:15 AM
Yeah the "pause" between pressing the line change button and and your lines actually appearing on screen is real annoying.

I hope that is something that gets fixed in the retail build.
 
# 18 FlyingFinn @ 08/19/10 10:04 AM
I am just curious if Juha Leskinen is a relative Don't see many Leskinens in the states.

As for the Demo... this is my first taste of EA hockey since NHL 09 so I am still trying to get reacquainted with it... If it has online Co-op I can see myself buying it though.
 
# 19 DiddyGotGrillz @ 08/19/10 10:08 AM
The people that create EA Sports' NHL franchise all deserve raises. NHL is always the best sports game out every year. Although I'm not the biggest hockey fan, I've bought this game the past 5 years and have played them non-stop since. Can't wait for this one!
 
# 20 milesizdead @ 08/19/10 10:14 AM
Quote:
Originally Posted by FlyingFinn
I am just curious if Juha Leskinen is a relative Don't see many Leskinens in the states.

As for the Demo... this is my first taste of EA hockey since NHL 09 so I am still trying to get reacquainted with it... If it has online Co-op I can see myself buying it though.
Well, us Leskinens have spread across the globe, like a disease
We can compare our lineage if you wish...

Just loving the demo though, canīt wait til Sep 16th (EU release date)
 

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