Users Online Now: 3190  |  November 5, 2024
Thursday, May 6, 2010
Posted on May 6, 2010 at 01:13 PM.
NCAAF 11 is showing us all its cards in deck, from graphics too gameplay, the NCAA development team is trying to make a point with its game, telling us that they just want to improve the overall game and feel to match much of what is seen on College Football, and so far, they are stating true to their word. From a graphic standpoint, I have never seen a football game that looks better than what NCAA 11
Category: Madden 11 Wishlist
Thursday, April 29, 2010
Posted on April 29, 2010 at 01:35 PM.
Madden 11 and the new inevitable gameplay feature that is supposed to revolutionize the Madden franchise, the same thing was said about Hit Stick, and Precision passing, both are afterthoughts, Precision passing, or QB Vision, is completely out of the game, and doesn't seem to be making a return to the next-gen consoles. So will GameFlow be another failed experiment? I believe GameFlow was created to combat Madden's lack of a passing game in Madden 10, in which I thought took a step back to Madden ... Read More
Category: Madden 11 Wishlist
Wednesday, March 24, 2010
Posted on March 24, 2010 at 09:29 PM.
The latest Madden blog talked about improvements to WR catching and DB reaction to the ball and the receiver, stating that WRs now determine the best catch animation to use in situations and are aware of where defenders are on the field and defensive backs play the receiver a lot more realistically. With thst being said we now have more catch animations that are used more realistically.


My Take:This is long overdue but I'm glad that EA is trying to identify problems in recent, ... Read More
Category: Madden 11 Wishlist
Posted on February 24, 2010 at 11:27 AM.
Madden's passing game was less than spectacular. Reasons for that is the interaction between receiver and defender, or lack thereof. The defenders don't act as if their is a WR attempting to catch the ball he just reacts to the ball and tries to make a play on the ball. The same goes for the receiver and his catch animations, total disregard that a safety is about to whack him. They don't respect each others ability in the game, and there is certain routes that are almost impossible to complete ... Read More
Category: Madden 11 Wishlist
Thursday, February 18, 2010
Posted on February 18, 2010 at 12:34 PM.
Riding off of my idea of Situational Awareness, Madden should incorporate animations with the given situation, and also use a bit of logic and realism. Every tackle should be able to be assisted, or the defenders should at least make a consist effort stop the ball carrier, WR fades in the endzone usually are jump balls in the back of the endzone, and depending on the the WR's height and hands, and the QB's Accuracy and ball placement, the pass could be completed, and the defender tries to knock ... Read More
Category: Madden 11 Wishlist
Saturday, February 13, 2010
Posted on February 13, 2010 at 11:21 AM.
Last year, I guess we saw Procedural Awareness where in order to make a play on the ball the defender or receiver had to be able to see the ball, but we all know this only happened some of the time and guys still are able to deflect passes with out even seeing the ball. It worked pretty good showing player expressions and players did track the ball most of the time, so no foul there. What bugs me is that this feature is mostly visual based rather than for game play, it has no big on the effect ... Read More
Category: Madden 11 Wishlist
Friday, February 12, 2010
Posted on February 12, 2010 at 01:11 PM.
Every since Madden transitioned over to the Current Gen consoles, Madden has become more and more geared to online play, somewhat leaving offline players in the dust. But this isn't a Madden exclusive problem, all of gaming Is doing this now so no big surprise there, but the thing that kills me is how much the online play importance outweighs playing Madden offline by yourself, you see it in the title updates where they were all geared towards online play and fixing online issues, never really addressing ... Read More
Category: Madden 11 Wishlist
Thursday, February 11, 2010
Posted on February 11, 2010 at 11:11 AM.
I truly believe Madden 10 was a good solid game that I still play to this day, but Madden is also a bad game in areas as well. We all know how bad the blocking system is in Madden 10, its atrocious if you don't put your player skill run blocking up to at least 60, pass blocking is so so, sometimes the lineman may miss a block here or there, this happens in football, but it looks better in real life than in Madden where the blocker will often do 360 degree turns and then try to recover. Now ... Read More
Category: Madden 11 Wishlist

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