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Jack Hoeffel

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Thursday, February 5, 2009
10:37 AM - February 5, 2009. Posted by RaychelSnr. Written by Jack Hoeffel
At the end of the last generation of consoles, there was a lot of excitement about what developers would be able to achieve on next-gen consoles. Developers had gotten a lot of mileage out of the Xbox and Playstation 2, and consumers were eagerly awaiting to hear about what developers were planning for the next generation of game consoles.

Until very recently, though, developers have been focusing their attention on the wrong aspects of their games. At the beginning of the current generation of consoles, developers appeared to be more focused on adding unnecessary features and updating graphics, rather than attempting to make the best gameplay experiences on the market.

There were a few mistakes that developers made when creating games for the current generation of consoles. These mistakes included removing features from the Xbox 360/PS3 versions of various games -- features that were still implemented on the last-gen versions -- and added unnecessary features and gimmicks, hoping to appeal to a broader audience. They did all this while still leaving the core gameplay virtually unchanged.

Read More - Developers Were Lost, and Now Are Found?

Monday, January 26, 2009
02:27 PM - January 26, 2009. Posted by RaychelSnr. Written by Jack Hoeffel
Each year, developers attempt to persuade consumers to buy their products by announcing additions to their games that will supposedly make them as realistic and immersive as possible. Along with the developers' push for increased realism and immersion, many consumers discuss how realistically a sport will be presented if a certain hypothetical feature is added to a game. It has become routine to expect at least one new addition to the most recent version of a sports game, with each new feature promising to make the sport as lifelike as possible.

Due to this desire to immerse the player in the game, and also to create a believable representation of a certain sport, it seems strange that more companies have not attempted to include a first-person perspective in their games. While better artificial intelligence in a football game or being able to turn a seamless double play in a baseball game certainly makes a game appear more realistic, it seems likely that a first-person view for users would allow players to completely lose themselves in the video game they are playing.

Read More - The Importance of Immersion: First-Person Modes

Friday, January 16, 2009
11:55 AM - January 16, 2009. Posted by RaychelSnr. Written by Jack Hoeffel
I will be the first person to admit that I was not expecting much out of MLB 2K9 this year. With the development team switch from Kush Games to Visual Concepts, I did not think that there would be enough time for Visual Concepts to take control of the MLB 2K series and turn it around in just one year. While there is still very little information available concerning the game and there is still a month and a half left until the game releases, I am now becoming more intrigued as to what the company has in store for consumers come this March.

Last week, the feature list for MLB 2K9 leaked onto the Web. While there are obviously some spotty areas on the list, the developers look to be focusing more on the core game of baseball and also on the surrounding atmosphere, which is a welcome relief to both baseball fans who only own an Xbox 360, and also those consumers looking for an alternative to the MLB: The Show series.

Read More - Major League Baseball 2K9 First Look Preview

Game: Major League Baseball 2K9Reader Score: 6/10 - Vote Now
Platform: Xbox 360 / PS3Votes: 38 - View All

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