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RaychelSnr's Blog
Two Full Days In, My Early Pre Review Thoughts on NCAA 13 Stuck
Posted on July 8, 2012 at 11:28 AM.


NCAA Football 13 isn't a great game. It's just not. There are way too many things wrong with the title and way too much in context (aka the now antiquated physics within the game) to give this game too much credit. Of course, also just as big of a negative for the game are the things it could do great and doesn't and just settles in with good to merely solid: presentation, existing gameplay, dynasty mode, etc.

But don't get me wrong, NCAA Football is still a good game for sure, as it hasn't really regressed from last year's extremely solid effort -- if you could stomach the major bugs that is. I think the problem is that NCAA 13 is familiar and isn't breaking any boundaries to the upside and a lot of the same problems that have plagued the series this generation are still present and probably won't be going away so long as the current engine is used.

I want to be a believer in the game, because I really feel like the quality is the highest it has been -- but I also think that the game hasn't taken a sizeable step forward which IMO shows the age of the engine and the theoretical approach to the game more than anything. This engine is tapped out and Madden NFL 13 had better show it's much better than what we have or EA Football is in for a long season of very vocally angry fans. But that's a column for another day.

As far as NCAA 13...here's what has stood out to me thus far.

Amazing
  • The few new animations I saw were very well done. However, I find it hard to really get hyped up for any new tackles, etc. with Madden's mojo coming around the corner.
  • Total control passing (left stick leading of receivers) is a great, great feature and finally allows you to pass as you should be passing. I can't overstate how impressed I am by it, it's almost 'too' good in the sense that the AI isn't caught up with the extra amount of control you have.
  • At first the studio updates are really freaking cool....
Good
  • ...then they become perfectly skippable but still add some nice value especially when you see a game unfold via studio updates...
  • I'm a believer in the passing icons. I'm finding that they're lighting up when I'd throw the ball anyways. But regardless, it's a good step in the right direction, a solid gameplay enhancement.
  • Game 'feels' good. It is definitely tighter this year and faster, and has a bit more of an arcadey feel I think, which will turn off some. In fact I think the default game speed is faster than reality, which probably isn't good for sim-heads. But just the overall feel of the game is pretty solid.
  • Running game feels much better. 20+ yard plays are even more rare this year than last. I could break 20 yarders with some regularity last year, this year it feels more rare when the teams are pretty evenly matched.
  • Dynasty mode, at first glance, seems solid. Solid enough at least. But I've only just began.
  • New stadium sounds sound good, but way too soft.
  • I have to go back to the feel of the game, while yes it is flawed it still feels pretty solid. There's something to be said for shutting up and playing...if you are a fan of the franchise and have liked the series on this generation you will undoubtedly be pleased with this year's effort if you expect the wheel to not be reinvented.
  • Game variety is good. You will play several different types of games which is a testament to quality. I have played shootouts and blowouts and low scoring close games. This is a definite testament to the game's balance.
  • Blitz packages work better this year vs. last. You get pressure/pressured a bit easier this year, which is a good thing because that's what blitzes are supposed to do.
  • I guess with that in mind, there is a pass rush this season but it comes at a price, more on that later.
  • A lot of my gripes to follow can probably be balanced with sliders, I haven't delved into them and don't know if I will before I release my review. That's such a philosophical thing to reviews...we've reviewed games out of the box for years, I'll probably do the same for this year's game.
  • Computer AI does use moves and seems to have stick skills, for lack of a better term.
  • Heisman seems to be the 'best' mode on default thus far, but with good slider sets I'm sure All-American will have a go at it as well.

Bad
  • ...then the studio updates become downright annoying when you hear the same lines twice in a game. Plus there is no way to really keep track of what else is going on within Dynasty mode, I don't know...to me Dynasty mode has tried something really ambitious here but the design of the whole mode doesn't fit what the developers said they wanted to do. It's impossible to know what happened during the week without actually checking things out and sometimes that's really hard to do as a lot of what you want is buried in the menus. The whole presenting Saturday's as a storyline is cool in theory (it was one of my top wishes for this year's game) -- but it needs to be done differently. A complete revamp of the mode is necessary -- at least the menus -- to achieve this.
  • Wayyyy too much dead space with commentary, the presentation as a whole is just not up to par with it's peers in our genre although it is better than last year.
  • Seriously, it's time to rethink defense. It's just boring and doesn't work how real football defense is played. On top of that, there's nothing to do and it feels just put in -- especially now after a decade of the same old boring thing.
  • Apparently, Brent Venables taught the NCAA Football 13 team all about safety play because receivers run right past them into the open field. Vertical routes with fast receivers are nothing but money, it's horrendous.
  • What is NCAA Football 13 simulating on the field? Seriously. SOMEONE FIGURE THIS OUT! Are you watching a TV broadcast? A cinematic presentation of college football? Are you watching it as if you were playing in the stadium? You CAN NOT do all three. All of the great games in our genre pick a style and mimick it and their presentations are much better than NCAA's. I just feel like NCAA tries to do everything and as a result does nothing well in presentation.
  • The line play isn't all that great once again (surprised? not I). While there is actually a pass rush this year, it doesn't come at the expense of a collapsing pocket but instead it's like the offensive line 'whiffs' at the block and there is a jailbreak to the QB. The problem I see here are there simply aren't enough animations in line play to accurately depict how it works. Seriously, this is becoming a huge problem with the franchise and hurts the rest of the game because developers try to overcompensate in other areas (like QB accuracy and RB ability) in order to make up for what is simply poorly modeled line play.
Ugly
  • Sack totals. I've had games on All American where I recorded over 10 sacks. That's not going to fly. Screen passes are especially problematic.
  • "There aren't penalties in football except for the occasional holding and offsides!" - Anyone who's only experience with football was through NCAA Football 13.
  • There are more plays than just screen plays and deep passes computer AI. Seriously. The A.I. Playcalling is absolutely atrocious from what I'm seeing in the early going. Or maybe it's just the AI's execution? Regardless, the AI seems way off this year when it comes to running an offense.
  • Computer running the option...I think there isn't a more ugly thing in the world.
  • Heisman FG Logic is still busted. Computer attempted a 58 yarder on me in my lone Heisman foray thus far.
  • Still clipping issues, I have players running through each other and such at least once or twice a game. It's 2012.
  • Really a lot of the same bugs are back from prior years. This is maddening.
Comments
# 16 BenGerman @ Jul 8
Wow, that sounds terrible. At this point, I'm kind of regretting pre-ordering it on Amazon. I don't want to endorse what EA is doing here, as the game has just refused to progress as it should. I'm not sure if its lazy development or what, but NCAA Football has been by far the most stagnant sports series in video games.
 
# 17 killer miller31 @ Jul 8
Its just funny this is the first time in years that I have been blown away by the improvements.the passing is finally. Great defense is finally fun to me the CPU is running.g the football effective on me like back in the 2k days I'm enjoying it so much!last year you guys were saying NCAA football 12 was the best football game of all time..and yes you did go kanye on us ALL TIME lol and they added a lot of the huge things that needed fixed psychic dbs super lbs the passing game...and it all looks great and feels great IMO and your not at all happy? Not complaining here love the site I'm just interested how it went from best ever to blah in a year iyo...
 
# 18 D Apocalypse @ Jul 8
+1 Killer Miller. For the casual sports gamer like myself, I'm enjoying this game a lot. I like the default speed of the game but I will probably slow it down to slow instead of normal. For $44.99 from Amazon, it's worth it to me until Madden comes out. Speaking of Madden. Everyone is so excited about the new physics engine but in reality, I suspect the same people will be complaining about it because IT IS A NEW ENGINE.

For those that say defense isn't fun. What do you suggest that will make it fun? Easier said than done, right?
 
# 19 $NevaBroke$ @ Jul 8
ncaa 13 will have as many bugs, patches, glitches, and stiches as it did over the last few years. correct me if i'm wrong, but was it ncaa 07 when it was actually playable out-the-box, spring games, sports illustrated covers in dynasty that kept you interested? NCAA Football franchise has gone from the decent looking girl to the pretty girl with garlic breath and cold sores- looks good from far away, but oh my! when you get close up on it.
 
# 20 mbergh22 @ Jul 8
I find it enjoyable actually... Its well worth around $30 that I will be getting it for.
 
# 21 $NevaBroke$ @ Jul 8
...and this will not be a buy for me, on launch day anyway. i would say it will be around february 2013 by time all the patches and roster edits are ready to roll. some of you know good and well i'm right. we expect more than ea will give and i have come to grips with it.
 
# 22 TreyIM2 @ Jul 8
Ended up not going to the gym (body needs rest!!). Gotta say, I dig this game. Only played a half in exhibition with my Noles vs VA but I still can't help but like this game, overall.

However, I won't be buying it because I'm finally going back to making sense by not buying NCAA then Madden just to not play NCAA anymore after buying Madden since I am more of an NFL fan than NCAA football. NCAA 11 was the only one I kept going back to after buying Madden 11 cuz I hated Madden 11.

Plus what Madden 13 is doing with RTP is exciting the cuff out of me. I can't blow da dough on NCAA 13
 
# 23 den den @ Jul 8
I haven't played the game yet, but I like to read all the various comments on this site and others before buying ncaa games. Here is my concern about some of the comments about flaws in the game when in real life college football we saw plenty of high scoring games throughout last year with different teams where the totals were well into the 60s for the total score of both teams. ( Oregon, Michigan, OK State, USC, games) to name a few. The only real great defense I saw played all year was LSU vs Alabama and most thought that was boring ! I can't make excuses for EA for the bugs, by the way didn't download any patches after initial release so the game played good for me, but I think sometimes what we see on tv in comparison to the game is not off by a lot. Expectations sometimes are set way too high by the fan base in my opinion.
 
# 24 chi_hawks @ Jul 8
killermike - i think madden 13 and its upgrades (and the lack of such in ncaa13) is where a lot of the negativity is coming from. i think EA milking its customer base for 60 bucks each year with minimal upgrades is finally running its course.
 
# 25 killer miller31 @ Jul 8
I'm just saying they said NCAA football 12 was the best football similar ever...and NHL and fifa change way less year to year then NCAA 13 did from 12 and they say if its not broke don't fix it...so each left the core game here and added some very nice touches to things that were broke last year. but even though they said it was the best last year now they expected them to just blow it up and go all brand new? That's very unrealistic to me.that's my point
 
# 26 skribblez2324 @ Jul 8
Awesome, mad bugs & deficiencies in this year's release, and guess who couldn't care less? EA is having a party right now, tossing gamers' money in the air and screaming "Those idiots bought it AGAIN!" Pretty brilliant marketing strategy if you ask me. Just recycle old features that should already be in the game, slap a shiny new coat of paint on there, sell another million or so copies. Repeat every year. Forgive the rant on this review but I just get so frustrated that these people literally do not care. People tell me "Hey man, just bear with it, EA has a 3-year plan" except it's the same freaking thing every year. Someone please answer me this. EA says it's going to take some years to get the product alot of gamers want right? So how in the F did 2k go from crap 2k10 to an amazing game like 2k11?? EA does not CARE. Which is exactly why they aren't getting my mney this year or any year. ����������... I'm done.
 
# 27 killer miller31 @ Jul 8
NBA 2k is fun but it has been the same with very minor tweaks since 2k8 so they are just as guilty of that..you can't even play online with 2k don't get me started on that lol..
 
# 28 skribblez2324 @ Jul 8
Yeah online sucks you are right but at least core game mechanics are good
 
# 29 killer miller31 @ Jul 8
I understand if your not a fan of mechanics and such...everyone is diffirent.I for one like it THIS year the improvements made are what I hated about past versions...
 
# 30 radney @ Jul 8
As long as the psychic DBs and LBs are gone, I'm cool with it
 

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