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Originally Posted by WoodsFC |
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- I normally play on Legendary so World Class is a step down in competitiveness. This can be seen at both ends of the game, with the CPU not getting as many goals as they should while conceding more than they should. I played with Player Based Difficulty off but in retrospect I should have turned it on for more competitive games.
- Despite your Tackle Aggression being set to 1 the CPU still gets some good tackles in. It wasn't as bad as I initially suspected.
- Because Tackle Aggression is so low I don't think we'll see much in the way of slide tackles which will make your lower injury sliders that much worse. If you're set on keeping Tackle Aggression this low, I would increase the frequency of injuries at the very least.
- I like the increase of Speed but I think you may have overdone it a bit. The CPU seems to love the increase in speed and their attacks seem a lot better. This also helps them defend quite a lot. With Matt's sliders, I was blamed for using the Precision Pass feature and told not to use it by Matt. With these sliders, that is less of a problem because the CPU can actually close down the space. Huge kudos for that. I can actually play how I want to without supposedly breaking the game with manual passes.
- Width seems a little high.
- I'm a fan of touch error being 99 for the human player. I hope it isn't gimping the CPU too much though.
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Thanks for the detailed feedback!
Tackle aggression couples well with the marking set to 75 - you still see slide tackles but only in more expected situations
Speed at 46 - was set due to the real life reference . It can range from 44-46 but need further test as it may unbalance the set.
I do agree with you the new acceleration had profound effects on defending mainly especially when I like world class but they were too slow. Now WC is reactive.
Width may need adjusting , to maybe 55
You can try on legendary difficulty but it’s untested grounds
I prefer just increasing difficulty to turn on player diff
But overall hope these set n others, brings closer to realistic gameplay
I see Matt just dropped new slider , with increase acceleration n FT error . Which is good sign n similar to my findings, we all thriving to achieve one goal
I still feel you need realistic speed of players , I’ve done tests n comparisons, speed 35 is not realistic. Just a handicap, that’s my opinion.
WoodsFC please feel free to adjust the sliders n post video of gameplay as that actually maybe more realistic.