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NCAA Football 11 Demo Available Now, Post Your Impressions Here

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Old 06-18-2010, 12:07 PM   #1929
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Il be getting Madden 11(sadly) because my friends are and they are all pumped to play Team play, so theres that. Im getting it for online.

Ive never even played an NCAA football game, and this demo is awesome.
It might have the same animations for tackling as years past, but its all new to me which is why it seems so great.

Ill be using NCAA for franchise because the BC Eagles deserve to win another title. GO EAGLES!
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Old 06-18-2010, 12:17 PM   #1930
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by rhombic21
If you're going to have fun, then go ahead and buy the game. But all I'm saying is that people shouldn't blindly buy the game under the expectation that the final version is going to be wildly different than the demo version.


Honestly, when it comes right down to it, its going to come down to whether or not you enjoy playing the type of football that EA is giving us.


I agree completely with what is in bold though.

Realistically, the game has probably been close to done for a while now, as far as the core, meat and potatoes AI. I mean, the game is what? 4 weeks away from release?

For me, I know that going in, my AI controlled base down linemen are pretty much there for show, and that zone logic is going to be soft..and I dont enter the game with any illusions that it wont be.

If Im pleasantly surprised, all the better..but I go in, assuming these things, I play the game the way I need to play it (although I find it annoying at times), instead of playing it the way I wish it would play (which only frustrates me), and I'm able to enjoy myself.
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Old 06-18-2010, 12:25 PM   #1931
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by IGGYBOY34
In the first 72 hours of the demo being released, I'm amazed how many gamers are anointing the game as 'G.O.A.T.' I too noticed some improvement, but needless to say, I'm not as impressed as many others.
It seems that every year a new NCAA Football game demo is released, many gamers create a blog or thread praising the game and saying nothing but good things, and even sometimes get angry at the criticism of others! However, after the game has been on shelves for about 3 months, the same gamers are online complaining about how unrealistic and inadequate the game is.

I feel that EA Sports has greatly improved what I like to call the 'glamor' aspects of the game while minimally making improvements to the actual gameplay.
By 'GLAMOR', I am referring to the changes in presentation, lighting, and replays; Nike Pro Combat Uniforms; New multi-colored cleats and other accesories (gloves, towels, ankle and knee braces, etc); team entrances; on-field referrees; and the much hyped 'Locomotion' and 'Pro Tak' tackling.
I admit, all of this looks GREAT and I like it a lot! However, I'd give it all up in exchange for better GAMEPLAY. So my question is, how long will it take before the 'glamor' wears off and gamers begin to notice the flaws and shortcomings of this soon-to-be $60 game? How long before those praising it so much begin to see the good, the bad, and the ugly? Will EA Sports be able to work out some of the kinks before the July 13th release, or is this a finished product?

Beyond the 'Glamor', I have noticed:

  • Gameplay seems totally geared towards the offense (besides 'Pro Tak', it doesn't seem that much if any emphasis was placed on improving defensive gameplay)
  • Too many dropped passes (especially wide open receivers and on big plays)
  • DL play is still awful (can't generate pressure from front 4, but CPU creates tons every play; D-Linemen get pancaked and/or fall down just about every play when attempting to swim past blockers)
  • Too many missed tackles (defense looks like chaos on this game; tacklers are falling and diving in every direction but at the ball carrier)
  • Players appear to be skating on ice, sliding all over the place; In my opinion, the running animation doesn't look much more realistic than NCAA 10
  • CPU too souped up on Heisman (they cause lots of pressure on D, but they can sit in the pocket alllllll day on offense; Typical magical CPU A.I. always knows your silent audibles and shift the right way every time you audible; always knows to pass if you run commit before snap or run if you pass commit, etc.)
  • User catch still sucks (WRs are still disabled from facing up and leaping for a catch...like Julio Jones, AJ Green, Malcolm Williams, Jeff Fuller, and all other 6'3" and up college WRs do every week)
  • I’ve played this demo about 30 games or so now and I have yet to see ONE SINGLE pass interference call! Yet, I’ve seen plenty WRs getting bumped and pushed while the ball is in the air.
  • Offense seems to move at a faster pace than defense
  • ‘Locomotion’ feels 'off' a tad bit (watch as you juke from left to right how all of the cpu defenders also juke with you in unison)
  • Too many fumbles!!! (the only way this can be avoided is by choosing 'Conservative' on the 'Big Run' option in the 'Gameplan' screen)
There are other issues I've noticed as well, but I'll stop there. After while, I began to feel that playing NCAA 10 was an insult to football inteligence and I swore I'd not buy NCAA 11. However, with the release of the demo, I was VERY 'glamored' the first day! Now that I've played through the week, I'm beginning to have second thoughts. I cannot bear another year of 'cheeser-friendly' bad gameplay!
This is a great post. It does a good job of summing up pretty much what I feel about the game. The are a ton of eye pleasing things in the game that really dont have much to do with game play that I really love. Then there are some really out of wack things about the game play that at this point have no business being overlooked. That d line falling down over and over thing really has to be address or I wont be buying.
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Old 06-18-2010, 12:38 PM   #1932
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

I don't mind people pointing out issues BUT when they do it over and over and over and seem to get pissed when others don't share thier doom and gloom...that's when it gets pathetic. Why do people care how others spend their money?

If you don't like the game and think it's broken and unplayable, fine...speak your mind and then MOVE ON.
What's the point of saying the same crap over and over. Why do some of you take it personally when other don't share the doom?

Again I have no issues with pointing out flaws as I'm not exactly very easy going in my feedback either, but after I speak my mind I go forward and don't go on a crusade to sway others....
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Old 06-18-2010, 12:38 PM   #1933
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by sportyguyfl31
Honestly, when it comes right down to it, its going to come down to whether or not you enjoy playing the type of football that EA is giving us.
Pretty much. I bitch endlessly about NBA 2K and Live (Elite) because basketball is my favorite sport and I know it way better than any other sport. I expect more realism and in-depth stuff when comes to bball games.

For football games, I don't. I pretty much want a fun game that's semi-realistic. I'm going to have a blast with NCAA '11 but I can understand why some might not.

The hook-zone problems is the sorta thing I don't care about in a football game but it's equivalent to defensive rotations in basketball games which I'm ********ly critical about.
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Old 06-18-2010, 12:57 PM   #1934
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

hey, anyone enjoying the running game besides me? lol
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Old 06-18-2010, 01:03 PM   #1935
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

I generally have to agree with Rhombic and others in terms of the game still having a lot core issues and fundamental issues.

The game is an improvement, but with all of the info about the game sounding so good leading up to the demo release I was really expecting more on an improvement. I am disappointed with the demo, even though I do like a couple of the changes/improvements that were made.
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Old 06-18-2010, 01:04 PM   #1936
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by IGGYBOY34
In the first 72 hours of the demo being released, I'm amazed how many gamers are anointing the game as 'G.O.A.T.' I too noticed some improvement, but needless to say, I'm not as impressed as many others.
It seems that every year a new NCAA Football game demo is released, many gamers create a blog or thread praising the game and saying nothing but good things, and even sometimes get angry at the criticism of others! However, after the game has been on shelves for about 3 months, the same gamers are online complaining about how unrealistic and inadequate the game is.

I feel that EA Sports has greatly improved what I like to call the 'glamor' aspects of the game while minimally making improvements to the actual gameplay.
By 'GLAMOR', I am referring to the changes in presentation, lighting, and replays; Nike Pro Combat Uniforms; New multi-colored cleats and other accesories (gloves, towels, ankle and knee braces, etc); team entrances; on-field referrees; and the much hyped 'Locomotion' and 'Pro Tak' tackling.
I admit, all of this looks GREAT and I like it a lot! However, I'd give it all up in exchange for better GAMEPLAY. So my question is, how long will it take before the 'glamor' wears off and gamers begin to notice the flaws and shortcomings of this soon-to-be $60 game? How long before those praising it so much begin to see the good, the bad, and the ugly? Will EA Sports be able to work out some of the kinks before the July 13th release, or is this a finished product?

Beyond the 'Glamor', I have noticed:


  • Gameplay seems totally geared towards the offense (besides 'Pro Tak', it doesn't seem that much if any emphasis was placed on improving defensive gameplay)
  • Too many dropped passes (especially wide open receivers and on big plays)
  • DL play is still awful (can't generate pressure from front 4, but CPU creates tons every play; D-Linemen get pancaked and/or fall down just about every play when attempting to swim past blockers)
  • Too many missed tackles (defense looks like chaos on this game; tacklers are falling and diving in every direction but at the ball carrier)
  • Players appear to be skating on ice, sliding all over the place; In my opinion, the running animation doesn't look much more realistic than NCAA 10
  • CPU too souped up on Heisman (they cause lots of pressure on D, but they can sit in the pocket alllllll day on offense; Typical magical CPU A.I. always knows your silent audibles and shift the right way every time you audible; always knows to pass if you run commit before snap or run if you pass commit, etc.)
  • User catch still sucks (WRs are still disabled from facing up and leaping for a catch...like Julio Jones, AJ Green, Malcolm Williams, Jeff Fuller, and all other 6'3" and up college WRs do every week)
  • I’ve played this demo about 30 games or so now and I have yet to see ONE SINGLE pass interference call! Yet, I’ve seen plenty WRs getting bumped and pushed while the ball is in the air.
  • Offense seems to move at a faster pace than defense
  • ‘Locomotion’ feels 'off' a tad bit (watch as you juke from left to right how all of the cpu defenders also juke with you in unison)
  • Too many fumbles!!! (the only way this can be avoided is by choosing 'Conservative' on the 'Big Run' option in the 'Gameplan' screen)
There are other issues I've noticed as well, but I'll stop there. After while, I began to feel that playing NCAA 10 was an insult to football inteligence and I swore I'd not buy NCAA 11. However, with the release of the demo, I was VERY 'glamored' the first day! Now that I've played through the week, I'm beginning to have second thoughts. I cannot bear another year of 'cheeser-friendly' bad gameplay!
I understand what is being said here but it has already been said the latest build of the game is far better than the demo. This came from a reputable source who has actually played the latest build.

I fail to understand why someone would right such an elaborate post based on the experience he or she had while playing a demo. Why post this now?

Quite frankly, until the game is released no one is going to pay much attention to this.

Last edited by SECElit3; 06-18-2010 at 01:07 PM.
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