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CPU vs CPU Slider Update 
Posted on August 30, 2013 at 02:09 PM.
After 8 games, I'm making my first set of adjustments. Most of them are to control the passing game some as completion percentages have been too high as well as interceptions. There have not been enough penalties called. Yards per carry have also been a bit of an issue. Here's how the CPU vs CPU sliders have worked so far.

2012 NFL Avg Madden
Points per team 22.76 24.75
Plays per team 64.22 63.38
Offensive Yards/Game 347.20 395.13
Yards/Play 5.41 6.23
1st Downs/Team 19.84 17.50
3rd Down % 38.2% 41.6%
4th Down % 49.9% 20.0% (small sample)
Penalties/Team 6.28 2.50
Penalty Yds/Team 53.17 19.63
Pass Att/Gm 34.74 31.38
Completion % 60.9% 68.9%
Pass Yds/Att 6.66 7.79
Pass Yds/Game 231.29 244.38
Pass TD 1.48 1.00
Int/Team 0.91 1.38
Sacks/Team 2.28 1.88
Rushing Att/Team 27.20 30.13
Rush Yds/Team 115.92 150.75
Rush Yds/Att 4.26 5.00
Rush TD/Team 0.78 1.50

Note: Changes BOLD

Settings:
Skill Level: Custom (All Madden in CFM)
Qtr Length: 15 minutes
Accelerated Clock: 13 Seconds
Auto Strafe: Off
Heat Seeker: Off
Ball Hawk: Off
Injuries: 50
Fatigue: 50
Player Min Speed Threshold: 50

Penalties:
Offside 100
False Start 75
Holding 65 70
Facemask 45 50
DPI 50 55
OPI 50 55
KR/PRI 50
Clipping 57
Int Grounding 75
Roughing Passer 54
Roughing Kicker 50

CPU Skill:
QB Accuracy 6 3
Pass Blocking5047
Run Blocking5047
Fumbles 50
Reaction Time 85
Interceptions 60 50
Pass Coverage 100
Tackling 55 60
FG Power 50
FG Accuracy 50 45
Punt Power 50
Punt Accuracy 50
Kickoff Power 50
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