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OS Scores Explained Madden NFL 16 Overview (PS4)
Pros
Gameplay is truly great this year, graphics and presentation package very solid, new DB/WR interactions long overdue.
Cons
Dynamic Drive Goals are one of the worst features ever, commentary not great, modes all a little bland feeling.
Bottom Line
Madden NFL 16 is a great playing game on the field, and has adequate depth to the modes to keep you busy for a long time to come.
8
out of 10
Madden NFL 16 REVIEW

Madden NFL 16 Review (PS4)

 
Madden NFL 16 is a game where I have faced mixed emotions playing it. On one hand, the gameplay has arrived in every way now, and can be put amongst any other game in our genre in terms of great-playing sports games.

On the other hand, funky design decisions and truly bad bugs really hamper the experience in the game’s main mode: Franchise.

That always brings a tension in reviewing a game. It's brilliant but left wondering why some decisions were simply made.

With all of that said, Madden NFL 16 is the best football game you’ve ever played, and the experience is generally becoming one that can be described as great.
 
 
On The Field

Madden has brought a whole host of new toys to the field. Everything from new DB/WR interactions, animations and gameplay elements, to revamped QBs and a refined running game.

I said in my first impressions video that everything was simply better, and after a few more days of playing the game I still fully believe that. The only gameplay element I think that is just an outright negative is special teams — but if that’s the biggest complaint about a football video game, you are doing something right.

The first, and most noticeable, difference you are going to see this year are QBs being much more realistic in terms of throwing accuracy. If you try to chuck a deep ball with anyone with poor accuracy, you are going to be left wondering why you make bad decisions in life.

Peyton Manning feels completely different than Jay Cutler, who feels completely different from Cam Newton. In many ways, QBs in Madden have felt the same for years in a game about a league where the QBs are oftentimes the biggest differentiating points of offenses.

That’s not the case this year, and it requires you to build a gameplay that your QB is capable of handling. Personally I think throwing on the run isn’t punished enough. In the NFL, some QBs throw on the run great, but most lose quite a bit of accuracy beyond 10-20 yards.

The new WR/DB interactions and mechanics do take some getting used to, as the action moves very fast and the decisions you need to make are pretty much instantaneous. This will be tough for those who aren’t as good on the sticks, but it does add a whole new dimension to the game.

If you aren’t in the know, as the ball is thrown you can select your player to do a possession catch, a run after catch, or an aggressive catch (helpful on jump balls). Because of this new layer of strategy, as a defender you can also choose to play the man or the ball, and all of this plays out with a ton of animations you’ve never seen in a football game (much less Madden) before.
 
This creates a need to actually strategize and think about how you are going to throw to certain receivers and it forces you to play to your teams strengths, especially on higher difficulty levels.
 
The aggressive catches are a bit too predominant in the gameplay, and you see way too many spectacular plays on average — but I wouldn’t go as far as saying they dominate the game. Instead, they happen too frequently but not nearly at a level I’d say that completely ruins the gameplay.
 
 
The run game didn’t get the huge makeover this year, but instead we see a continuation of a now three-year process to remake the run game in Madden. This year, blockers are even better at filling assignments. Lead blockers don’t do as many stupid things, which is just splendid.

Perhaps the more annoying problem with the run game is that the tackles still don’t quite resemble what they should in real life. There are some weird one-on-one tackles in the open field and worse, some weird tackles in the middle of the box as well. Pile-ups don't really happen as they do in real-life either. While the animations are fine, I just don’t think they’re organic or consistent with what’d actually happen on the field all of the time.

Regardless, running requires you to follow your blockers and look for open space. You can tell the difference between the best backs and an average back while doing this. Some guys will seemingly have that ability to just squirt through a hole and into open space, others won’t.

Broken tackles are a much bigger deal this year as well, and you’ll see that play out with (again) better players breaking more tackles. Sometimes it can get ridiculous looking — but in retrospect seeing Adrian Peterson or Jamaal Charles break two or three tackles on a play is something that has happened before.

Perhaps the best thing that could happen to the run game in the future are more half-hearted tackle attempts. Arm tackles, etc. would be a welcome addition and make breaking tackles look that much more realistic.

A major issue last year was the defensive line play in the sense it was overpowered. You were able to get sacks regularly using the power and finesse moves with your defensive linemen. This year, the effect of those moves has been tuned down, and the effect is that its harder but not impossible to get to the QB.
 
 
Franchise Mode

The Franchise mode has saw some major changes this year — first is the name change. I guess we’re back to just Franchise now. I mean, that’s cool and all I guess, and it works for me since I’ve said Connected Franchise was a silly name anyways.

Starting your franchise means you will get the option of jumping straight to the regular season after you start. That’s a nice little touch, and kudos must be given.

But really, after that change, I’m not sure the changes to franchise were necessarily good.

The Dynamic Drive Goals might be one of the worst game additions to Madden ever. In no way, should my playcalling or team performance or team progression be based on me having to call three pass plays to a single player on a drive.

Failing to throw a touchdown pass (and instead running it in) shouldn’t hurt my team’s confidence and hamper my team's ability to improve, much less the right tackle who just helped open up the hole in the first place with a pancake.

The idea of having goals for the season and game that players can meet to increase confidence and even performance is a great idea. However, the Dynamic Drive Goals feature is utterly unrealistic, completely unnecessary, and makes the gameplay experience worse. This was a bad idea which should have been nixed at the very start of the brainstorming process, but instead its here in Franchise making the experience worse.

Not only do many of the goals themselves make absolutely no sense, completing them is almost necessary if you want valuable game boosts which boost your entire unit, sometimes up to ridiculous team wide overall ratings. Because of dynamic drive goals, your third string center could end the game at 85 overall just for sitting on the sideline watching you throw to Dez Bryant three times a drive and scoring with pass touchdowns despite the fact a run would've been more prudent. It’s an insanely poor thought out feature in a product that otherwise tends to tread the realism balance quite well, to put it mildly.

Again, the idea of game specific goals (get 100 yards rushing or 300 yards passing) or season goals is a great idea. At first I thought that’s where the feature was heading, but what we have is some sort of evil alien creature that has invaded an otherwise authentic experience and taken over — forcing me to bend to its will and throw a pass despite the fact I’m on the one yard line and want to run it in.

Now that I think about it, apparently Pete Carroll had dynamic drive goals on last season in the Super Bowl.
 
 
Digressing from that, the new visual team depth chart is a great idea and addition. In all reality, its something I’ve wanted for a long time, but never actually knew I wanted it. This is how sports games should display data — quickly and easily. Major kudos here.

Again the new player cards have the same well thought out process, as does the entirety of the Franchise Mode interface. I’m actually a fan of how information is organized and how quickly you can move to different aspects of the mode. In that sense, EA has nailed it with regards to menu navigation and information presentation in a way I hope other sports games mimic.

On the flip side of that, franchise mode is still relatively dead, with a lifeless and dull experience surrounding the action. The NFL is a pretty big deal on Sundays, and seeing what’s going on around you while in game and seeing storylines play out across the league in the mode is something that simply needs to happen next year.

Overall, franchise mode is adequate. It has some truly well thought out features like the interface. However, the lifeless feel of the mode plus the cancerous tentacles of the Dynamic Drive Goals and how they impact progression and full game experience mean that Franchise isn’t the game’s strongest suit.
 
 
Draft Champions and Ultimate Team

Draft Champions is EA’s newest game mode which is going to attempt to woo you into playing Ultimate Team eventually (at least that’s what it seems like).

The mode itself is a fun little sideshow, as you will quickly go through a draft and get a team together to then go face the world in a gauntlet style setup. I personally found the drafting to be fun, and the mode was fun the first couple of times through — but I’m not fully convinced its something many people are going to play dozens of times.

The approach of the mode is certainly straightforward, but I’m personally not seeing the long term value presented here unless you want to gain some quick currency for Madden Ultimate Team.

Speaking of MUT, the mode is back and it works relatively well with a few big changes.

Solo challenges are easier and more streamlined, as it only takes a few minutes to complete many of them. That’s a nice change of pace for sure, as before solo challenges felt like they were a waste of time versus what you actually earn.

Objectives have a bigger role this year, and there will be scenario games throughout the season which allows you to re-enact iconic moments from the NFL season. That’s going to be cool as the features get more fleshed out with the NFL season’s start.

Generally, if you liked Ultimate Team before this year — you will likely like it again this year. If Ultimate team is something you weren’t info before, there’s not much here to change your mind.
 
 
Commentary, Graphics, Etc.

The more superficial elements of Madden do continue to improve. Graphically, the lighting and details within the game are a solid step above last year. Keeping in mind we’re not seeing generational leaps anymore, the refinements are what you would expect.

Commentary seems adequate and not downright poor this year, which means it improved. Repeated lines are still there, but not nearly as bad as last year. The big thing that’ll always gripe me about sports games is a lack of situationally aware commentary.

If its fourth and inches, and my season is on the line, it’d be so much cooler to have the presentation really draw that out and let you know the gravity of the situation to add to the intensity. Instead, a game-winning Super Bowl pass is like tossing your first touchdown in the pre-season.

Also, with just 32 teams — there really is no excuse not to have fully authentic in-stadium experiences. Everything from the traditional crowd chants to what plays when teams score, etc. — these are all details that should not be a problem to add. The fact they aren’t in the game is mind-boggling to me.
 
 
Final Thoughts

Last year, I gave Madden a 7.5 — and really, except for a few items (I’m looking at you Drive Goals), the game is better in every facet.

On the field, Madden plays the most complete and most authentic game of football we’ve ever gotten to play. There are gripes you can still levy on the gameplay, but those gripes have quickly gone from basic elements of the game not being right to very specific and football oriented complaints on the field. Real progress has been made and there are no truly overly weak spots on the field sans special teams.

What’s holding Madden back this year is the flat feeling feature set around the core gameplay. Franchise mode is something which is just begging for life (and begging to be rid of those drive goals), and the rest of the feature set is something you either like or loathe. Ultimate Team does nothing to convince you its worthy of your time if it hadn’t before, and the rest of the mode offerings really don’t move the needle. The modes are all best described as adequate to good, but nothing stands out as truly great.

With that said, franchise went sideways, Draft Champions is a worthy new mode, the trainer and gauntlet are still fun distractions and the gameplay is better in every way. Madden NFL 16 is truly a great sports game worthy of your time and dollars investment. If you are a fan of football, this is the year you should jump in with Madden.

Score: 8.0 (Great)

Madden NFL 16 Videos
Member Comments
# 41 roadman @ 08/29/15 10:23 PM
Quote:
Originally Posted by PX4
I have been playing every year of Madden since I was 11 on my Sega Saturn... I made an account just to reply to this post lol.

I just returned Madden and got my money back. I give this game a 5/10.

Game play is improved from last year, I'll give it that. However... everyone on these forums should be incredibly offended that a company who recorded over 4.5 BILLION DOLLARS in revenue this year cannot put out a quality game. No improvements have been made to this game in three years. We are looking at TWELVE (12) BILLION dollars in revenue in three years and they cannot pay someone to put in a functioning ticker, half-time stats, nice looking sidelines, fix auto-subs, fix the draft... add immersion to CFM... the list goes on.

On top of all of that which was previously mentioned, a patch was never released that caused the game to crash and players forced to watch the Cam Newton intro again in last year's title. There was no 'day 1' patch this year to address the literally hundreds of issues in this years title.

EA Sports continues to put out a horrible title year in and year out. why? Because there is no competition and we are satisfied with this product because we have nothing else. I don't understand how anyone who watches football on Sunday can start a CFM and give this game a '7.5 or 8' with all the garbage currently in the game.
I never start a CFM right away because I'm testing sliders till opening day or longer.

Same as it ever was.

To each their own, right?
 
# 42 briz1046 @ 08/29/15 10:34 PM
Quote:
Originally Posted by CM Hooe
Any content which gets posted by the web site staff to the Operation Sports front page (yes, it still exists ) automatically gets its own post in the forums.

In addition, the impressions thread is specifically labeled "Community Impressions". The site's official review of the game does not fit within that topic.
Sorry it was intended as a joke .
 
# 43 tril @ 08/30/15 11:35 AM
Quote:
Originally Posted by Tomba
Simply put.

Madden 25 felt like we finally got a madden game on PC.

Madden 15 was somewhat of a mix of 25 and something kinda just being built from the ground up

Madden 16 is the best madden there has ever been and it matches NFL 2k5 hands down.

Havent been this happy with a football game since NFL2k5 on ps2.

Madden 17 needs to do TWO things...

Fix their Overcast and weather games(because they lack any authenticity visually...Olive colored lighting?" yeah OK)

and two

SOMEHOW REALLY fix interaction after tackles so that stepping over players doesnt trigger highwire floatness
Because you're one of the half dozen people on OS, who's opinion I respect. I am going to cave in and finally get my football fix on the next gen console. Its based on that 2k statement.
 
# 44 nflrocks24 @ 08/30/15 04:20 PM
Madden still sinks, bring on a competitor and I will buy a football game again.
 
# 45 Jkpress @ 08/31/15 01:29 AM
Madden overall is a decent game, but let's be honest considering its long history the game should be far better than what it is. I played Madden since it first started (believe it or not) and to me the game improves at a slow pace every year. The Madden team improves certain areas of the game while slightly upgrading or ignoring other parts of the game or removing some feature. It's the only football game on the consoles and people could argue 2k5 (its never coming back ) is better or other sport games are better etc. and I tend to agree. Don't get me wrong I do believe Madden is good but because of their long history I believe EA only does just enough every year to keep football fans coming back. If there is no competition what is their motivation to improve the game? Now I play or borrow Madden from a friend and buy it when it becomes cheap. Good game, yes great game compared to what game other than Madden?
 
# 46 Darxide @ 08/31/15 09:36 AM
"Also, with just 32 teams — there really is no excuse not to have fully authentic in-stadium experiences. Everything from the traditional crowd chants to what plays when teams score, etc. — these are all details that should not be a problem to add. The fact they aren’t in the game is mind-boggling to me."

In BOA stadium, the crowd goes "LUUUUUUUUUUUUUUKE" when Kuechly makes a big play. Thought that was a nice touch.
 
# 47 BezO @ 08/31/15 10:51 AM
This review read like expectations have been aligned with EA's segmented, peripheral improvements.
 
# 48 LOOSECANNON @ 08/31/15 11:56 AM
Awesome review, man.

We hope you all enjoy ours -- we'd like to think it's pretty epic: http://godhatesgeeks.com/madden-nfl-...eague-tonight/

 
# 49 TombSong @ 08/31/15 12:23 PM
Quote:
Originally Posted by BezO
This review read like expectations have been aligned with EA's segmented, peripheral improvements.
This game 98% plays like last years game with the addition of you get to decide what animations to trigger when catching the ball. Which triggers much warping and cancellation of your button presses. Just so certain animations can play out.

Same bad offensive line blocking.
Same bad player warping.
Same bad animations/player movement.
Same plain presentation(where the cut screens don't match whats happening on the field at times)
Same boring commentary.
Halftime and post game still ain't caught up to 2005.
Sure wish I could send more than one man in motion...Like they do in the real NFL...and in games back in 2008.

Sure wished the defensive lines stunts were not tied to the play call.
Sure wished I could choose which gaps my LBs blitzed through.
Have not been able to do these things since 2008.

Sure wished I could have some influence on blitz pick ups by my FB/HB
instead of them blocking NOTHING or helping block defenders that are already blocked and letting the unblocked LB come through.



I do like they finally gave the defense some pre-snap adjustment love.


This game is always gonna be compared to itself. This is how they have programmed most of the community to think.

I will give Rex some props though. He sat down with Ryan Moody and gave a interview where he acknowledges some things that needs fixing that people here ignore. That's what needs to be done more discussion on the legacy issues and things that need to be fixed and improved and less about fluff stuff and people being butt hurt over comparisons(much needed comparisons) between Madden and 2K5/AP2K8.
 
# 50 Armor and Sword @ 08/31/15 12:31 PM
Once the patch drops that addresses the CFM bugs, and commentary bugs the game is a solid 8.5/10 for me.


Huge strides made this year in gameplay.
 
# 51 Hooe @ 08/31/15 12:32 PM
Quote:
Originally Posted by BezO
This review read like expectations have been aligned with EA's segmented, peripheral improvements.
Expectations haven't changed at all. People want a football experience grounded in authenticity that is fun, and by this reviewer's account Madden delivers exactly that on the field.

You are entitled to your opinion disagreeing with that assessment, however.
 
# 52 roadman @ 08/31/15 12:33 PM
^^

Already has it's own thread and in another thread.

Good interview.

http://www.operationsports.com/forum...interview.html
 
# 53 BezO @ 08/31/15 04:04 PM
Quote:
Originally Posted by CM Hooe
Expectations haven't changed at all. People want a football experience grounded in authenticity that is fun, and by this reviewer's account Madden delivers exactly that on the field.

You are entitled to your opinion disagreeing with that assessment, however.
Very little mention of what's missing despite there being so much football missing, basics that have been requested for years. TombSong touches on several.

The review is based on what Madden is selling, which is what they've been selling, plus some peripheral upgrades that always seem to lack proper tuning.

But yeah, everyone's idea of authenticity seems to differ.
 
# 54 ramell123 @ 09/01/15 11:00 PM
Quote:
Originally Posted by Buckeyebrown
If you can't see that they have made lots of improvements to this year's game then you are either blind or you have an agenda. Even the more hardcore players are saying it is pretty good this year

Sent from my SAMSUNG-SM-G900A using Tapatalk
lets be clear, lets talk football before gaming. name me any football game REAL LIFE within the last twenty years that did not , and I repeat did not have face masking, holding, clipping and cheerleaders. Now lets talk gaming, I could be wrong, but rex said in a interview (director of madden at ea sports) said one of madden new features is face masking, clipping, and holding. I'm just saying its been over twelve years and you're now putting that in the game. Im sorry to rain on your parade from your comment to this guy. 2k 5 did that over 10 years ago and your now doing. Madden is trash for a lot of reasons period.
 
# 55 Phobia @ 09/02/15 12:08 AM
Quote:
Originally Posted by ramell123
lets be clear, lets talk football before gaming. name me any football game REAL LIFE within the last twenty years that did not , and I repeat did not have face masking, holding, clipping and cheerleaders. Now lets talk gaming, I could be wrong, but rex said in a interview (director of madden at ea sports) said one of madden new features is face masking, clipping, and holding. I'm just saying its been over twelve years and you're now putting that in the game. Im sorry to rain on your parade from your comment to this guy. 2k 5 did that over 10 years ago and your now doing. Madden is trash for a lot of reasons period.
And we use to take hot baths with heated rocks so I guess hot water sucks and you should go back to the old way.



Sent from da lil phone.
 
# 56 roadman @ 09/02/15 12:15 AM
Quote:
Originally Posted by ramell123
lets be clear, lets talk football before gaming. name me any football game REAL LIFE within the last twenty years that did not , and I repeat did not have face masking, holding, clipping and cheerleaders. Now lets talk gaming, I could be wrong, but rex said in a interview (director of madden at ea sports) said one of madden new features is face masking, clipping, and holding. I'm just saying its been over twelve years and you're now putting that in the game. Im sorry to rain on your parade from your comment to this guy. 2k 5 did that over 10 years ago and your now doing. Madden is trash for a lot of reasons period.
Not sure what you are referring to, those penalties have been in the game for a long long time.

So, I don't think you are raining on anyone's parade at the moment.
 
# 57 lebyex @ 09/02/15 10:59 AM
Nice review.
 
# 58 OliDegu2008 @ 09/04/15 08:25 AM
Really well written and well played review of this game. In my opinion, this is a very good representation of football. Personally this is my second favorite football game ever to be released. EA releases the patch sooner than later and who knows, this could be the sports game of the year.
 
# 59 kackle85 @ 09/08/15 12:35 AM
Offline the game is very good. Online on the other hand is just terrible.
 
# 60 groomers @ 09/08/15 10:26 AM
love the auction house system, different from fifa....
easily buy coins and get the player i want
i purchased on vbgamecoins and they were fast
 


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