2010 FIFA World Cup Review (Xbox 360)
		         
  Submitted on: May 04, 2010 by TD St. Matthew-DanielEvery four years, the best soccer players on the globe come together to compete on perhaps the biggest stage sports has to offer. For fans of the game, the FIFA World Cup is an out of this world extravaganza. For some players, it’s a once in a lifetime experience. And for EA Sports, it’s an opportunity to improve on the annual FIFA series and bring the excitement of the World Cup onto your gaming consoles. Does 2010 FIFA World Cup hoist the soccer gaming trophy or is it just FIFA 10 dressed up in all the glitz and the glamor of the World Cup?

Presentation 
A main draw to the World Cup event is the circus and fan fair that comes   with it. 2010 FIFA World Cup focuses a lot on this aspect of   tournament and they succeed in flying colors. From the menu screen,   where you can roam the globe and play each team’s authentic national   anthem, to the streamers on the pitch during the pre-game introductions,   2010 FIFA World Cup makes you feel the grandeur of the moment   before you even kick-off. When you do get the match underway, the fans'   cheers and live instruments keep the atmosphere as live as it would be   in South Africa this June. The commentary has also been given an   improvement. 
Although I prefer Martin Tyler and Andy Gray during a real life   broadcast, the new tandem of Clive Tyldesley and Andy Townsend provide a   new sound for the FIFA series. The two British play-by-play analysts   compliment each other well while staying relevant to the events on the   pitch. It’s the excitement in their voices that make this couple a   better fit for 2010 FIFA World Cup than the much more   methodically speaking Tyler and Gray. 
Visually, 2010 FIFA World Cup is noticeably better than FIFA 10.   The wrinkles on David Beckham’s face are enough to prove that the   photo-realistic facial structures are the best in any FIFA game to date.   The stadium lighting is remarkably done and fans and coaches are for   the most part represented accurately. However, there are way too many   cut scenes of fans and coaches that pop-up during a game. Couple that   with the fact it takes time to load up the cut scenes and this aspect of   the presentation loses its novelty quicker than Cristiano Ronaldo’s   feet. Luckily the celebration and commentary after you win the World Cup   more than make up for such little issues. The trophy ceremony is by  far  the best in any sports video game, but before we get into winning  the  whole tournament, let’s talk about playing 2010 FIFA World Cup.

 
 On the Pitch
The gameplay was one aspect of the game I didn’t expect too many changes   and after playing through it a couple times that is mostly true. This   is not a bad thing however, as the few tweaks and refinements improve  on  the already stellar FIFA gameplay. Goalies react much better to  what’s  happening on the field, so no more can you rely solely on the  chip shot  in one-on-one situations as they guide their goal lines  longer. Fluid  animations such as between the legs saves and goalies  titling their  necks to watch a high shot float over their goal post  make you have more  confidence in your last line of defense. Sadly, not  all erratic  goalkeeper behavior is eradicated as they frequently allow  high back  passes just roll out of play in a reachable distance. This  lack of  awareness can be noticed in other areas of the pitch as well. 
The AI at times seems disconnected from passes not played to them even   though they are in the vicinity of the ball. It can prove to be very   frustrating on through balls played into space and also after a tackle.   The ball hardly ricochets out of reach, but yet players don’t pursuit  it  aggressively which results in the tackled player regaining  possession  of the ball. Despite such head-scratching moments, the core  gameplay of  the FIFA series is at it’s finest. 
There’s better off ball movement on both offense and defense which   leaves a much more spacious pitch to be creative with. A few completed   one-two’s, dribble moves and half volley shots on target and you would   start believing you’re Eric Cantona back in those Joga Bonito   commercials – orchestrating beautiful soccer. I do however think the   game plays a lot more realistic on the slow speed setting. The ball   moves a bit too quickly and defensive players close down pretty fast   regardless of their ratings when on the default setting.
One big addition to the gameplay is the great new penalty-shootout   system. As opposed to just shooting and directing your shot like in all   previous soccer games, in 2010 FIFA World Cup there are now  three  phases of spot-kick taking. The composure meter which you must  time  right to ensure the best result, your shot power and then an  invisible  bubble you control for direction. Also at your disposal is a  stutter  step button before you kick the ball, and then it's your  decision to go  for power, placement or just be flat out cheeky with a  Zidane-like chip  to deceive the goalie. 
Add it all up and you get a very realistic representation of the   agonizing pressure and exhilaration of penalty shoot-outs during the   World Cup. 
Game Modes
Considering 2010 FIFA World Cup is centered around a single   event, there aren’t as many game modes as one would like. The major   tournament allows you to start from either early qualifying stages,   World Cup group stages or even the knock-out rounds. However your   customization options pretty much stop there. You can’t change gameplay   sliders other than difficulty, and there is no option to simulate   through any of the games. Plus, be prepared to deal with the absence of   some of your key stars, as your players frequently get hurt in training   sessions you don't assign or partake in. All this makes the World Cup   experience a lot longer and less interesting than it should be.
The excess games though, do come in handy when playing the Captain Your   Country mode. Similar to Be A Pro, CYC allows you to take control of  one  player as you work up the ranks to be named captain of your team  during  the World Cup. There’s an on screen scale that lets you know how  your  player is performing depending on the position you are playing.  The  camera works better than in past FIFA games, but the mode overall   doesn’t have the depth of FIFA 10 Be A Pro. Your time as captain can   also be erratic as the coaches can't seem to make up their mind on who   wears the armband. One game you're captain, the next you're John Terry   -- bummer. 
Similar to Madden Moments from the Madden football series, the   mode tagged "Story of Qualifying" lets you relive key moments in the   World Cup, dating back to the 2006 competition, qualifying stages of   this year's event and all the way through to the finals this summer. So   if your team doesn’t perform like you hope come June, or they didn’t   even make the tournament in the first place, then 2010 FIFA World Cup   lets you take matters into your own hands…literally. Unfortunately, we   will have to wait until the tourney gets underway to see if this   addition hits the target.

 
 Online
The Online FIFA World Cup is a neat new game mode and one I hope becomes   a staple in the series. You select a nation to represent (you can’t   change this selection after you made it) and the goal is to earn points   for your nation by winning online World Cup games. It’s a make believe   tournament, but it gives gamers a realm in which to compete for their   countries. However, only this mode and basic head-to-head matches are   available online. The servers seem to hold up pretty well, but a little   lag can totally mess up your timing, and that can be crucial when  taking  penalties. Luckily, this rarely happens as long as the users  playing  have good enough connections. 
Final Thoughts
Even though it’s pretty familiar, 2010 FIFA World Cup is still   unique in it’s own way. The presentation, new penalty system and Online   FIFA World Cup bring the excitement from South Africa straight into  your  living room. Although it would have been better priced at $40, 2010   FIFA World Cup does enough to keep you immersed in the World Cup   experience until the next footy season kicks off. It has a relatively   short life span, but 2010 FIFA World Cup is a must have for   soccer gamers looking to be swept up by World Cup fever. 
On the pitch - Despite a general lack of awareness by players for   some loose balls, the better goalkeeper AI, off the ball movement and   crisp animations make 2010 FIFA World Cup play like a finely   tuned version of the already great FIFA 10. The new penalty system is a   great gameplay innovation.
Graphics - Player models are nicely done with the highlight being   the photo-realistic facial structures. Fans and coaches are also   created in detail and the stadiums are a thing of beauty. 
Sound - The exchanges between the all-new commentary team of   Clive Tyldesley and Andy Townsend are both interesting and fit the   excitement of the atmosphere. 
Entertainment Value -Centered around one tournament, 2010 FIFA   World Cup doesn’t boast the variety that other FIFA games in  recent  memory possess. There’s really nothing new in Captain Your  Country and  the World Cup tournament mode isn't deep enough. Story of  Qualifying  can’t be judged yet until the real tournament kicks off in  South Africa.  The presentation and Online FIFA World Cup definitely add  up to a sweet  experience, but just like the World Cup, it will be  short lived.
Online - Although lacking Captain Your Country online, the Online   FIFA World Cup gives you an idea of what it feels like to compete for   your nation against the rest of the world. Online lag could be damaging   when it occurs, but it rarely ever does.
 Score: 8.0 (Very Good)


 It's a great game and the gameplay is alot better than fifa 10 to me. Well worth the money IMO.
  




