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NBA 2K12 Preview

NBA 2K11 was a fantastic game. The classic teams (mainly the Sonics), the graphics, the gameplay; the game had it all. No chance 2K was going to be able to even match what 2K11 accomplished.

We were wrong.

After getting some quality time playing NBA 2K12 I can safely say that the crew has done it again. For the umpteenth time, NBA2K will almost certainly be better than its predecessor.

Gameplay

The gameplay has taken it to another level. Every year you hear us at OS talk about how the game feels better or the game is more fluid. After playing 2K12 I take that comment with a grain of salt. 2K12 has shown how much more fluid a game can be. Player movements are seamless while running across the court interacting with the other nine players. All animations run smoother. Jump shots, alley oops, lay ups, and dunks all look like the way they should. I saw a loose ball roll across the court and it made my jaw drop.

I had about six total hours of game time and I didn’t see one clunky animation. I was never stuck in an animation that caused me to lose possession. Instead, with the player falling out of bounds, passing is still an option. Total control has finally found its way into sports gaming.

One of the bigger improvements this year was all in the post game. The ‘Y’ button is now the button to post up (hop step is part of the shot stick now). I was able to figure out a couple post moves, and enjoyed it thoroughly. But Rob Jones recreated Hakeem’s shake – it was beautiful. One of my more proud moments was when using Ewing to spin around a young Shaq for a monster slam that caused the whole room to scream. And there is still a lot left to uncover. 

Also, at long last, help defense actually does what it supposed to do -- help. This goes hand in hand with the improved AI. The CPU isn’t stupid anymore – in fact you need to be smart in order to win. If you don’t know the game of basketball, your frustration levels will cause your head to explode if you try to play the game on a higher difficulty setting.

A lot of the cheese moves have been addressed. Spin dunking is still in the game, but you can stop it easily with good defense. Defenses are more aware of lead passing, which will not allow users to abuse the new fast break (which is fabulous in its own right).

Signature style is better than ever. Durant’s shot is a thing of beauty. When you play with Dirk, enjoy posting up your defender and sinking awkward looking fadeaways all day.

The Greatest

I know you’re sick of hearing about legends, but it really is as good as advertised. One big change with the classic games this year is the ability to change the difficulty and quarter lengths. Game developers felt the goals from the Jordan challenge were fun, but didn’t allow the user to play the game. Too many people would just take every shot with Jordan rather than playing the game how it’s meant to be played. So if you want a challenge, beef it up to All-Pro,; if you want to unlock the teams for quick play, rock Rookie until all 15 challenges are complete.

My favorite part from this mode was the presentation. The crew over at 2K did a great job capturing what it felt like to play in all decades. As you know, when playing in the ‘60s the presentation is grainy and black and white. Another nice touch to it is the dark, shaded out corners. Even the game clock in the corner looks like an old school digital clock.

As you advance to the newer era games you’ll notice the changes. You’ll slowly move into the Technicolor era, but still have the grainy feel. Eventually you’ll see a broadcast similar to the good old days of the NBA on NBC with the big fatty yellow text taking up the entire screen.

One final thing to be mentioned is the rules from each era. If there was no 3-point line when the game happened, there won’t be one when you play. Players will play the way they did in the ‘80s. When Pistol Pete is on the floor you’ll be able to tell he is the best player by far. The defense won’t be too much different, so zone may pop up on the occasion. Also fouls will still be called as often as they do when you play with the current teams, so you won’t be able to rough the opponent too much.



My Player

My Player is this year’s bread and butter. The mode has been taken to a whole new level. Everything Ronnie has released the past week or so is not just a gimmick, it’s flat out awesome. But what you all want to know about revolves around the gameplay.

The gameplay has vastly improved in My Player. It seems as though 2K has finally been able to translate the regular gameplay into the mode. It runs as smoothly what I mentioned earlier in this article.

CPU AI is greatly improved, both on your team and the opponent. Sometimes your teammates will get a little selfish in the Rookie Showcase, but that’s expected. After the showcase you’re thrown straight into interviews with three teams. I was a 3-point threat shooting guard and was interviewed by Charlotte, Sacramento and Utah. Each team asks questions based on your position, how much you can contribute, if you’re OK with riding the pine and questions revolving around their star player. The way you answer these questions can make you look like a nice guy or an arrogant bucket case, so be careful.

The next step is a mock draft, which will give a fairly detailed description on all prospects. I was slated to go No. 9 overall to the Bobcats, which was spot on. Steve’s point guard was projected No. 18, but fell to No. 21 after being pretty arrogant in interviews. Contract negotiations are in the game, but you can’t do anything about the rookie contract.

Now don’t be discouraged by the Rookie Showcase gameplay from your teammates. Once you get into the NBA (no D-League in My Player this year), teams will play the way they’re supposed to play. On Charlotte, Augustine took a lot of shots and Thomas did work in the post. I know Charlotte isn’t the best team with the best options, but you won’t be the No. 1 option off the bat. I only had a couple of stints off the bench in my one game.

Your player’s grade is more accurate this year. You won’t be knocked points for taking a last-second half court shot anymore or for your teammate allowing your man to score. The only frustration I came across was on defense. Once in a while your team’s defense will get out of sync and “your man” will switch constantly eventually leading to him scoring taking away points. It isn’t a game-killer since it doesn’t happen often, and I’m sure a patch will easily fix it.

There is a lot more to My Player I can rant on and on about, but it’s all in the Insight, which you should have already read.

Final Thoughts

To sum it all up, NBA 2K12 offers so much more this year that it will easily surpass the greatness we experienced in 2K11. From head to toe it has been improved. Honestly, I definitely missed some details in this article since it was a massive overload of 2K12 info for me, so hopefully when Steve posts his impressions article on Monday he fills you in on what I may have left out.

But for now, do your best lasting another three weeks with 2K11. After playing 2K12, I can’t even enjoy that game after playing what potentially looks to be the greatest basketball game of all-time.

 


NBA 2K12 Videos
Member Comments
# 41 Colts18 @ 09/16/11 01:22 PM
Quote:
Originally Posted by TomAH30
I wouldn't mind the D-League being removed to be honest.
Why do you feel this way?
 
# 42 adwin7 @ 09/16/11 01:23 PM
Every thread devolves into a discussion about the color of a shoe or wristband. I think EVERYONE understands that things aren't 100 % correct in the game right now. Maybe a thread dedicated to these complaints would help to keep threads about other things on topic.

Besides that, great write up. I get the sense that 2k12 will not be defined by one or two major features but by the sum of many smaller parts. The way it handles against other users will determine whether this could make a run at game of the year. I'm really hoping that cheese is cut down drastically.

Edit: sorry. That was a little random. I was responding to some post way earlier. Should have refreshed first.

Sent from my HTC Glacier using Tapatalk
 
# 43 Rdub33 @ 09/16/11 01:27 PM
Are zone defenses more effective than man to man?

If I play bill Russell against a modern team which picture do I get? Grainy? Or hd?

Did u go out of bounds a lot?

Is it easier to score without plays or with plays?

Thanks d
 
# 44 TomAH30 @ 09/16/11 01:32 PM
Quote:
Originally Posted by Colts18
Why do you feel this way?
The D-League players in 2K11 looked ridiculous and had some really strange names. A lot of them had odd shaped faces with bright green hair. The only time I have CAP's in my Association is when the rookies enter the league at the start of a new season. (Downloaded rookies, not the horrible looking default players).
If 2K had realistic default players in the D-League then I'd be happy. That's why I said I wouldn't be mind the D-League being left out, I'm just presuming it will be like 2K11 although I hope I'm wrong.
 
# 45 Colts18 @ 09/16/11 01:36 PM
So it isn't the D-League that you have issue with. It is the lack of real players that you had issue with.
 
# 46 TomAH30 @ 09/16/11 01:45 PM
Quote:
Originally Posted by Colts18
So it isn't the D-League that you have issue with. It is the lack of real players that you had issue with.
Well no, it's the poor CAP's in the D-League. I'm not expecting real players in the D-League I want realistic CAP's though.
 
# 47 Boogiemanjay @ 09/16/11 01:50 PM
is there going to be a full all-star weekend that only thing
I'm waiting to hear about
 
# 48 adwin7 @ 09/16/11 02:02 PM
Is the passing system under embargo, because I have not heard much about lead passing or off ball cuts. Are they still in? I really liked being able to lead perimeter players back so they could catch the ball when the defender was pressing.

Sent from my HTC Glacier using Tapatalk
 
# 49 kolanji @ 09/16/11 02:23 PM
great preview ma man Dustin a job well done...question on defense is the cutting off animation back?if so is it better?
 
# 50 Colts18 @ 09/16/11 02:26 PM
Quote:
Originally Posted by TomAH30
Well no, it's the poor CAP's in the D-League. I'm not expecting real players in the D-League I want realistic CAP's though.
Just think of it as College Hoops 2K
 
# 51 SpecterSBC @ 09/16/11 02:35 PM
Sweet! Guess I'll be hooked on that my player drug this year again
 
# 52 DustinT @ 09/16/11 03:27 PM
Quote:
Originally Posted by Rasco11
Sorry can you claify: Do you mean no green (alternate) jerseys for 96 Finals, or also that Ok City didnt have retro Sonic jerseys available either? Thx. Was wanting 80's through early 90's one's bad!
They only have the home and away jerseys for the '96 team. I didn't bother checking under OKC's jerseys.
 
# 53 juicey79 @ 09/16/11 03:41 PM
Hi Dustin, great article.

If you don't mind could you share some information about some of the sig shots and if possible sig mannerisms of the classic players. Such as Ewing sweating profusely, or if Jordan's shot was tweaked a bit. Also were there any subtle eye candy to the game. Maybe finger bands or sneakers. I notice from the video they have LED displays along the baseline.

Thanks
 
# 54 BRxSKINSx @ 09/16/11 04:51 PM
Grrrrrr....October, get here already.... I'm dying to get my hands on da game already....
 
# 55 dwade21 @ 09/16/11 05:04 PM
the reason the jerseys colors are this way is because the nba gives 2k a color palette so blame it on the nba
 
# 56 lilscar88 @ 09/16/11 06:26 PM
awesome game but hey i have one question do you guys think were gonna start with 12 minutes and improve by 2 after every game? or do you think if your picked like top 3 you'll start with 30 minutes
 
# 57 lilscar88 @ 09/16/11 06:28 PM
and where do you play the demo on the xbox from?
 
# 58 qpc123 @ 09/16/11 06:30 PM
Quote:
Originally Posted by lilscar88
and where do you play the demo on the xbox from?
idk, your house, that's where I'll play the demo from(my house).
 
# 59 tril @ 09/16/11 06:47 PM
Bring It, How about pushing up the release date to this Tuesday, now that would be totally awesome.
 
# 60 Vast @ 09/16/11 07:30 PM
Thanks for this write up! Can't wait to get my grubby large hands on this game. 2k = BBall heaven!
 


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