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NBA Playgrounds News Post


NBA Playgrounds patch 1.10 is available now for PC users, check out the patch notes below. The patch is currently being certified on Xbox One, PlayStation 4 and Switch, so we should see it fairly soon.

New Features
  • Added: The Challenge Mode feature, which allows you to challenge other players to online matches
    • You can now switch between unranked challenges and ranked games in the online mode
    • To challenge another player, you must switch to the challenge mode in the online menu and define a challenge code. By default, your challenge code is your nickname, but you can change it to your own, personal code. The person you are challenging must enter your code.
    • If you have been challenged, please enter your challenger’s code and press “Accept”.
    • All challenges are unranked and your ranking/ELO will be unaffected by the results of the challenge.
  • Added: Toxicity system/Disconnection Manager, which penalizes players who abandon matches in any other way than surrendering
  • Added: 5 new versions of Shaquille O´Neal in various teams from his career (Boston Celtics, Miami Heat, Phoenix Suns, Cleveland Cavaliers, Orlando Magic)
  • Added: 15 new players join the roster
    • The following players were added: Dennis Rodman, Isaiah Thomas, Larry Bird, Giannis Antetokoumnpo, Kenny Smith, Gary Payton, Klay Thompson, Devin Booker, Tony Parker, Kemba Walker, Seth Curry, Tiny Archibald, John Starks, Tracy McGrady, Pete Maravich
  • Added: A shot-meter was added to help finding the perfect timing for shots, dunks etc.
  • Added: Steam Cloud Save support
  • Added: Steam Big Picture keyboard management
Notable Changes
  • Adjusted: Shots were adjusted to make the system more accessible and unified throughout all variations
  • Adjusted: The steal action was adjusted further to better fit the intended gameplay
  • It is now possible to perform a steal action when behind an opponent
  • Changed: 3 pointers no longer fill lottery pick bar
  • Increased: The difficulty of 3 pointers was increased
  • Reduced: The number of steals required for the Las Vegas Challenge #2 was reduced to 10 (was 15)
  • Reduced: The number of 3-pointers needed for the Paris Challenge #4 was reduced to 6 (was 7)
  • Reduced: The number of 3-pointers needed for the London Challenge #1 was reduced to 6 (was 10)
  • Reduced: The number of 3-pointers needed for the Las Vegas Challenge #3 was reduced to 8 (was 12)
  • Reduced: The inbound time was reduced to adjust it to the overall style of the game
Notable Fixes
  • Fixed: Issues related to the strength of the force feedback effects were addressed

Game: NBA PlaygroundsHype Score: 9.5/10 - Vote Now
Platform: Nintendo Switch / PC / PS4 / Xbox OneVotes for game: 2 - View All
Member Comments
# 1 Fiddy @ 05/21/17 11:28 AM
Nice. Once this drops on the consoles maybe an official OS tournament or something?
 
# 2 Rws723 @ 05/21/17 11:42 AM
When is coop for online coming?
 
# 3 TreJayMMA @ 05/21/17 11:45 AM
Wow.

I'm loving the looks of this patch already 🔥🔥🔥

Sent from my SM-G530T using Tapatalk
 
# 4 snc237 @ 05/21/17 11:57 AM
Stopped playing after day one. Said I would try again once patched. These seem like steps in the right direction
 
# 5 temaat89 @ 05/21/17 12:06 PM
Good to see the shot meter and player additions...however, any word on getting the Sonics added (or at the very least Sonic versions of players like Kemp, Allen, and Payton)?
 
# 6 timisone @ 05/21/17 12:08 PM
Any notice a difference in difficulty in the tournaments?
 
# 7 temaat89 @ 05/21/17 01:46 PM
Quote:
Originally Posted by timisone
Any notice a difference in difficulty in the tournaments?
It appears like the difficulty of some of the tournament challenges will be changed. But as of gameplay difficulty, I haven't noticed anything.
 
# 8 stocksy @ 05/21/17 03:25 PM
Loving all that....

Especially the alt Shaqs and new players, some big names there, I hope they add different versions of other players too, seems an easy to way expand the roster.

Also echo the need for addition of the Sonics.
 
# 9 Gramps91 @ 05/21/17 03:29 PM
I like that they keep adding players. Really excited for T-Mac. Really want Muggsy Bouges in the game if possible though.
 
# 10 bcruise @ 05/21/17 03:38 PM
I feel like adding a shot meter is going to cancel out any additional difficulty they may have added to 3-point shooting. People are still going to master the timing and it'll probably be a 3 point fest again sooner or later with defense still being a non-factor (unless you block the shot).

We'll see, I guess.
 
# 11 Earl1963 @ 05/21/17 11:50 PM
I don't like a shot meter, can it be turned off?


Sent from my iPad using Tapatalk
 
# 12 Mintsa @ 05/22/17 02:51 AM
People needed a shot meter ??

Could shooting be any easier ??

Love the different shaq's, hopefully we can get a throwback raptors VC and TMac.
 
# 13 emaula @ 05/22/17 11:54 AM
**sarcasm alert**

shot meter!! yeeeeeeeeeeee

now we miss only custom players upgradable thorugh VCs and play against guys with pink hair and max levels 8'11 tall!

**sarcasm alert ended**

c'mon, instead of simplify the shots add couch online 2vs2!
.. and cross platform matches
.. and buzzer beaters
.. and increased AI IQ to let it beat the clock instead of milking under by 1-2 points
.. and local custom tournaments
 
# 14 nflguzzler @ 05/22/17 11:55 AM
Im not a fan of the shoot meter. I picked up after 1 day on how to dunk n shooting is fine.. I hope the meter doesnt throw me off but guys its great ur adding players but we need modes.. We need something else to do in order to get these players....

im tired of playing who scores 1st 10 wins....
 
# 15 ChaseB @ 05/22/17 12:48 PM
I personally don't like the concept of "perfect" shot, period, in the game. But if you're going to have that mechanic you probably do need a meter because you need to know the way to perfect it beyond just going off "feel" etc. to make it as fair as possible.
 
# 16 Earl1963 @ 05/22/17 01:33 PM
Quote:
Originally Posted by ChaseB
I personally don't like the concept of "perfect" shot, period, in the game. But if you're going to have that mechanic you probably do need a meter because you need to know the way to perfect it beyond just going off "feel" etc. to make it as fair as possible.


What fun is it in having a meter to tell you exactly when to release a shot? After some time with the game you develop a feel for when to release, that's what make it fun. Like in real life you practice to get the feel of your release.


Sent from my iPhone using Tapatalk
 
# 17 poloelite @ 05/22/17 03:56 PM
Glad to see their commitment to improving the game.
 
# 18 nflguzzler @ 05/22/17 05:55 PM
i do not need a meter. ic ans core with anyone.. this game is not that hard guys. its just boring n needs more modes
 
# 19 Murph @ 05/22/17 06:17 PM
Quote:
Originally Posted by nflguzzler
i do not need a meter. ic ans core with anyone.. this game is not that hard guys. its just boring n needs more modes
Not for me. Still trying to get by Shaq and Iverson in the Vegas Final. They steal everything, they block everything, Shaq hits threes.
 
# 20 stocksy @ 05/23/17 09:28 AM
Quote:
Originally Posted by Murph
Not for me. Still trying to get by Shaq and Iverson in the Vegas Final. They steal everything, they block everything, Shaq hits threes.
A lot of people that are saying it's not hard and boring and needs more modes haven't even finished all the tournaments - that duo is really tough and shots aren't that difficult but the dual moves like the lay up and alley oop are much harder than they should be. Sinking threes you don't need a meter IMHO but the other two feel very random at times

I hope they do add new ways to earn packs
 

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