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Canadian Football 17 News Post


Canadian Football 2017 is scheduled to arrive in June for Xbox One for around $15. PS4 and PC release is scheduled at a later date. During a recent interview with 3DownNation, Canuck Play confirmed the game will only come with a quick play mode. Career mode and other features would require more development time.

The game will feature 9 teams, but unfortunately, will not have the CFL license, which means the game will not feature official CFL teams, stadiums, player names, etc. PC players will be able to edit those details, but Xbox One and PlayStation 4 players will not.

Check out the gameplay section of the interview below and read the full interview here.

3DownNation: Tell me a bit more about the gameplay itself.

Canuck Play: Passing is touched based. Like other football games, each receiver is assigned a button and the longer you hold the button down, the harder the throw to that receiver will be. When you play the game, you’ll have the option to tap a button to lob a pass and put more air under it (for a fly route), or press and hold the button for a bullet pass (for a slant over the middle).

On-field players have basic juke moves like side steps and spins and it’s worth mentioning that players become fatigued the more you use them. There’s actually a fatigue meter under the ball carrier that indicates how tired that player is. You can run the ball with the same player several times in a row, but you’re going to wear him out and he’ll start to slow down and eventually become more likely to fumble the ball. Our fatigue meter adds an extra layer of strategy to the game as you’ll really need to spread the ball around.

Kicking is fairly traditional, aim with the right thumb-stick, then pull back and push forward with the left one to put the ball in motion. Given the short play clock, you get very little time to aim and kick. As for punting, we have included the uniquely Canadian quirk that allows a kick returner to punt the ball back out of the end zone to avoid giving up a rouge. There’s also the possibility to recover your punts with an onside kick, another feature that you won’t find in other football titles.

I also want to emphasize that Canuck Play has aimed to create a game that anyone can pick up and enjoy. Some titles (like Madden) are simply too intimidating to a lot of people. That’s why we’ve put a lot of effort into simplifying things and making our game extremely accessible by allowing players do do things such as adjusting the play clock (to give you more time to pick plays), to turn off the waggle (so that the ball is always automatically snapped at the right time) and so on.

Game: Canadian Football 17Hype Score: Vote Now
Platform: PS4 / Xbox OneVotes for game: 0 - View All
Member Comments
# 21 drugsbunny @ 03/29/17 11:09 PM
What kind of game modes will you feature?

"When making Canadian Football 2017 we really tried to stick to the KISS principle (Keep it simple, stupid). That’s why we’ll only be offering a quick play mode; you just pick two teams and play. It’s basic but if we had added other features like career mode, etc., we’d have needed much more development time. In the end we decided to spend our time on the core experience rather than trying to add a bunch of modes or trading card features. Perhaps in future versions we can add those options in."
This is the same thing 2K said when they released APF 08 and we see how far that got. This is simply people making the same mistake twice. Even if they snatched up the system from 2k5 and attempted some sort of career made. Maybe something like Blitz "the League". This article took me from excitement to disappointment faster than premature e-jak. $9.99 tops!
 
# 22 PaleVermilion @ 03/30/17 01:33 AM
Here's a video of play from February:
https://twitter.com/CanuckGS/status/832630298986823680

With the game scheduled to be released in June, not much is going to change. It flat out looks horrible (and sounds horrible).
 
# 23 TerryP @ 03/30/17 04:00 PM
I was hopeful, but that video just killed what little there was. Ugh!
 
# 24 whughes @ 03/30/17 04:56 PM
That gameplay video reminds me of a less grainy Madden 2000. No line interaction outside of standing up and getting stuck on eachother. I'll just stick to Axis Football until these guys show a better product.
 
# 25 hellbent @ 03/31/17 03:22 PM
Quote:
Originally Posted by boxboy99
David Winter's Maximum Football was the biggest disappointment of my gaming career. Canadian Football 2017 would have to get rave reviews to appear on my radar. This project sounds like a dumpster fire based on the full interview.
You and me both. Sadly, this seems to be following the same pattern as Maximum Football. Overpromise, underdeliver, and leave the project abruptly when things don't go as planned. So far, #1 and #2 have already happened, and now it's just a matter of time until #3 comes to pass as well. I'll keep an eye on it just like I am Axis and other non-EA football offerings, but it would really need to make a positive leap forward to get me anywhere near considering to purchase.
 
# 26 kjcheezhead @ 04/17/17 04:14 PM
Quote:
Originally Posted by drugsbunny
What kind of game modes will you feature?



"When making Canadian Football 2017 we really tried to stick to the KISS principle (Keep it simple, stupid). That’s why we’ll only be offering a quick play mode; you just pick two teams and play. It’s basic but if we had added other features like career mode, etc., we’d have needed much more development time. In the end we decided to spend our time on the core experience rather than trying to add a bunch of modes or trading card features. Perhaps in future versions we can add those options in."

This is the same thing 2K said when they released APF 08 and we see how far that got. This is simply people making the same mistake twice. Even if they snatched up the system from 2k5 and attempted some sort of career made. Maybe something like Blitz "the League". This article took me from excitement to disappointment faster than premature e-jak. $9.99 tops!


2k didn't get the support to make Apf 09. If this game isn't supported the same thing will happen to it. In fact, I'll be shocked if it doesn't.

It takes a lot of development time and money to put what most people feel are required features into a football game. Very few gamers are hardcore enough to support bare bones efforts.

What sucks is Madden 06-09 was fully supported even tho they pretty much did the same thing and because of the exclusive license, if it hadn't been we may be looking at an entirely different landscape with football games. One where exclusive licenses don't exist.


Sent from my iPhone using Operation Sports
 
# 27 mestevo @ 04/17/17 05:45 PM
Really reads like something Damon Grow and his fan(s) put together. They're taking shots here and there (mentioning cards in the post above, on their site they say they'll be similar to other games but using 'real football rules') and then are shipping a largely incomplete game by really any standard other than a mobile novelty or tech demo.

Best of luck to them, not interested in a play now experience, can't imagine many are but hopefully they decide to do more.
 
# 28 PaleVermilion @ 04/18/17 10:16 AM
Quote:
Originally Posted by mestevo
Really reads like something Damon Grow and his fan(s) put together. They're taking shots here and there (mentioning cards in the post above, on their site they say they'll be similar to other games but using 'real football rules') and then are shipping a largely incomplete game by really any standard other than a mobile novelty or tech demo.

Best of luck to them, not interested in a play now experience, can't imagine many are but hopefully they decide to do more.
I'd be fine with a play now experience on the first iteration of a game if the core gameplay actually looked decent. It just looks so bad on every level.
 
# 29 hellbent @ 04/18/17 01:25 PM
Quote:
Originally Posted by PaleVermilion
I'd be fine with a play now experience on the first iteration of a game if the core gameplay actually looked decent. It just looks so bad on every level.
Absolutely. Notwithstanding the prior development mess that Maximum Football was - if the on-the-field play looked at least as nuanced as that in later versions of Madden or 2k Football on the PS2/XBOX - I'd have some interest also. Problem is that it doesn't even seem to have the on-field gameplay of titles from almost 20 years ago.

I'd certainly give it a run if it was bringing something new to the table. Heck, even if the AI needed work, like Maximum Football did, I'd be willing to tweak settings/create plays to make it more playable. I bought the EA Arena Football titles, BCFX, APF 2k8, Maximum Football, Blitz: The League, AXIS FB and others in the past for a new take, so I'm pretty open minded. Maybe an extended gameplay video will change my mind, but based upon what's been shown so far, I'm not expecting much.
 
# 30 Jessica_Chane2345 @ 04/19/17 05:56 AM
Looking forward the football game coming
 
# 31 hellbent @ 05/31/17 09:05 AM
The game is now up on Steam Greenlight:

http://steamcommunity.com/sharedfile.../?id=935357304
 
# 32 boxboy99 @ 06/02/17 07:02 PM
Didn't realize they were incorporating a play designer on PC which makes sense since Maximum Football had it. Still pissed at Maximum Football but I might keep an eye on it because I miss Front Page Sports days. A great play designer is one way to differentiate a game from Madden.


Sent from my iPhone using Operation Sports
 
# 33 Hooe @ 06/02/17 10:19 PM
Man, that gameplay camera is so jerky and jarring. :-\
 
# 34 PaleVermilion @ 07/12/17 01:48 PM
 
# 35 SilverBullet19 @ 07/16/17 05:55 PM
Personally, for $15 I might buy it as a test run. At that price I can get a feel for the gameplay, the physics etc etc, so if they follow up with a licensed CFL version (VERY UNLIKELY), I will be a little more informed as to how it will handle before shelling out $60.

EDIT: Just saw this video
Quote:
Originally Posted by PaleVermilion
definitely won't be buying. The physics and movement are about 2 console generations behind, it reminds me of N64

It's disappointing that there's no CFL game, or Arena game (I think EA had one like 15 years ago or so, right?). I know they are small markets, but I would love to have them. I'd be football gaming year round, keeping up with each league when I play. It would be a nice change of place from traditional NFL/NCAA rules football.
 
# 36 RyanMoody21 @ 07/23/17 08:06 PM
https://youtu.bei/lVwfjxR5t5M

Direct capture from the Steam release, publicly available in 4 days.
 
# 37 RyanMoody21 @ 07/25/17 10:07 AM
Official Release Times for Wednesday July 25th 2017
XboxOne - 12:00am - Midnight Eastern Time
Steam - 12:00pm - Noon Eastern Time
 
# 38 TheRosterMaster @ 08/06/17 07:22 PM
Review from Sports Gamers Online https://www.youtube.com/watch?v=P47MXIZ-e_U
 
# 39 aliciamayes @ 08/28/17 03:46 AM
Graphics look like Madden 95.
 

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