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Madden NFL 18 News Post


EA announced during today's Electronic Arts Q3 2017 earnings conference call, Madden NFL 18 will make its transition to the Frostbite engine. The same engine is used in FIFA 17, with plans to bring it to the NBA and NHL series within the next couple of years.

Quote:
Our Madden NFL franchise will transition to the Frostbite engine with Madden NFL 18, unlocking major visual advancements and new gameplay experiences that will excite dedicated Madden players, football fans, and sports fans overall.

Game: Madden NFL 18Hype Score: 6/10 - Vote Now
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Member Comments
# 41 sccavs64 @ 02/01/17 10:14 AM
Quote:
Originally Posted by PhillyPhanatic14
Played over 500 hours of both FIFA 15 and 16 and played around 200 of 17 so far. Massive overhaul to animations in 17 and the graphics are insane. Stadiums look and feel more alive. The game plays so much better though. For instance, last year if the ball was going "near" a player they would automatically get a touch on it. In 17 that doesn't happen. It has to actually touch them for them to interact with it. There's no suction anymore. It's sick. I had a penalty shot last night that the goalie dove for and his legs were spread because he was in the air diving and the ball went right between his legs. Last year that would've been saved because it was "near" the goalie. Tough to explain without a video but hopefully I explained it decently well. This is going to be a game changer for madden.
Agree with this 100%, didn't start playing FIFA religiously until FIFA 15, but there's definitely a significant level of improvement in the aesthetics and gameplay in FIFA 17 compared to FIFA 16. Player models look much better, the lighting is tremendous, the movement of the players with and without the ball is less "video game like" and more natural. I noticed it within the first 30 seconds of playing and I thoroughly enjoy playing.

And keep in mind too, the default camera angle you play with in FIFA is extremely zoomed out so that you can see the majority of the field, and I still notice the differences in the aesthetics. Playing Madden on Frostbite with a more zoomed-in camera should be fantastic.
 
# 42 sccavs64 @ 02/01/17 10:19 AM
Quote:
Originally Posted by HenryClay1844
FIFA 17 is the worst FIFA of all time. The coding is horrible. The ball moves in unrealistic ways to bend to a character. Just look at some of the videos on youtube that talk about the awful ball AI this year. If that is an indication of what Frostbite does for sports games, look out Madden.
I've played over 500 online games and honestly have never seen this once.
 
# 43 BadAssHskr @ 02/01/17 10:21 AM
what's the lifespan of a gaming engine? how long has the current engine been with Madden, and with it, has it been maxed out, like have the programmers advanced it as far as it can go?

aren't we due for a new xbox in the pretty near future? how will a change in console effect the direction of madden, the way they are coding for ps4/xbone vs. how they will have to code for a new generation?

i mean it could be said that madden took a franchise hit in M17 because they new Frostbite was on the plate, so now when they drop M18, then there is a console generation change, does this have the potential for years of setback?
 
# 44 Critical Kills @ 02/01/17 11:11 AM
Quote:
Originally Posted by BadAssHskr
what's the lifespan of a gaming engine? how long has the current engine been with Madden, and with it, has it been maxed out, like have the programmers advanced it as far as it can go?

aren't we due for a new xbox in the pretty near future? how will a change in console effect the direction of madden, the way they are coding for ps4/xbone vs. how they will have to code for a new generation?

i mean it could be said that madden took a franchise hit in M17 because they new Frostbite was on the plate, so now when they drop M18, then there is a console generation change, does this have the potential for years of setback?
The new Xbox Scorpio isn't going to have a specific Madden written for it unfortunately. Scorpio and PS4 Pro will be the top consoles for several years at least and that means this change to Frostbite *IS* the new engine for a good long while.
 
# 45 BadAssHskr @ 02/01/17 11:30 AM
Quote:
Originally Posted by ODogg
The new Xbox Scorpio isn't going to have a specific Madden written for it unfortunately. Scorpio and PS4 Pro will be the top consoles for several years at least and that means this change to Frostbite *IS* the new engine for a good long while.
I guess what i didn't realize was playstation wasn't advancing their console. I guess i don't know much about Scorpio, but i would have otherwise thought it would be like transitioning from xbox to xbox one.
 
# 46 Retropyro @ 02/01/17 11:58 AM
Quote:
Originally Posted by KennyJ1976
Honestly, I believe the Frostbite Engine is all hype. I play FIFA on a regular basis and besides the better lighting, and slightly better physics, I really don't see much of a difference between FIFA 17 and FIFA 14. So I'm not expecting a significant jump from Madden 17 to Madden 18.
I agree. Honestly it feels like in FIFA 17 it's a placebo affect. I honestly don't see that much difference between FIFA 16 & 17. It's "shiny'er" to be sure. But that's it.
 
# 47 Hooe @ 02/01/17 12:12 PM
Quote:
Originally Posted by BadAssHskr
what's the lifespan of a gaming engine? how long has the current engine been with Madden, and with it, has it been maxed out, like have the programmers advanced it as far as it can go?
It's not a sports game, but the first-person shooter Titanfall 2 by Respawn was recently released running on a (admittedly very very very heavily modified) fork of Source engine. You may better remember Source engine as the engine which powered Half-Life 2, which released in 2004.

Game engines can stick around for a very long time and, if the appropriate care is taken, be adapted to new and more powerful hardware without too much pain.
 
# 48 Mattanite @ 02/01/17 12:24 PM
The transition to a new engine is a more of a reason this won't be a pre-order or day 1 purchase for me. The year to year hype engine and legacy problems of Madden has made me sceptical enough that something like this needs a "wait and see" approach before purchasing.


Look at what happened when they went from M12 Franchise to M13 CFM, it took years to get right (I understand that was a format not an engine, but still... sceptically sceptic) or the fact that Madden has needed multiple patches and patches-for-patches months after release for the last few editions.


If it doesn't sound promising, NBA 2k18 it will be
 
# 49 roadman @ 02/01/17 12:43 PM
Quote:
Originally Posted by Geodude
The transition to a new engine is a more of a reason this won't be a pre-order or day 1 purchase for me. The year to year hype engine and legacy problems of Madden has made me sceptical enough that something like this needs a "wait and see" approach before purchasing.


Look at what happened when they went from M12 Franchise to M13 CFM, it took years to get right (I understand that was a format not an engine, but still... sceptically sceptic) or the fact that Madden has needed multiple patches and patches-for-patches months after release for the last few editions.


If it doesn't sound promising, NBA 2k18 it will be
Not sure I quite understand the multiple patch angle when the game you mentioned has just as much or more title updates vs Madden. There isn't a game that I don't own in this era that doesn't have patch updates????

Here's hoping the frostbite engine adds a ummph to Madden in the near future. There is so many conflicting opinions, I'll judge it when I see it.
 
# 50 baconbits11 @ 02/01/17 02:40 PM
Quote:
Originally Posted by dmslapped
Can't wait for a helmet to explode like a battlefield building.
Kidding obviously, but wouldn't it be cool if the jerseys and field got a bit torn up

I'd like to see helmets pop off again on occasion like the good ol' days...
 
# 51 timhere1970 @ 02/01/17 02:44 PM
Quote:
Originally Posted by baconbits11
I'd like to see helmets pop off again on occasion like the good ol' days...
If it's in the game ......
 
# 52 roadman @ 02/01/17 03:44 PM
Quote:
Originally Posted by timhere1970
If it's in the game ......
So says the nfl, not happening.
 
# 53 bxphenom7 @ 02/01/17 05:34 PM
Quote:
Originally Posted by carnalnirvana
new engine same AI....

same issues that look prettier
Yeah, that's what I'm expecting.
 
# 54 Birdman18 @ 02/01/17 09:06 PM
You'll probably still have similar issues because there's a good chance that the base C++ code in current Madden will be imported over


Sent from my iPhone using Tapatalk
 
# 55 issaknife @ 02/01/17 09:31 PM
Quote:
Originally Posted by baconbits11
I'd like to see helmets pop off again on occasion like the good ol' days...
nfl won't allow it

Sent from my SM-G386W using Tapatalk
 
# 56 lefty 1216 @ 04/23/17 09:01 AM
For years I heard EA saying that they didn’t have enough memory to fix the NFL team helmets for pro bowl players. Now that they switch to the frostbite engine they have no more excuses. Fix the pro bowl players helmets and give them the helmets of the teams that they represent.
 
# 57 DocHolliday @ 04/23/17 12:13 PM
After seeing the changes that Frostbite brought to ME:A WITH a new generation of hardware, I'm not really holding out hope for a massive jump.
 
# 58 BlackBetty15 @ 04/25/17 05:24 PM
I wanna see cfm play as competitive as play now mode. Been a huge problem for years and it's plain asinine. Need better animations, lighting, engagements between players, and of course, would love better immersion pregame and halftime, maybe some gamebreaks during.
 
# 59 4thQtrStre5S @ 04/25/17 10:09 PM
I would like to see fewer post play close up and have a more wide aerial view after the plays showing players disengaging from the pile, heading back to the huddle, and any celebrations all shown within the full scope of the screen.

I hope to see a reduction of suction tackles; last game I played I witnessed a LB catch my RB from behind by warping to the RB over 3 yards; just really kills the immersion. Of course this stuff has been mentioned.

I hope to see more animations because it's the missing animations that make many bad looking plays look as bad as they do.

Like to see improved physics. Weight on tackles should be more effective, along with angle and momentum - still too many CB's taking down big backs with high hits and knocking the power back around like a bowling pin.

Still seeing too many instances of players running into and getting stuck on the back of their own linemen.
 
# 60 bigboyc @ 04/26/17 03:31 PM
Quote:
Originally Posted by Retropyro
I agree. Honestly it feels like in FIFA 17 it's a placebo affect. I honestly don't see that much difference between FIFA 16 & 17. It's "shiny'er" to be sure. But that's it.
FIFA had less legacy issues than Madden. FIFA animations have ALWAYS been better than Madden. You will see a Big difference in Madden with simply the removal of legacy problems. Those problems such as Player Models, The "horse walk" animations, Player running animations. Should be improved Ball Physics.
 


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