06:09 PM - November 7, 2016 by Steve_OS
Check out the latest Gran Turismo Sport details, introducing the techniques used to achieve the new visual enhancements for the PlayStation 4 exclusive, scheduled to arrive in 2017.
4K, 60fps
- Resolution: 1800p checkerboard
- Framerate: 60fps
- Data capture using a bespoke camera developed by PDI.
- Brightness range 100 times higher than the current camera standard.
- Gran Turismo will support current HDR TV’s as well as future HDR devices reaching brightnesses up to 10000nits. (HDR10・ST.2084)
- GT Tonemap enabling complete compatibility between Standard Dynamic Range (SDR) and HDR TVs.
- Color space increased by 64% from sRGB.
- 10nm scale spectroscopic measurement. (Measurement of the spectral base.)
- Full wide color space workflow using BT.2020 at all stages of production, from data capture, materials creation, rendering to output.
Early in the process, it didn't seem to make much of a difference. However, at a recent event in London, Eurogamer states that it has improved drastically.
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Source - Gran Turismo may have fixed its long-standing sound problem (Eurogamer)