03:18 PM - August 26, 2016 by RaychelSnr
EA has changed up a lot of how the running mechanics work in Madden NFL 17. There is now more depth and more to recognize with this year's game, and some players have moves others don't.
The first thing you need to realize is that you need to run to your player's strengths.
For instance, a big bruiser of a running back won't be as effective with the juke and spin vs. the truck and stuff arm. Making sure you are playing to your back's strength's will ensure you a bit more success when you go to your special moves.
Another thing to keep in mind is that some backs are not going to be good as others in performing moves. A player with higher special moves ratings will perform much higher quality moves versus those with lower ratings. Thus, it does pay to invest some of your salary cap space (or your actual salary if we're talking MUT) to a better back this time around.
Each move you use does take up some stamina so that's something else to keep in mind.
There are also modifiers for ball carriers which will have different effects upon the game:
These moves consist of the 'other' moves which aren't steerable and give you the ability to do a few different items.
What else are you finding out about the running moves in Madden NFL 17? Share your findings and tips you've found to be working!
Video: Zfarls on YouTube
The first thing you need to realize is that you need to run to your player's strengths.
For instance, a big bruiser of a running back won't be as effective with the juke and spin vs. the truck and stuff arm. Making sure you are playing to your back's strength's will ensure you a bit more success when you go to your special moves.
Another thing to keep in mind is that some backs are not going to be good as others in performing moves. A player with higher special moves ratings will perform much higher quality moves versus those with lower ratings. Thus, it does pay to invest some of your salary cap space (or your actual salary if we're talking MUT) to a better back this time around.
Each move you use does take up some stamina so that's something else to keep in mind.
There are also modifiers for ball carriers which will have different effects upon the game:
- Standard (No Modifiers) - What it sounds like, standard moves.
- Speed (RT/R2) - Shorter and quicker moves, they don't move your ball carrier off their current path.
- Precision (LT/L2) - Longer and more deliberate moves which can be used to successfully fake out a number of players.
- Steerable (RT/R2 + LT/L2) - These moves allow you steer your special moves with the left stick. These moves influence defender pursuit angles. Only works with Truck, Spin, Juke, Back Juke.
These moves consist of the 'other' moves which aren't steerable and give you the ability to do a few different items.
- Ball Carrier Give-Up – LT+RT / L2+ R2 + Square/X
- Celebration Run – LT+RT / L2+ R2 + A/X
- QB Slide – Tap X/Square or LT+RT / L2+ R2 + Square/X
What else are you finding out about the running moves in Madden NFL 17? Share your findings and tips you've found to be working!
Video: Zfarls on YouTube