The Bills Vikings video shows some of this that you're talking about with the pressure.
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I'll give it a watch JP but I'm basing it more on all the videos as a whole. Granted it's not a final build and Rex said it can in fact be tuned easily, but we've heard that same thing for years.
You guys fail to realize he's playing on All-Madden, which nerfs your CPU AI per account of "difficulty.". All-Madden is notorious for excess CPU QB protection time which always provides adequate time for them to complete a pass regardless if you've chosen the proper coverage. They will tend to hit a man who's broken off their route if your user control takes away their reads and the teammates not under your control actually help and cover the other route(s). As a Panthers fan and knowledge that their front 7 is arguably the best in the NFL, default All-Madden cheats which is why I ALWAYS play All-Madden with slider sets so that the CPU AI behaves more realistically but still maintain alertness and perform strongly in clutch and rival game situations. So this and his other videos don't bother me because I'm doing sliders again this year.
It drives me crazy that helmet numbers are non-existent during gameplay. They only show up pregame and during cut scenes. The back of the Panthers helmet is too blank. Same goes for Colts, Steelers, Giants... we need the helmet numbers!
That catch @ 7:00 is just embarrassing. It's one thing if something quirky like that happened and he was already down, but it allowed the player to keep running. SMH.
QB throwing animations for Aaron Rodgers are just awful as well for the most part.....