I would think football and baseball would be the easiest. Especially with down time and replays to add more to the game than just play by play. I would think basketball, hockey, and soccer would be the most difficult since there's hardly a break in the action.
I think the play by play guy is still just off to me. Not sure what it is exactly but doesn't sound right to me. Though I did like how he mentioned Sherman was a pro bowler during the return. I think the analyst guy sounds pretty good.
Thats the reason why football and baseball are harder. You have to fill the breaks with color commentary and those are the lines that become the most repetitive. In a basketball game, the PBP guy is talking 70% of the time. Same with hockey. In soccer, there isnt really an expectation that the PBP guy or the color guy talk much and dead air is actually welcome.
With football and baseball, PBP maybe takes up 40% of the airtime because of the breaks so the color commentator has to carry a heavier load.
Just looks like another typical "Madden" or "EA" game. Nothing to be too excited about, a few improvements, but still not enough in my opinion. It still looks more like an arcade game than a sim. Generic sidelines, animations with the player trying to bring the ball in to his body after a catch with no ball in his hands, crushing hit with a fumble that goes right into a players hands that looked like he was literally knocked out. I'm sure I missed other things, but I watched the video once and didn't come away excited or impressed.
At his point, I guess there isn't a lot we can expect from Madden. They make a ton of money every year due to their monopoly of the NFL. Honestly, why can't they come close to the level of what NBA2K brings to the table each year? Their budget has to be be on par or more than likely more than what 2K has to work worth considering they are EA. Overall, no surprises on my end, which really sucks. With that said, I still can't believe this is the state of NFL gaming in 2016-2017. I hope I'm wrong, but their previous track record gives me no reason to feel that way.
Just looks like another typical "Madden" or "EA" game. Nothing to be too excited about, a few improvements, but still not enough in my opinion. It still looks more like an arcade game than a sim. Generic sidelines, animations with the player trying to bring the ball in to his body after a catch with no ball in his hands, crushing hit with a fumble that goes right into a players hands that looked like he was literally knocked out. I'm sure I missed other things, but I watched the video once and didn't come away excited or impressed.
At his point, I guess there isn't a lot we can expect from Madden. They make a ton of money every year due to their monopoly of the NFL. Honestly, why can't they come close to the level of what NBA2K brings to the table each year? Their budget has to be be on par or more than likely more than what 2K has to work worth considering they are EA. Overall, no surprises on my end, which really sucks. With that said, I still can't believe this is the state of NFL gaming in 2016-2017. I hope I'm wrong, but their previous track record gives me no reason to feel that way.
Thank you for the video.
I agree. The improvements are nice, but unless they decide to rebuild the game from scratch, it will never be close to what it should be.
I really wish the LeBron celebration was more limited. I have seen it from AP and Kelvin so far, and neither of them actually do it in real life lol.
Same. I've seen Jason Witten do a goofy dance and spike the ball and it made me cringe. That's not the kinda player Witten is, it all goes back to player likeness and immersion. If I score with Barry Sanders I don't expect him to do backflips I expect him to hand the ref the ball.
Same. I've seen Jason Witten do a goofy dance and spike the ball and it made me cringe. That's not the kinda player Witten is, it all goes back to player likeness and immersion. If I score with Barry Sanders I don't expect him to do backflips I expect him to hand the ref the ball.
Yeah, they need to have tiers of celebration. Tier 1 is Barry sanders, only/always hands ball to ref. Tier 2 is only spiking for players like whitten. Tier 3 is get down witcha bad self for Deion, Terrell Owens, etc.
Yeah, they need to have tiers of celebration. Tier 1 is Barry sanders, only/always hands ball to ref. Tier 2 is only spiking for players like whitten. Tier 3 is get down witcha bad self for Deion, Terrell Owens, etc.
Sent from my iPhone using Tapatalk
As silly as it was I thought this is what the "swagger" rating was for. NBA 2k has an emotion rating 0 being the stoic guys like Rose and Lillard and 100 being the overtop guys like ??? I don't really know.
I'll be interested to see how this changes in the final build with the pass rush bugs fixed. Rex said it's supposed to be 3-4 seconds this year.
Sent from my iPhone using Tapatalk
Are there tweets about this bug? Most disappointing thing in these videos is there is still noooooooooo realistic pressure/pocket whatsoever. Anyone can pass on improved zones with 5+ sec
Are there tweets about this bug? Most disappointing thing in these videos is there is still noooooooooo realistic pressure/pocket whatsoever. Anyone can pass on improved zones with 5+ sec
Yes and Rex mentioned it on Sim Standard radio Thursday night.
I'll be interested to see how this changes in the final build with the pass rush bugs fixed. Rex said it's supposed to be 3-4 seconds this year.
Sent from my iPhone using Tapatalk
Without playing it I don't like the sounds of this. I really don't want 3-4 seconds to be a norm. The four man pass rush for every team should not be getting to the QB in 3-4 seconds. And the 3 man rush shouldn't be getting there with a great degree of success either. We need more nuance and less norm. 3 and 4 man Pass rush should always be personnel and match up dependent. So numbers like 3-4 seconds I would hope would never serve as a norm.
Without playing it I don't like the sounds of this. I really don't want 3-4 seconds to be a norm. The four man pass rush for every team should not be getting to the QB in 3-4 seconds. And the 3 man rush shouldn't be getting there with a great degree of success either. We need more nuance and less norm. 3 and 4 man Pass rush should always be personnel and match up dependent. So numbers like 3-4 seconds I would hope would never serve as a norm.
I agree with you but with how simplistic the blocking system is I think the only thing they can do is tune how how long blocks are held.
I'll be interested to see how this changes in the final build with the pass rush bugs fixed. Rex said it's supposed to be 3-4 seconds this year.
Sent from my iPhone using Tapatalk
Bug = ratings/slider fix or are we talking animations that are not triggering? D-linemen simply breaking blocks quicker is not what many of us are looking for.
Same. I've seen Jason Witten do a goofy dance and spike the ball and it made me cringe. That's not the kinda player Witten is, it all goes back to player likeness and immersion. If I score with Barry Sanders I don't expect him to do backflips I expect him to hand the ref the ball.
I would love to see some sort of personality option like they have in NBA 2k. Players like Witten dont dance.