12:20 PM - March 20, 2016 by Steve_OS
EA Sports UFC 2 is undeniably a stronger product than the company's first two efforts at the sport that released in 2010 and 2014. From the Knockout Physics System and KO Mode to new controls for transitions and the introduction of Ultimate Team there's a lot there to be evaluated. While much of what has been done is positive there's also submissions proving to be a non-factor and a disappointing Career Mode to consider. How does the product stand on its own, and could this be the game that reverses the trend that has seen a decline in sales with every new UFC video game release?
Joining us this week:
- Bryan Wiedey (@pastapadre) PastaPadre/Hit The Pass
- Owen Good (@owengood) Polygon
- Chris Sanner (@ChrisSnr) Operation Sports
- Chris Sanner (@jerkfaceaive) Hit The Pass
1) Follow the show on Twitter at @PressRowPodcast and send us some Tweets while you’re there
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3) Respond to this post
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Run Time: 1 Hour, 28 Minutes
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