Home
NBA 2K16 News Post


NBA 2K16 patch 1.02 is available now for PlayStation 4, weighing in at 2.2GB. Xbox One users will have to wait a little longer, but no estimated time or date has been given.

The patch should fix the Pro-Am connection issues, but no other details have been given.

Until we get patch notes, scheduled to be released soon, feel free to let us know what you are seeing.

LD2K mentions to say goodbye to DemiGods and hi to Pro-Am arenas.

UPDATE: Patch notes have arrived.

GENERAL
  • Resolved a rare case where the game would hang when entering/exiting the Tattoo editor when customizing the tattoos on your MyPLAYER.
  • Addressed an issue on the main menu where the title would freeze for a period of time before proceeding to the selected action (e.g. loading a MyCAREER save).
  • Tuned player sweat so that its effects are much more visible when playing longer quarter lengths.
  • Players will no longer slide/skate when pressing the block button during an inbound state. It was funny while it lasted.
  • Tuned crowd excitement and intensity on made buzzer beaters.
  • Resolved a case where certain players (e.g. Kristaps Porzingis) would have their hairstyle change slightly when zooming in the camera very close in replay.
MyPARK/2K PRO-AM
  • Pro-Am Team Play has been added to the game! You can now play as a full team in your custom-built arenas.
  • Addressed a number of matchmaking issues that inhibited users from playing in Pro-Am Walk-On games.
  • Fixed an issue where your player would sometimes appear with the incorrect height (if you had more than one MyCAREER save file) when entering MyPARK/Pro-Am from within MyCAREER.
  • Fixed a rare case where the ball would get stuck in the High Roller courts, thus preventing a game from concluding.
  • Improved voice chat support in both MyPARK and 2K Pro-Am.
  • Improved the animation of the skateboard in MyPARK. If you don’t have this, get it. You can move between courts faster than those that are on-foot!
  • 2K Beats will now continue to play after finishing a game in MyPARK.
MyCAREER/MyCOURT
  • Fixed an issue where some users were unable to join their friends’ MyCOURTs.
  • Fixed an issue where the host user was unable to send MyCOURT invites after leaving MyPARK/Pro-Am with a squad.
  • Addressed a number of issues with Accolades not unlocking at the appropriate time within MyCAREER.
  • Pressing the back button will no longer cause the game to hang from the MyCAREER NEXT menu after being eliminated from the playoffs.
MyGM/MyLEAGUE
  • Numerous tuning and code enhancements to improve simulated player stats.
  • Playoff games (within a series) can no longer be played out of order in MyLEAGUE Online.
  • Found and fixed a case where visiting certain submenus with no head coach would cause the game to hang.
  • Fans of relocated/rebranded teams will no longer hold up signs referencing the previous identity of the team.
  • Fixed a rare hang that could occur when the ticker referenced a previous game result where all of the players on the team have since been traded.
  • Selecting to load a custom draft class will no longer cause a game hang in the MyGM offseason if you had previously been fired during that same offseason.
NOTE: All patch fixes will work in your existing game mode saves.

Game: NBA 2K16Reader Score: 8/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 45 - View All
NBA 2K16 Videos
Member Comments
# 21 warhorseballa06 @ 10/13/15 02:36 PM
I see people bashing the game like it's horrible, y'all have got to be kidding me....smh


Sent from my iPhone using Tapatalk
 
# 22 coachcolbert @ 10/13/15 02:37 PM
ProAm walkon still a no go for me, on westcoast
 
# 23 Maverick09 @ 10/13/15 02:39 PM
Quote:
Originally Posted by il_tedesco
Hopefully stats will be more realistic now. Great news. Anyone on PS4 could sim a season on 12 min quarter and post the team stats after the patch? i have a xbox so can't do it right now...
I just simmed through half a season.

24/30 teams average over 100 points/game. There doesn't appear to be any tuning made here.

Points in the paint are also very low. Highest in the league has 33 points in the paint/game.

Players are still signing ridiculously low contracts (Andre Drummond signing 3 year/28 mil contract; under 10 mil/year). In reality Drummund would be asking closer to 3 years/50-60 mil (15-20 mil / year).
 
# 24 SimBaller @ 10/13/15 02:41 PM
Keep in mind folks, this patch is fairly small in scale and is centered around Pro-Am. The next patch will contain more of what you are looking for (gameplay fixes, game mode fixes, etc.).
 
# 25 woshihuxingtan @ 10/13/15 02:46 PM
Quote:
Originally Posted by SimBaller
Keep in mind folks, this patch is fairly small in scale and is centered around Pro-Am. The next patch will contain more of what you are looking for (gameplay fixes, game mode fixes, etc.).
Hope next patch will fix the historic domination reward problems.
Historic Domination now is giving out wrong "reward", some of these reward players can't be used(because they are not in collection at all), and some of the rewards are incorrect. It gives you the player which is not on that team.
 
# 26 ataman5 @ 10/13/15 02:47 PM
Quote:
Originally Posted by SimBaller
Keep in mind folks, this patch is fairly small in scale and is centered around Pro-Am. The next patch will contain more of what you are looking for (gameplay fixes, game mode fixes, etc.).
Thank you Erick!!!

May i ask if the stamina issue has been looked at in which players don't get tired as much as they should ?

Also it would be dope if we have this Admin feature in with a patch coming in MLO:
http://www.operationsports.com/forum...7&postcount=68

Regards.
 
# 27 bigmike0077 @ 10/13/15 02:51 PM
Quote:
Originally Posted by SimBaller
Keep in mind folks, this patch is fairly small in scale and is centered around Pro-Am. The next patch will contain more of what you are looking for (gameplay fixes, game mode fixes, etc.).
Thanks , this is the patch im waiting for to start MyGm
 
# 28 RCognition @ 10/13/15 02:52 PM
Testing out the proam custom courts now, they do not work or I don't know how to work it if you do not have 5 players.
 
# 29 oasis90 @ 10/13/15 02:54 PM
Quote:
Originally Posted by RCognition
Testing out the proam custom courts now, they do not work or I don't know how to work it if you do not have 5 players.
I think we need to be full 5, what a shame (and stupid decision IMHO)

Inviato dal mio LG-D855 utilizzando Tapatalk
 
# 30 Rockie_Fresh88 @ 10/13/15 02:54 PM
starting games with 5 is still somewhat clunky .

But I just got out of game and three seconds was not called at all on players
 
# 31 Gosens6 @ 10/13/15 02:55 PM
Quote:
Originally Posted by Maverick09
I just simmed through half a season.

24/30 teams average over 100 points/game. There doesn't appear to be any tuning made here.

Points in the paint are also very low. Highest in the league has 33 points in the paint/game.

Players are still signing ridiculously low contracts (Andre Drummond signing 3 year/28 mil contract; under 10 mil/year). In reality Drummund would be asking closer to 3 years/50-60 mil (15-20 mil / year).

The contracts issue is the number one game killer for me right now. I can't believe it's not being discussed more.




Sent from my iPhone using Tapatalk
 
# 32 BluFu @ 10/13/15 03:01 PM
Quote:
Originally Posted by Maverick09
I just simmed through half a season.

24/30 teams average over 100 points/game. There doesn't appear to be any tuning made here.

Points in the paint are also very low. Highest in the league has 33 points in the paint/game.

Players are still signing ridiculously low contracts (Andre Drummond signing 3 year/28 mil contract; under 10 mil/year). In reality Drummund would be asking closer to 3 years/50-60 mil (15-20 mil / year).
Teams scoring too much is a tempo issue. There aren't enough teams running patient offenses.

Could you check out 3pt%, BPG, and SPG? Those needed tweaking.
 
# 33 MontanaMan @ 10/13/15 03:06 PM
How do we use our courts?
 
# 34 Rockie_Fresh88 @ 10/13/15 03:09 PM
Quote:
Originally Posted by MontanaMan
How do we use our courts?
I'm in a game with 5 now and we're still using the rec courts

Idk how we use ours
 
# 35 EarvGotti @ 10/13/15 03:11 PM
Quote:
Originally Posted by SimBaller
Keep in mind folks, this patch is fairly small in scale and is centered around Pro-Am. The next patch will contain more of what you are looking for (gameplay fixes, game mode fixes, etc.).
Is there an ETA on that patch? Hopefully we don't have to wait too long
 
# 36 Hengist @ 10/13/15 03:13 PM
Quote:
Originally Posted by Gosens6
The contracts issue is the number one game killer for me right now. I can't believe it's not being discussed more.




Sent from my iPhone using Tapatalk
Agreed. These lowball offers are not realistic at all oh and 80 percent of the league shouldnt be averaging 100 a game because everyone knows the distribution of talent in the nba would not allow this
 
# 37 Jhawkfootball06 @ 10/13/15 03:17 PM
Quote:
Originally Posted by igorunso
can some1 confirm if pro am is now giving park reputation?
or can a dev clearify if it will ever happen?
the park is fun but my guys and me are not really motivated to play 2 on 2 and 3 on 3 all year. last years solution with the rec (until patch 4) was wonderful
This.......^^^
 
# 38 The 24th Letter @ 10/13/15 03:18 PM
Can you guys make a separate patch request thread if there already isn't one?



We know this one was centered around Pro Am
 
# 39 EarvGotti @ 10/13/15 03:21 PM
Quote:
Originally Posted by FantasyGuy10
This.......^^^
If it doesn't give park rep it should at least give VC.
 
# 40 jeebs9 @ 10/13/15 03:22 PM
Exciting news!!
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.