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NHL 16 News Post


EA Sports has released their NHL 16 player ratings for the top 10 goalies in the game, along with screenshots of each one of them in action.

The team looked at a goalie's reflexes, puck control, and athletic ability when deciding their overall rating. Check them out below and post your thoughts.

1. Carey Price - (Overall Rating - 94)
2. Henrik Lundqvist - (Overall Rating - 93)
3. Jonathan Quick - (Overall Rating - 93)
4. Tuukka Rask - (Overall Rating - 92)
5. Pekka Rinne - (Overall Rating - 92)
6. Braden Holtby - (Overall Rating - 91)
7. Sergei Bobrovsky - (Overall Rating - 90)
8. Cory Schneider - (Overall Rating - 90)
9. Semyon Varlamov - (Overall Rating - 89)
10. Frederik Andersen - (Overall Rating - 89)

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Game: NHL 16Reader Score: Vote Now
Platform: PS4 / Xbox OneVotes for game: 0 - View All
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Member Comments
# 21 actionhank @ 08/30/15 07:14 PM
Quote:
Originally Posted by CaptainSuperman
It's not that the ratings don't matter, it's just that ratings can only do and represent so much. There might be two guys in the league who probably are just as skilled in every category, so in the game they will be represented as so, and because the only tool they have is ratings, they will play the same. And guys with slightly better stats and slightly lower stats will play the same, regardless if they are 20/30 goal scorers or Selke finalists every year in real life.

Like I touched on earlier in my OP, they should look to Eastside Hockey Manager's ability to set individual line tactics as well as personal tactics for each and every player. This way, it's not just a crap shoot to see any player with a high ahoy rating reach 30/40 goals, its also about which players are TOLD to shoot more, play less defense, be more patient, etc. It's the next logical step, 'okay we have the ratings, but what do we do with them?'
EA should steal a lot of ideas from EHM. That game is the most fun I've had in a while...and I'm just watching dots throw a smaller dot around a picture of a rink.
 
# 22 CaptainSuperman @ 08/30/15 07:27 PM
Quote:
Originally Posted by actionhank
EA should steal a lot of ideas from EHM. That game is the most fun I've had in a while...and I'm just watching dots throw a smaller dot around a picture of a rink.
They should. Not to say EHM is a better game per say, they are apples and oranges. As much as I love the depth of EHM, it can be a bit of a drag simulating day by day. I've already put more hours into EHM (owned is 3 months now) than I have any other game on Steam. And yet I'm only into my third year, maybe fourth. I love picking up EA NHL and being able to sim an entire season in an hour or so. They both might be hockey, but they are aimed at different audiences.

But to further my point, look at the dip the Sedin's point totals took when Torts took over in 2013. Would anyone say that the skills of the Sedin's took a dip? No. It's not that they all of a sudden lacked an accurate shot or pass, they were just being coached to play a more defensive game. Same stats, just different uses. There is no way to differentiate in an EA game with JUST ratings.
 
# 23 headzapp @ 08/30/15 07:43 PM
Don't the stats mean something now? I thought they said a 84 player feels different than a 83.
 
# 24 SportsFan_19 @ 08/31/15 05:52 PM
Quote:
Originally Posted by CaptainSuperman
It's not that the ratings don't matter, it's just that ratings can only do and represent so much. There might be two guys in the league who probably are just as skilled in every category, so in the game they will be represented as so, and because the only tool they have is ratings, they will play the same. And guys with slightly better stats and slightly lower stats will play the same, regardless if they are 20/30 goal scorers or Selke finalists every year in real life.

Like I touched on earlier in my OP, they should look to Eastside Hockey Manager's ability to set individual line tactics as well as personal tactics for each and every player. This way, it's not just a crap shoot to see any player with a high ahoy rating reach 30/40 goals, its also about which players are TOLD to shoot more, play less defense, be more patient, etc. It's the next logical step, 'okay we have the ratings, but what do we do with them?'
EA had a shooting/passing bias years ago on PS2 (I think), but like many good features it seems to have been removed (often to be re-introduced years later as a "brand new" feature).
 
# 25 AdamJones113 @ 08/31/15 06:02 PM
Quote:
Originally Posted by SportsFan_19
EA had a shooting/passing bias years ago on PS2 (I think), but like many good features it seems to have been removed (often to be re-introduced years later as a "brand new" feature).
The good old days...

I've brainstormed what Player Tendencies could be here.
 

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