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Madden NFL 16 News Post


The trial version of Madden NFL 16 is available now for EA Access subscribers. To start the download process, open up the EA Access hub, scroll over to Madden NFL 16, click View in Store and download the trial.

NOTE: It appears as though it isn't showing up for everyone in the EA Access hub. If you don’t see Madden NFL 16 in the hub, try searching for it in the Store, then download the trial.

For those of you that can download it, play a few games and let us know what you think!

REMINDER: You get 10 hours of gameplay, so make sure you exit out of the game if you are not playing. Don't pause and lose those precious minutes.

Game: Madden NFL 16Reader Score: 7/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 24 - View All
Madden NFL 16 Videos
Member Comments
# 141 Da-Man @ 08/20/15 10:09 AM
Why is the presentation almost EXACTLY like 15?
Intro, half-time and post game have not been upgraded at all and makes the game feel a little stale.
Am I missing something?

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# 142 braintumorwarrior @ 08/20/15 10:34 AM
I played Madden 15 on EA Access a week ago so I could have a fresh comparison in my head. The new catch mechanics are good for an avg player like myself, but I can see them being abused.

So far the game feels so similar to 15 that I need to go through all 10 hours to see how I feel about it. I am a huge MUT fan, but do not know if it is worth paying for it, as it is almost exactly the same as last year.

The biggest thing that has frustrated me are the penalties on my Defense. Sometimes my guys do not even make it to the line (not on plays where they are running to catch up during a hurry up) and I have had encroachment called 3 times. There is no one close enough to the line of scrimmage to encroach.
 
# 143 KingTocco @ 08/20/15 11:03 AM
After playing last night for awhile longer, I think this game feels a lot different that 15. All the players feel heavier and like they are actually running around on the field.

I enjoyed my time and I look forward to playing again tonight. I wasn't going to get the game but I will just for something to do and to get my football fix.


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# 144 Gerg04 @ 08/20/15 11:05 AM
Quote:
Originally Posted by the croz 1027
Its definitely not running at 60 FPS. It was choppy during intro and at times during games. I think the new catching mechanic may cause part of this. If you do certain type of catchy it seems to go in slo mo for a second.
I noticed that too, the slow motion during catches. Kind of odd.

Here's my thing: for whatever reason I got rid of 15' early last year. I think because I was playing a few games at the same time. This year I'm pretty much waiting on games from here in out with no single game dominating my playing time.

There are 3 big things working against me buying madden 16'.

1.) 15' still feels fresh since I barely played it.
2.) I have 15' already downloaded with an entire year left of EA access.
3.) I'm REALLY in the mood / ready for some football, especially considering the state of the rest of my Philly franchises.

I used to be a strictly online player. Between the lag and glitching and leagues being so strict and uptight, I've relegated myself to offline GM and custom rosters and sliders. And in all honesty, couldn't be happier.

All in all this is my rant leading into my next 9 hours of playtime with 16'. My limited time has me agreeing with a lot of sentiments that the game feels like 15' in some areas and minor-to-no upgrades in other areas.
 
# 145 Vinsanity8788 @ 08/20/15 11:09 AM
Quote:
Originally Posted by itsOTTOmatic
Yeah I agree, I listed it before defensive but that was just randomness on my part. Definitely should be more defensive PI, and every once in a while offensive. Cuz u do see it sometimes when guys push off etc.

But glad u saw a defensive PI... Altho if the early reports here are any indication it seems like the ratio between defensive holding/defensive PI is skewed a little too much toward holdings right now. But overall it is encouraging as penalties have really hurt the realism for me personally in past games


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Defensive holding is called a lot more than actual PI in the real NFL. I would hope it would skew more towards holding than PI.
 
# 146 Vinsanity8788 @ 08/20/15 11:13 AM
Has anyone noticed a fix in the computer qb completion percentages? Are they still consistently throwing 70%+
 
# 147 jp7588 @ 08/20/15 11:17 AM
Quote:
Originally Posted by Vinsanity8788
Has anyone noticed a fix in the computer qb completion percentages? Are they still consistently throwing 70%+
In my only game, Josh McCown went 12-25 for like 130ish yards with two ints. It felt pretty good. He took some shots on medium to long passes and missed his target a few times. In '15, almost every CPU QB would finish like 12-14 with 80 yards.

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# 148 Vinsanity8788 @ 08/20/15 12:34 PM
Quote:
Originally Posted by jp7588
In my only game, Josh McCown went 12-25 for like 130ish yards with two ints. It felt pretty good. He took some shots on medium to long passes and missed his target a few times. In '15, almost every CPU QB would finish like 12-14 with 80 yards.

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This gets me excited. I remember games last year when this very same Josh McCown would go 15-18 for 180 yards and 2 TDs. The 3 missed passes were undoubtedly dropped picks too. Were you playing on All-Pro by chance?
 
# 149 Gossennator @ 08/20/15 12:34 PM
Played for a little bit last night and tried to get a quick one in for lunch but it says my trial expired. I guess you have to actually close the game out before turning your XB1 off?


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# 150 jp7588 @ 08/20/15 12:36 PM
Quote:
Originally Posted by Vinsanity8788
This gets me excited. I remember games last year when this very same Josh McCown would go 15-18 for 180 yards and 2 TDs. The 3 missed passes were undoubtedly dropped picks too. Were you playing on All-Pro by chance?
Yep. Default all-pro. I was playing as Dallas. I turned the game speed to slow after about a quarter. I really liked how the game played out. I'm looking forward to playing against a team with a better passing game to see how that plays out.
Quote:
Originally Posted by Gossennator
Played for a little bit last night and tried to get a quick one in for lunch but it says my trial expired. I guess you have to actually close the game out before turning your XB1 off?


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Nooooooo. Please say this isn't true! I just put in about an hour before going to work [emoji20]

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# 151 Mauer4MVP @ 08/20/15 12:37 PM
Quote:
Originally Posted by Gossennator
Played for a little bit last night and tried to get a quick one in for lunch but it says my trial expired. I guess you have to actually close the game out before turning your XB1 off?


Sent from my iPhone using Tapatalk
Do you have Instant On enabled? If so then yeah it would work just like any other game.
 
# 152 Gossennator @ 08/20/15 12:40 PM
Quote:
Originally Posted by Mauer4MVP
Do you have Instant On enabled? If so then yeah it would work just like any other game.

Dang.. Rookie mistake


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# 153 Mauer4MVP @ 08/20/15 12:56 PM
Quote:
Originally Posted by Gossennator
Dang.. Rookie mistake


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Haha yeah that stinks! Oh well. Tuesday is close!
 
# 154 Hunkerdown @ 08/20/15 01:08 PM
Quote:
Originally Posted by Gerg04
I noticed that too, the slow motion during catches. Kind of odd.

Here's my thing: for whatever reason I got rid of 15' early last year. I think because I was playing a few games at the same time. This year I'm pretty much waiting on games from here in out with no single game dominating my playing time.

There are 3 big things working against me buying madden 16'.

1.) 15' still feels fresh since I barely played it.
2.) I have 15' already downloaded with an entire year left of EA access.
3.) I'm REALLY in the mood / ready for some football, especially considering the state of the rest of my Philly franchises.

I used to be a strictly online player. Between the lag and glitching and leagues being so strict and uptight, I've relegated myself to offline GM and custom rosters and sliders. And in all honesty, couldn't be happier.

All in all this is my rant leading into my next 9 hours of playtime with 16'. My limited time has me agreeing with a lot of sentiments that the game feels like 15' in some areas and minor-to-no upgrades in other areas.
But 15 has some serious issues never fixed, to name a few: sacks,sacks,sacks, way to many by teams and players that should not, crazy amounts per game. This seems fixed in 16. Almost no penalties in 15, 16 not only has penalties, but variety. All the sliders seem to actually work in 16 as well. Just wr catch needs to be toned down a bit and rushing on both sides needs a slight boost. I turn of new visual aids as well when playing.
 
# 155 bigboyc @ 08/20/15 01:12 PM
Quote:
Originally Posted by Mauer4MVP
I think it's related to EA Access.
This game runs as smooth as butter. Don't know what issues others are having....
 
# 156 bigboyc @ 08/20/15 01:14 PM
Quote:
Originally Posted by jp7588
What you hear and what I've seen/played are very different.

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It very smooth for most. 60fps.........don't know your situation. No issues here.
 
# 157 bigboyc @ 08/20/15 01:16 PM
Quote:
Originally Posted by the croz 1027
Its definitely not running at 60 FPS. It was choppy during intro and at times during games. I think the new catching mechanic may cause part of this. If you do certain type of catchy it seems to go in slo mo for a second.
Don't know what you are seeing.....smooth for me. I play on all-madden, so the catching graphics are turned off as are the kicking arc, etc.......

Even with those are on....no issues here. 60fps.
 
# 158 jp7588 @ 08/20/15 01:16 PM
Quote:
Originally Posted by bigboyc
It very smooth for most. 60fps.........don't know your situation. No issues here.
My situation is an Xbox One. I've only played a game and a quarter in AT&T Stadium and Levis Stadium and it does not maintain a consistent framerate. Not at all. Significant slowdown post-snap, especially on pass plays.

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# 159 guppya @ 08/20/15 01:23 PM
It has to do with ea access. I have similar issues.
 
# 160 Zac @ 08/20/15 01:28 PM
Ugh, I started the download yesterday. I turn on the X1 and its at 2%. Its been sitting for 15 hours.
 


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