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MLB 15 The Show News Post


The developers at Sony San Diego did something new and experimental on Monday by releasing a massive roster update that changed the ratings of many, many players in MLB The Show. It was a meaningful update for a variety of reasons that I will get into, but more than anything it was another attempt by a sports game developer to try and ensure its game is not shelved and forgotten.

So after the jump, I’m going to talk about this update and how it fails and succeeds to hit the mark.

Read More - MLB 15 The Show Roster Update: Good Experiment, Iffy Results

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
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Member Comments
# 1 Dylonus @ 08/12/15 11:03 PM
I wish they'd really get in-depth with this if they were going this far with it. Why doesn't Gerrit Cole have 90+ HR/9? He's got one of the best GB% in baseball. Or Wacha and his change-up? Why isn't his Change-up nearly untouchable? His change-up is disgusting. Easily the best in baseball.
 
# 2 Houston @ 08/12/15 11:44 PM
They should have already been doing this probably since 2012 or a little before, as today so much data is and can be be found on the internet. Real projections, ZiPS 3-5 year data etc...

I really wish the developers would look into PITCHFX, fan graphs, texas big leaguers and the Zips and oliver projections for next years game. Most roster creators have been imputing this kind of data in there rosters for at least the last 5 years ourselves would be nice to already have that information added into the game and the players. I know Madden, Donny Moore maybe Ian a few years back shared data back and fourth with nfl.com specialist it would be nice if SCEA built some kind of relationship with a mlb.com personnel to share and input the data into there rosters.

There is alot data called inside edge that the "other" baseball game had that was real life MLB data for each player on the game and you could buy these reports on the game to scout other teams etc.

I myself want real life data imputed on to the players on the show real life pitches added, would save us roster gurus ton of time. All the info is available all over the internet these days just takes some research. Then on weekly added players have the roster guy actually invest the time and look up the data and add that to those players once there approved. I know first hand that SCEA gets TOPPS to do some of the roster stuff along with Lorne and Luis doing the ratings.
 
# 3 cnemergut @ 08/13/15 02:02 AM
I agree, they say that "overalls don't matter". That's great for franchise but Diamond Dynasty's market is completely based off of overalls.
 
# 4 seafoamgreen @ 08/13/15 09:56 AM
Using advanced statistics to evaluate players in franchise is a great idea! Except that we, the players, can only see the current year and current league level of stats. And only on one page in a big block of unseparated numbers.

It's clear from the identical-to-last-3-years franchise mode that they're leaving OOTP to handle the legit franchise simulation and focusing on on-field gameplay and DD improvements. Don't blame them at all, wish they'd just be honest about it instead of touting a "totally revamped" franchise mode" every year that suckers me into buying it.
 
# 5 lopey986 @ 08/13/15 10:53 AM
Quote:
Originally Posted by cnemergut
I agree, they say that "overalls don't matter". That's great for franchise but Diamond Dynasty's market is completely based off of overalls.
Which is great, for me, because I go for guys with attributes that I find work best to fit my style of play, instead of just looking at OVERALL. So it enables me to get a hitter like Frazier far cheaper than a guy like Donaldson even though Frazier's attributes better line up with what I actually want, even if his OVR isn't as high as a guy like Donaldson.
 
# 6 rjackson @ 08/13/15 12:49 PM
Quote:
Originally Posted by cnemergut
I agree, they say that "overalls don't matter". That's great for franchise but Diamond Dynasty's market is completely based off of overalls.
The market is based off of supply & demand. The only thing OVR does is categorize rarity via Diamond, Gold, etc. Matt Harvey got downgraded from Diamond to Gold making him more accessible (supply went up) but his cost did not drop accordingly because of the demand. That's why you can find Hanley Ramirez around 40K when those around him are nowhere near that cost.
 
# 7 32MJ32 @ 08/14/15 12:23 AM
Overalls totally matter in Franchise. The 4 criteria when trading with the AI are as follows, in some order:

1. Overall rating
2. Potential rating
3. Salary/contract details
4. Age

The first 2 are 100% based on overall ratings. Potential rating is effectively the overall rating a player will max out at.

Furthermore, the free agent market and how much a player is worth is overall and potential ratings based, too - with the obvious kicker of service time and age.

Until the AI grades players on their individual attributes, rather than their overalls in all facets of Franchise play, they will continue to matter.

If you're going to go down this path, I'd suggest to totally scrap overall ratings in franchise mode.
 
# 8 KBLover @ 08/14/15 02:12 AM
Quote:
Originally Posted by Dylonus
I wish they'd really get in-depth with this if they were going this far with it. Why doesn't Gerrit Cole have 90+ HR/9? He's got one of the best GB% in baseball.
Even if he had that, it wouldn't matter to played games.

Neither that nor GB% rate are reflected at all in the game.
 
# 9 saturn2187 @ 08/14/15 09:35 AM
Quote:
Originally Posted by [URL="http://www.operationsports.com/32MJ32/"
32MJ32[/url] ;2047567722]Overalls totally matter in Franchise. The 4 criteria when trading with the AI are as follows, in some order:

1. Overall rating
2. Potential rating
3. Salary/contract details
4. Age

The first 2 are 100% based on overall ratings. Potential rating is effectively the overall rating a player will max out at.

Furthermore, the free agent market and how much a player is worth is overall and potential ratings based, too - with the obvious kicker of service time and age.

Until the AI grades players on their individual attributes, rather than their overalls in all facets of Franchise play, they will continue to matter.

If you're going to go down this path, I'd suggest to totally scrap overall ratings in franchise mode..
I agree whole heartedly with this. In last years game, I would consistently hit 35 HR with 90-100 RBI with Allen Craig, but his OVR is 81 based on poor defense, so he would only cost me about $2.3 million per season. No way would a player like that earn so little in real life.

I praise their efforts to tweak ratings more to reality; however in franchise that OVR is king.
 
# 10 yankeesgiants @ 08/14/15 01:54 PM
I'm fine with them going more saber but I dont think you do this halfway through a season because no one benefits from it. You have multiple competing interest at play (Franchise vs DD). If you socked away a bunch of cards for weeks/months preparing for a big payoff, you just essentially moved the goal post without any warning. I'm strictly a franchise guy so I'm not effected but I think this is something you do for your MLB 16 release.
 
# 11 TGov @ 08/14/15 08:32 PM
Quote:
Originally Posted by lopey986
Which is great, for me, because I go for guys with attributes that I find work best to fit my style of play, instead of just looking at OVERALL. So it enables me to get a hitter like Frazier far cheaper than a guy like Donaldson even though Frazier's attributes better line up with what I actually want, even if his OVR isn't as high as a guy like Donaldson.
I do the same, I actually try to avoid getting high overalls because I like feeling like the underdog so I get tool-guys (speedsters, contact hitters with high vision or power bench guys, etc) who fit in with my team.
Glad to hear others do the same.
 

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