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Project CARS 2 News Post


Out of nowhere, Slightly Mad Studios has just announced Project CARS 2, stating the game will have the largest track roster ever, widest variety of motorsports, co-op career mode and more.

But uh... What about the updates to Project CARS? You know, the game that just released 6 weeks ago?

The official Twitter account mentions Project CARS 2 will be worked on simultaneously, as the team continues to provide updates, features and content throughout 2015 and beyond for the recently released Project CARS.

With that said, some of the features are listed below. More information can be seen on the official website, along with five membership tiers for their crowdfunding platform. Those five tiers start at £50 ($79.14) and go up as high as £10,000 ($15,824.00).

PRO RACING. ANYTIME. ANYWHERE.

Building upon the huge success of Project CARS being one of the highest-rated and fastest-selling racing games of this generation, Project CARS 2 continues to expand, innovate, and dominate with...
  • THE LARGEST TRACK ROSTER EVER - 50 unique locations and 200+ courses including 'loose surface racing' on dirt, gravel, mud, and snow. All will have dynamic time of day and weather allowing you to play anytime, anywhere
  • THE WIDEST VARIETY OF MOTORSPORTS with 8 different disciplines now including Rallycross, Hillclimbs, and Touge. 200+ cars from over 40 different vehicle classes including never-before-seen Concepts and Banned Race Cars
  • CO-OP CAREER - Play as the Teammate Driver, Spotter, Driver Swap, or Co-Pilot. More choices, more opportunities, more strategy, greater risks and greater rewards
  • SEAMLESSLY CONNECTED - Socialize and compete via Online Track Days, have players from around the world take the place of AI-controlled drivers in your solo play, and get news updates on the Driver Network around you
  • PRO ESPORTS RACING - Skill & Behavioural-based matchmaking, create your own Online Racing Seasons, and Live Broadcast and Spectator functionality
  • YOUR HOME FOR RACING - Your own personal, customisable Test Track to tune and test your cars. Invite others to showcase your passion for racing and learn race craft and engineering with the Project CARS Academy

Game: Project CARS 2Hype Score: 10/10 - Vote Now
Platform: PC / PS4 / Xbox OneVotes for game: 1 - View All
Member Comments
# 21 ILuvMN81 @ 06/23/15 03:20 PM
Quote:
Originally Posted by bcruise
2017 is "soon"?
yes, 2017 is soon if I don't buy a new console until 2016.
 
# 22 pk500 @ 06/23/15 03:44 PM
Quote:
Originally Posted by ILuvMN81
Thanks for sharing that opinion. No seriously, I mean it with no sarcasm intended. I've heard wonderful things about PCars and was planning on including it with my eventual XBone purchase (18 months and counting down!...probably) but knowing that PCars 2 is releasing so soon, PCars is a bug-fest that was designed by a bunch of out-of-touch egomaniacs combined with the fact that FM6 looks to be the best yet, maybe I'll pass.
Depends on what you want. PCars is a fantastic RACING experience for the Xbox One -- better than Forza 5 -- when it works right, which isn't very often. But SMS, even with its snark, has issued four patches since release in mid-May, with another in the works. The fact a game needs five patches within two months of its release is telling, but at least SMS continues to chip away.

That said, if you want more of a Forza-like car-collecting and driving game, steer clear of PCars. Give it a few months for the bugs to be killed, and you'll likely see a lower retail price, too. It won't be long before PCars is $39.99 or less at retail or on Xbox Live Gold.
 
# 23 bcruise @ 06/23/15 04:10 PM
Quote:
Originally Posted by ILuvMN81
yes, 2017 is soon if I don't buy a new console until 2016.
Fair enough.

Anyway, my view on this is that it was a little eyebrow-raising when I first read the thread topic (there are things I want to see fixed even on the PS4 version), but after looking into this a little deeper, this is merely the announcement of the start of PCars2's development, not entirely unlike the FF7 Remake announcement at E3. They're putting the word out now because their crowdfunding backers apparently have a large amount of sway in developing the game, and that crowdfunding process is about to get underway. If you're going to include those people in active development of a game 2 years or more out, then yeah, it makes sense to be starting now.

I don't have a problem with this, so long as we get the year of content updates we were promised.
 
# 24 ven0m43 @ 06/23/15 07:25 PM
I was a little surprised with the announcement, but when you think about it, this makes sense. Most developers start development on the next installment right after they finish the previous game or even as the previous game is still under development. The difference is that they don't announce the next installment of the game right away. PC1 started as a crowdfunded game and it makes sense that they would do that same with the second one.

However, I don't agree with the pricing structure that they have laid out for PC2 crowdfunding. With that price they should be able to lease the Porsche licensing from EA, as Forza did with its DLC for Forza 3 (If i remember correctly).
 
# 25 canes21 @ 06/23/15 08:30 PM
From what I saw on the forums, 40 of the 100 people on the SMS team will continue working on PCars, the other 60 move on to PCars 2. As a PC racer, PCars is an amazing game. I have not experienced any major issues and have never had an issue with Ian Bell or the team.

I have no experience with the Xbox version and do not venture into that section of the forums. However, in my experience, SMS is a great team and PCars is a great experience.

I'm definitely going to try to help fund the next project as 1 is already great and 2 should only be better and I like to watch and play games as they grow.
 
# 26 pk500 @ 06/23/15 09:31 PM
Project Cars is a schizophrenic game, depending on platform.

I've heard nothing but hosanna-like love for the PC version. I've heard general praise for the PS4 version, which had a couple of bugs. I've heard little but derision for the Xbox One version (my platform, unfortunately), which has more bugs than the Amazon rainforest.
 
# 27 ILuvMN81 @ 06/23/15 09:38 PM
Quote:
Originally Posted by pk500
Depends on what you want. PCars is a fantastic RACING experience for the Xbox One -- better than Forza 5 -- when it works right, which isn't very often. But SMS, even with its snark, has issued four patches since release in mid-May, with another in the works. The fact a game needs five patches within two months of its release is telling, but at least SMS continues to chip away.

That said, if you want more of a Forza-like car-collecting and driving game, steer clear of PCars. Give it a few months for the bugs to be killed, and you'll likely see a lower retail price, too. It won't be long before PCars is $39.99 or less at retail or on Xbox Live Gold.
Good point about the lower price. I do enjoy racing over car collecting so I should take that into account.

Me getting a XBOne is kind of far off yet it's something I'm thinking about daily. I guess I have plenty of time to decide.
 
# 28 Openroad_7 @ 06/24/15 12:58 AM
Please boycott on principal.
 
# 29 canes21 @ 06/24/15 11:17 AM
Quote:
Originally Posted by Openroad_7
Please boycott on principal.
On what principal?
 
# 30 Openroad_7 @ 06/24/15 01:42 PM
Developers releasing games one after another, like Ubisoft with Assassins Creed Series, for online it splits the community.
 
# 31 canes21 @ 06/24/15 03:11 PM
It's not coming out for another 2 years. That'd how game development works. You finish one and work on the next. You leave some behind to continue to update the game already out. It's pretty impressive that they're leaving nearly half of their team to continue to work on the one released now.

They're doing the same thing every company does. The only thing different is they've already announced the second game because of the method they use to fund the game. They aren't doing anything different by working on the second game already though. Even the great companies like Bethesda, Rockstar, etc. Move right on to the next game after they release one. The only difference is they don't use crowd funding, so they do not announce the game until it's a lot closer to release. SMS doesn't have that option.
 
# 32 geisterhome @ 07/01/15 10:39 AM
Quote:
Originally Posted by thaSLAB
Uhhhhhh... WTF?!

htcONE [M8] 5.0 | Tapatalk
That will impress the devs very much.. Great point.
 
# 33 thaSLAB @ 07/01/15 10:49 AM
Quote:
Originally Posted by geisterhome
That will impress the devs very much.. Great point.
Why would I want to impress the devs again? It's their job to try to impress us...

Anyway, that reply would make more since to you, IF you knew what the original title of this thread was when EG created it.

htcONE [M8] 5.0 | Tapatalk
 

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