Home
NBA Live 16 News Post


Sean O’Brien, Executive Producer of NBA Live 16 has confirmed sliders will finally be in the game this year and the new game mode will be announced at Gamescom in early August.

Those were just a couple of notes from his recent Q&A on the official NBA Live Twitter feed. Below are the questions and answers that were revealed on the feed. Another Q&A is scheduled for later today.

How is player "explosiveness" handled this year, for players with a quick first step?

Ratings and signature animation packages provide the differentiation you're looking for.

Signature jumpshots for created and non created players?

Yessir!

When will the new mode be announced?

At Gamescom!

Will there be sliders and edit player?

Yes, we're finally giving you guys sliders.

Are we able to scan multiple faces into the game and create our custom roster?

Yup, you can have up to 5 scanned heads In The Game at once. Player customization is greatly improved across all game modes.

What are the biggest changes to Live 16?

Biggest jump you'll see is in gameplay... control and animation quality. And what's coming at Gamescom.

Are there more game modes coming for Live 16?

Yes.

Catch n Go game improved? It was noticeably improved in 15, hopefully it's more precise in 16.

Yes. Catch-and-shoot as well. Noticeable improvements. Passing/catching in general is night and day.

Any changes to the arena sounds / atmosphere?

Both regular season and Playoffs atmosphere, including #NBAFinals, are greatly improved. Commentary too.

Will we be able to block dunks or are they still one unstoppable animation?

You can absolutely block dunks now. We'll start posting some of those for you to see later in the summer.

Paint cheese was in full effect last year, I know yall took care of that right??

Yep. The paint is a cheese-free zone now.

Will gameplay/animations be a lot more smoother this year?

YES!!

How do you plan on achieving that realism from each NBA player in the league in #NBALIVE16?

Through improved player likeness, AI and animation.

Will facescan HD make use of PlayStation Camera and Microsoft Kinect or smartphone only?

iOS and Android smart phones only. The goal was to maximize convenience and user experience.

What improvements have been made on the defensive side of the ball?

Huge jump in AI, on-ball control, and some really cool improvements away from the ball as well.

Will they be signature jumpshots available in rising star?

Yes. Customization, both in how you look and how you play, will be available in Rising Star Mode.

Game: NBA Live 16Reader Score: 5.5/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 4 - View All
NBA Live 16 Videos
Member Comments
# 41 TecmoZack @ 06/22/15 07:50 PM
Quote:
Originally Posted by Chocolate Chip
but we were able to edit players in live 09 & it had synergy

And in live 10 as well.


Sports Gaming Maniac. Follow me on the interweb TecmZack - @VanMetra16

PSN - TecmoZack
 
# 42 23 @ 06/22/15 08:16 PM
Quote:
Originally Posted by TecmoZack
And in live 10 as well.


Sports Gaming Maniac. Follow me on the interweb TecmZack - @VanMetra16

PSN - TecmoZack
Yep... BiggD and I did a lot of hours of editing in Live 10
 
# 43 BiggD @ 06/22/15 09:06 PM
Quote:
Originally Posted by 23
Yep... BiggD and I did a lot of hours of editing in Live 10
Stalking you right now!!! hahaha


Good times! had alot of fun with those daily edit's..
 
# 44 TecmoZack @ 06/22/15 10:36 PM
Quote:
Originally Posted by 23
Yep... BiggD and I did a lot of hours of editing in Live 10

Yah. Live 10 is pretty deep. I'm in the playoffs with the Mavs right now. The difficulty and gameplay feels significantly different. My biggest hope for 16 is to be a lot like 10 but with better animation and graphics. If they can just get back to that I feel they will be in a real position in the next year or 2.

I owned both games this year and Live kept me playing as opposed to the other. Just preference for me. I am all about competition and games pushing each other to the brink.


Sports Gaming Maniac. Follow me on the interweb TecmZack - @VanMetra16

PSN - TecmoZack
 
# 45 BiggD @ 06/23/15 12:26 AM
Quote:
Originally Posted by TecmoZack
Yah. Live 10 is pretty deep. I'm in the playoffs with the Mavs right now. The difficulty and gameplay feels significantly different. My biggest hope for 16 is to be a lot like 10 but with better animation and graphics. If they can just get back to that I feel they will be in a real position in the next year or 2.

I owned both games this year and Live kept me playing as opposed to the other. Just preference for me. I am all about competition and games pushing each other to the brink.


Sports Gaming Maniac. Follow me on the interweb TecmZack - @VanMetra16

PSN - TecmoZack

Live10 was really deep and as you said its just lacked animations. The rating adjustments were always recognizable. Wish they had of kept building from that base ...
 
# 46 swac07 @ 06/23/15 01:40 AM
Had 10 for about a day and my cousin's little boy broke it..never picked it up again smh but i still have my trusty 09 lol

Sent from my Illudium Q-36 Space Modulator using Tapatalk
 
# 47 TecmoZack @ 06/23/15 08:34 AM
Quote:
Originally Posted by BiggD
Live10 was really deep and as you said its just lacked animations. The rating adjustments were always recognizable. Wish they had of kept building from that base ...

1000% agree with this.


Sports Gaming Maniac. Follow me on the interweb TecmZack - @VanMetra16

PSN - TecmoZack
 
# 48 Vic Viper @ 06/23/15 12:04 PM
Quote:
Originally Posted by swac07
Had 10 for about a day and my cousin's little boy broke it..never picked it up again smh but i still have my trusty 09 lol

Sent from my Illudium Q-36 Space Modulator using Tapatalk
Team Play was so fun in that game. It was always Celtics vs. Lakers and I had Paul Pierce.
 

« Previous 123Next »

Post A Comment
Only OS members can post comments
Please login or register to post a comment.