06:27 PM - June 15, 2015 by Steve_OS
The ground game has gotten quite a bit of attention in the past couple of years from the development team of Madden NFL. This year, its the passing game's turn -- as detailed on a new blog from EA Sports.
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What This Means: EA appears to be bringing it on both sides of the ball when it comes to the passing game. Everything about QB and WR play seems to have been reworked. This starts with a new handoff system that will hopefully fix a lot of the longstanding issues with play-action and quick passing plays. The handoffs themselves should look much better too.
Also new this year is a new quarterback locomotion system. These new mechanics are going to enable you to roll out to pass, or basically roll-out in a passing stance. This will keep you from suffering a huge accuracy drop off as throwing on the run will. You'll be able to toggle between pocket passing, rolling out, or scrambling with a single button push as well.
Computer QB AI Gets Reworked
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What This Means: Hopefully there is going to be a much greater distinction running an offense with Peyton Manning vs. running an offense with Cam Newton. That's what we hope this means. We'll see, in execution, how this plays out on the field. EA is claiming this has changed how the AI calls plays, how it perceives pressure, how it manages situations in-game -- along with robo QB and a dink-and-dunk offense.
The new passing mechanic of the body-relative throws will add an additional layer as well.
What do you think of the potentially improved quarterback play in Madden NFL 16?